diff --git a/.github/workflows/build+test.yml b/.github/workflows/build+test.yml
new file mode 100644
index 0000000..ebb8f72
--- /dev/null
+++ b/.github/workflows/build+test.yml
@@ -0,0 +1,12 @@
+name: build+test
+on: [push, pull_request]
+jobs:
+  build_and_test:
+    runs-on: ubuntu-latest
+    steps:
+    - name: install deps
+      run: sudo apt-get install uuid-dev
+    - uses: actions/checkout@v2
+    - run: make -C sml
+    - run: make -C examples
+    - run: make -C test
diff --git a/.github/workflows/check-formatting.yml b/.github/workflows/check-formatting.yml
new file mode 100644
index 0000000..6ac0157
--- /dev/null
+++ b/.github/workflows/check-formatting.yml
@@ -0,0 +1,10 @@
+name: check-formatting
+on: [push, pull_request]
+jobs:
+  check-formatting:
+    runs-on: ubuntu-latest
+    steps:
+    - name: install clang-format
+      run: sudo apt-get install clang-format
+    - uses: actions/checkout@v2
+    - run: ./check-formatting.sh
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index 6030ad5..0000000
--- a/.travis.yml
+++ /dev/null
@@ -1,31 +0,0 @@
-language: c
-
-sudo: false
-
-addons:
-  apt:
-    sources:
-    - llvm-toolchain-trusty
-    packages:
-    - clang-format-9
-    - uuid-dev
-    - uuid-runtime
-
-before_script:
-- clang-format --version
-
-matrix:
-  include:
-  - env: BUILD=1
-    compiler: clang
-  - env: BUILD=1
-    compiler: gcc
-  - env: FORMAT=1
-
-script:
-- if [ -n "$BUILD" ]; then make; fi
-- |
-  if [ -n "$FORMAT" ]; then
-    clang-format -i sml/include/sml/* sml/src/*
-    test -z "$(git status --porcelain)" || (git status; git diff; false)
-  fi
diff --git a/check-formatting.sh b/check-formatting.sh
new file mode 100755
index 0000000..6ba102e
--- /dev/null
+++ b/check-formatting.sh
@@ -0,0 +1,6 @@
+#!/bin/bash
+set -xe
+SRCDIRS=(sml)
+clang-format --version
+find "${SRCDIRS[@]}"  -type f -name '*.h' -o -name '*.cpp' -o -name '*.hpp' | xargs -I{} -P1 clang-format -i -style=file {}
+[[ -z "$(git status --porcelain "${SRCDIRS[@]}")" ]] || (git status; git diff; false)
diff --git a/debian/changelog b/debian/changelog
index 352309d..0c800ee 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,9 @@
+libsml (0.1.1+git20220208-1) UNRELEASED; urgency=low
+
+  * New upstream snapshot.
+
+ -- Debian Janitor <janitor@jelmer.uk>  Fri, 06 May 2022 00:20:58 -0000
+
 libsml (0.1.1+git20200409-1) unstable; urgency=medium
 
   * New upstream snapshot
diff --git a/sml/src/sml_boolean.c b/sml/src/sml_boolean.c
index e50baff..b1a8548 100644
--- a/sml/src/sml_boolean.c
+++ b/sml/src/sml_boolean.c
@@ -41,6 +41,10 @@ sml_boolean *sml_boolean_parse(sml_buffer *buf) {
 		buf->error = 1;
 		return NULL;
 	}
+	if (buf->cursor >= buf->buffer_len) {
+		buf->error = 1;
+		return NULL;
+	}
 
 	if (sml_buf_get_current_byte(buf)) {
 		sml_buf_update_bytes_read(buf, 1);
diff --git a/sml/src/sml_get_profile_pack_request.c b/sml/src/sml_get_profile_pack_request.c
index 96805b2..6729b08 100644
--- a/sml/src/sml_get_profile_pack_request.c
+++ b/sml/src/sml_get_profile_pack_request.c
@@ -118,8 +118,12 @@ sml_get_profile_pack_request *sml_get_profile_pack_request_parse(sml_buffer *buf
 			n = (sml_obj_req_entry_list *)malloc(sizeof(sml_obj_req_entry_list));
 			*n = (sml_obj_req_entry_list){.object_list_entry = NULL, .next = NULL};
 			n->object_list_entry = sml_obj_req_entry_parse(buf);
-			if (sml_buf_has_errors(buf))
+			if (sml_buf_has_errors(buf)) {
+				if (n->object_list_entry)
+					sml_octet_string_free(n->object_list_entry);
+				free(n);
 				goto error;
+			}
 
 			if (msg->object_list == 0) {
 				msg->object_list = n;
diff --git a/sml/src/sml_list.c b/sml/src/sml_list.c
index f6b3cb2..3e86f11 100644
--- a/sml/src/sml_list.c
+++ b/sml/src/sml_list.c
@@ -113,14 +113,18 @@ sml_list *sml_list_init() {
 void sml_list_add(sml_list *list, sml_list *new_entry) { list->next = new_entry; }
 
 struct workarounds {
-	unsigned int dzg_meter : 1;
+	unsigned int old_dzg_meter : 1;
 };
 
 sml_list *sml_list_entry_parse(sml_buffer *buf, struct workarounds *workarounds) {
 	static const unsigned char dzg_serial_name[] = {1, 0, 96, 1, 0, 255};
 	static const unsigned char dzg_serial_start[] = {0x0a, 0x01, 'D', 'Z', 'G', 0x00};
+	// this is "1 DZG 00 60000000" in the hex encoding, see comment below
+	static const unsigned char dzg_serial_fixed[] =
+		{0x0a, 0x01, 'D', 'Z', 'G', 0x00, 0x03, 0x93, 0x87, 0x00};
 	static const unsigned char dzg_power_name[] = {1, 0, 16, 7, 0, 255};
 	u8 value_tl, value_len_more;
+	sml_list *l = NULL;
 
 	if (sml_buf_get_next_type(buf) != SML_TYPE_LIST) {
 		buf->error = 1;
@@ -131,7 +135,7 @@ sml_list *sml_list_entry_parse(sml_buffer *buf, struct workarounds *workarounds)
 		buf->error = 1;
 		goto error;
 	}
-	sml_list *l = sml_list_init();
+	l = sml_list_init();
 
 	l->obj_name = sml_octet_string_parse(buf);
 	if (sml_buf_has_errors(buf))
@@ -153,6 +157,10 @@ sml_list *sml_list_entry_parse(sml_buffer *buf, struct workarounds *workarounds)
 	if (sml_buf_has_errors(buf))
 		goto error;
 
+	if (buf->cursor >= buf->buffer_len) {
+		goto error;
+	}
+
 	value_tl = sml_buf_get_current_byte(buf);
 	value_len_more = value_tl & (SML_ANOTHER_TL | SML_LENGTH_FIELD);
 	l->value = sml_value_parse(buf);
@@ -164,7 +172,8 @@ sml_list *sml_list_entry_parse(sml_buffer *buf, struct workarounds *workarounds)
 		goto error;
 
 	/*
-	 * Work around DZG meter - it encodes the consumption wrong:
+	 * Work around DZG meters before serial numbers starting with
+	 * 6 (in decimal) - they encode the consumption wrongly:
 	 * The value uses a scaler of -2, so e.g. 328.05 should be
 	 * encoded as an unsigned int:
 	 *   63 80 25 (0x8025 == 32805 corresponds to 328.05W)
@@ -190,9 +199,10 @@ sml_list *sml_list_entry_parse(sml_buffer *buf, struct workarounds *workarounds)
 		memcmp(l->obj_name->str, dzg_serial_name, sizeof(dzg_serial_name)) == 0 && l->value &&
 		l->value->type == SML_TYPE_OCTET_STRING &&
 		l->value->data.bytes->len >= (int)sizeof(dzg_serial_start) &&
-		memcmp(l->value->data.bytes->str, dzg_serial_start, sizeof(dzg_serial_start)) == 0) {
-		workarounds->dzg_meter = 1;
-	} else if (workarounds->dzg_meter && l->obj_name &&
+		memcmp(l->value->data.bytes->str, dzg_serial_start, sizeof(dzg_serial_start)) == 0 &&
+		memcmp(l->value->data.bytes->str, dzg_serial_fixed, sizeof(dzg_serial_fixed)) < 0) {
+		workarounds->old_dzg_meter = 1;
+	} else if (workarounds->old_dzg_meter && l->obj_name &&
 			   l->obj_name->len == sizeof(dzg_power_name) &&
 			   memcmp(l->obj_name->str, dzg_power_name, sizeof(dzg_power_name)) == 0 && l->value &&
 			   (value_len_more == 1 || value_len_more == 2 || value_len_more == 3)) {
@@ -202,10 +212,11 @@ sml_list *sml_list_entry_parse(sml_buffer *buf, struct workarounds *workarounds)
 
 	return l;
 
-// This function doesn't free the allocated memory in error cases,
-// this is done in sml_list_parse.
 error:
 	buf->error = 1;
+	if (l) {
+		sml_list_free(l);
+	}
 	return NULL;
 }
 
diff --git a/sml/src/sml_message.c b/sml/src/sml_message.c
index 753cbae..589b578 100644
--- a/sml/src/sml_message.c
+++ b/sml/src/sml_message.c
@@ -66,16 +66,29 @@ sml_message *sml_message_parse(sml_buffer *buf) {
 		goto error;
 
 	len = buf->cursor - msg_start;
+	if ((buf->buffer_len - buf->cursor) < 3) {
+		// libFuzzer ASAN found read out of bound.
+		// at least the 2 bytes for the crc and 1 for the sml_message_end there?
+		buf->error = 1;
+		goto error;
+	}
 
 	msg->crc = sml_u16_parse(buf);
-	if (sml_buf_has_errors(buf))
+	if (sml_buf_has_errors(buf) || !(msg->crc)) {
+		buf->error = 1;
 		goto error;
+	}
 
 	if (*msg->crc != sml_crc16_calculate(&(buf->buffer[msg_start]), len))
 		// Workaround for Holley DTZ541 uses CRC-16/Kermit
 		if (*msg->crc != sml_crc16kermit_calculate(&(buf->buffer[msg_start]), len))
 			goto error;
 
+	if (buf->cursor >= buf->buffer_len) {
+		buf->error = 1;
+		goto error;
+	}
+
 	if (sml_buf_get_current_byte(buf) == SML_MESSAGE_END) {
 		sml_buf_update_bytes_read(buf, 1);
 	}
@@ -133,6 +146,11 @@ sml_message_body *sml_message_body_parse(sml_buffer *buf) {
 	sml_message_body *msg_body = (sml_message_body *)malloc(sizeof(sml_message_body));
 	*msg_body = (sml_message_body){.tag = NULL, .data = NULL};
 
+	if ((buf->cursor + 1) > buf->buffer_len) {
+		buf->error = 1;
+		goto error;
+	}
+
 	if (sml_buf_get_next_type(buf) != SML_TYPE_LIST) {
 		buf->error = 1;
 		goto error;
@@ -144,7 +162,7 @@ sml_message_body *sml_message_body_parse(sml_buffer *buf) {
 	}
 
 	msg_body->tag = sml_u32_parse(buf);
-	if (sml_buf_has_errors(buf))
+	if (sml_buf_has_errors(buf) || msg_body->tag == NULL)
 		goto error;
 
 	switch (*(msg_body->tag)) {
diff --git a/sml/src/sml_number.c b/sml/src/sml_number.c
index 1c1cf0f..706a4c6 100644
--- a/sml/src/sml_number.c
+++ b/sml/src/sml_number.c
@@ -74,6 +74,11 @@ void *sml_number_parse(sml_buffer *buf, unsigned char type, int max_size) {
 	unsigned char b;
 	short negative_int = 0;
 
+	if ((buf->cursor + 1) > buf->buffer_len) { // at least 1 byte for type?
+		buf->error = 1;
+		return NULL;
+	}
+
 	if (sml_buf_get_next_type(buf) != type) {
 		buf->error = 1;
 		return NULL;
@@ -88,6 +93,19 @@ void *sml_number_parse(sml_buffer *buf, unsigned char type, int max_size) {
 	unsigned char *np = malloc(max_size);
 	memset(np, 0, max_size);
 
+	// at least l bytes available?
+	if ((buf->cursor + l) > buf->buffer_len) {
+		buf->error = 1;
+		free(np);
+		return NULL;
+	}
+
+	if ((buf->cursor + 1) > buf->buffer_len) { // at least 1 byte?
+		buf->error = 1;
+		free(np);
+		return NULL;
+	}
+
 	b = sml_buf_get_current_byte(buf);
 	if (type == SML_TYPE_INTEGER && (b & 128)) {
 		negative_int = 1;
diff --git a/sml/src/sml_octet_string.c b/sml/src/sml_octet_string.c
index c013596..7881e57 100644
--- a/sml/src/sml_octet_string.c
+++ b/sml/src/sml_octet_string.c
@@ -77,7 +77,8 @@ octet_string *sml_octet_string_parse(sml_buffer *buf) {
 	}
 
 	l = sml_buf_get_next_length(buf);
-	if (l < 0) {
+	if (l < 0 || l >= (buf->buffer_len - buf->cursor)) { // sanity check: doesnt fit into buffer...
+		// libFuzzer fix for crash-3b12f21fdd346700ac1a10dfebba7604be8f070c
 		buf->error = 1;
 		return NULL;
 	}
diff --git a/sml/src/sml_shared.c b/sml/src/sml_shared.c
index a210dff..32dca56 100644
--- a/sml/src/sml_shared.c
+++ b/sml/src/sml_shared.c
@@ -22,6 +22,12 @@
 
 int sml_buf_get_next_length(sml_buffer *buf) {
 	int length = 0;
+
+	// current byte available?
+	if ((buf->cursor + 1) > buf->buffer_len) {
+		buf->error = 1;
+		return -1;
+	}
 	unsigned char byte = sml_buf_get_current_byte(buf);
 	int list = ((byte & SML_TYPE_FIELD) == SML_TYPE_LIST) ? 0 : -1;
 
@@ -38,7 +44,12 @@ int sml_buf_get_next_length(sml_buffer *buf) {
 			list += -1;
 		}
 	}
-	sml_buf_update_bytes_read(buf, 1);
+	if (buf->cursor < buf->buffer_len) {
+		sml_buf_update_bytes_read(buf, 1);
+	} else {
+		buf->error = 1;
+		return -1;
+	}
 
 	return length + list;
 }
@@ -91,7 +102,13 @@ void sml_buf_set_type_and_length(sml_buffer *buf, unsigned int type, unsigned in
 
 int sml_buf_has_errors(sml_buffer *buf) { return buf->error != 0; }
 
-int sml_buf_get_next_type(sml_buffer *buf) { return (buf->buffer[buf->cursor] & SML_TYPE_FIELD); }
+int sml_buf_get_next_type(sml_buffer *buf) {
+	if (buf->cursor >= buf->buffer_len) {
+		buf->error = 1;
+		return 0x100; // invalid type.
+	} else
+		return (buf->buffer[buf->cursor] & SML_TYPE_FIELD);
+}
 
 unsigned char sml_buf_get_current_byte(sml_buffer *buf) { return buf->buffer[buf->cursor]; }
 
@@ -126,7 +143,17 @@ void sml_buffer_free(sml_buffer *buf) {
 }
 
 int sml_buf_optional_is_skipped(sml_buffer *buf) {
+
+	if (buf->cursor >= buf->buffer_len) {
+		buf->error = 1;
+		return -1;
+	}
+
 	if (sml_buf_get_current_byte(buf) == SML_OPTIONAL_SKIPPED) {
+		if (buf->cursor + 1 > buf->buffer_len) {
+			buf->error = 1;
+			return -1;
+		}
 		sml_buf_update_bytes_read(buf, 1);
 
 		return 1;
diff --git a/sml/src/sml_time.c b/sml/src/sml_time.c
index 68dd7a6..6e7beba 100644
--- a/sml/src/sml_time.c
+++ b/sml/src/sml_time.c
@@ -72,18 +72,39 @@ sml_time *sml_time_parse(sml_buffer *buf) {
 		// Ignoring these values, so that parsing does not fail.
 		sml_buf_get_next_length(buf); // should we check the length here?
 		u32 *t1 = sml_u32_parse(buf);
-		if (sml_buf_has_errors(buf))
+		if (sml_buf_has_errors(buf)) {
+			if (t1)
+				sml_number_free(t1);
 			goto error;
+		}
 		i16 *t2 = sml_i16_parse(buf);
-		if (sml_buf_has_errors(buf))
+		if (sml_buf_has_errors(buf)) {
+			if (t1)
+				sml_number_free(t1);
+			if (t2)
+				sml_number_free(t2);
 			goto error;
+		}
 		i16 *t3 = sml_i16_parse(buf);
-		if (sml_buf_has_errors(buf))
+		if (sml_buf_has_errors(buf)) {
+			if (t1)
+				sml_number_free(t1);
+			if (t2)
+				sml_number_free(t2);
+			if (t3)
+				sml_number_free(t3);
 			goto error;
+		}
 		fprintf(
 			stderr,
 			"libsml: error: sml_time as list[3]: ignoring value[0]=%u value[1]=%d value[2]=%d\n",
-			*t1, *t2, *t3);
+			t1 ? *t1 : 0, t2 ? *t2 : 0, t3 ? *t3 : 0);
+		if (t1)
+			sml_number_free(t1);
+		if (t2)
+			sml_number_free(t2);
+		if (t3)
+			sml_number_free(t3);
 		break;
 	default:
 		goto error;
diff --git a/sml/src/sml_tree.c b/sml/src/sml_tree.c
index ae6db37..e54561e 100644
--- a/sml/src/sml_tree.c
+++ b/sml/src/sml_tree.c
@@ -37,8 +37,7 @@ sml_tree_path *sml_tree_path_parse(sml_buffer *buf) {
 	sml_tree_path *tree_path = sml_tree_path_init();
 
 	if (sml_buf_get_next_type(buf) != SML_TYPE_LIST) {
-		buf->error = 1;
-		return NULL;
+		goto error;
 	}
 
 	octet_string *s;
@@ -144,8 +143,11 @@ sml_tree *sml_tree_parse(sml_buffer *buf) {
 		int elems;
 		for (elems = sml_buf_get_next_length(buf); elems > 0; elems--) {
 			c = sml_tree_parse(buf);
-			if (sml_buf_has_errors(buf))
+			if (sml_buf_has_errors(buf)) {
+				if (c)
+					sml_tree_free(c);
 				goto error;
+			}
 			if (c) {
 				sml_tree_add_tree(tree, c);
 			}
@@ -229,7 +231,7 @@ sml_proc_par_value *sml_proc_par_value_parse(sml_buffer *buf) {
 	}
 
 	ppv->tag = sml_u8_parse(buf);
-	if (sml_buf_has_errors(buf))
+	if (sml_buf_has_errors(buf) || !(ppv->tag))
 		goto error;
 
 	switch (*(ppv->tag)) {
diff --git a/test/src/fuzzer.c b/test/src/fuzzer.c
new file mode 100644
index 0000000..bb3bfcf
--- /dev/null
+++ b/test/src/fuzzer.c
@@ -0,0 +1,40 @@
+// Copyright 2020 Matthias Behr
+//
+// This file is part of libSML.
+//
+// libSML is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// libSML is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with libSML.  If not, see <http://www.gnu.org/licenses/>.
+
+#include <sml/sml_file.h>
+
+int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
+	// we shift by 8 to be able to use libsml-testing bin files inside
+	// corpus dir
+	sml_file *file = sml_file_parse(size > 8 ? ((unsigned char *)data) + 8 : (unsigned char *)data,
+									size > 8 ? (size - 8) : size);
+	sml_file_free(file);
+	return 0;
+}
+
+// compile with:
+// clang -g -O1 -L./sml/lib -fsanitize=fuzzer,address,undefined test/src/fuzzer.c `find sml/src/*.c`
+//  -luuid -I ./sml/include
+
+// run with:
+// mkdir corpus_dir
+// prefill corpus_dir e.g. with files libsml-testing
+// ./a.out corpus_dir
+// run until it stops with a crash file being generated
+// e.g. crash-...
+// debug with e.g.
+// gdb --args ./a.out crash-...
diff --git a/test/src/sml_boolean_test.c b/test/src/sml_boolean_test.c
index 90b5f3d..0fbebf1 100644
--- a/test/src/sml_boolean_test.c
+++ b/test/src/sml_boolean_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_boolean);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_boolean) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_buffer_test.c b/test/src/sml_buffer_test.c
index bf8e714..45eacc2 100644
--- a/test/src/sml_buffer_test.c
+++ b/test/src/sml_buffer_test.c
@@ -22,7 +22,7 @@
 TEST_GROUP(sml_buffer);
 
 int buffer_len = 512;
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_buffer) {
 	buf = sml_buffer_init(buffer_len);
diff --git a/test/src/sml_file_test.c b/test/src/sml_file_test.c
index a807ddf..9ded16f 100644
--- a/test/src/sml_file_test.c
+++ b/test/src/sml_file_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_file);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_file) {
 	buf = sml_buffer_init(512);
@@ -41,8 +41,36 @@ TEST(sml_file, init) {
 	sml_file_free( file );
 }
 
+TEST(sml_file, parse_crash_report1) {
+	unsigned char buffer[388 - 16];
+
+	// this is from an error / crash report from vzlogger.
+	// with the following buffer (sadly only partial report)
+	// and bytes=388
+	// it reports an error type 0900 not yet implemented
+	// the fix was to check crc being not null
+
+	unsigned char buffer2[] =
+		"\033\033\033\033\001\001\001\001v\vESYA\037\350\005\265\203\021b\000b\000rc\001\001v\001"
+		"\004ESY\bESY+"
+		"\261\203\021\v\t\001ESY\021\003\246\037\350\001\001c\035R\000v\vESYA\037\350\005\265\203"
+		"\022b\000b\000rc\t\000\001ESY\021\003\246\037\350\a\001\000b\n\377\377rb\001e\001\347+"
+		"\261yw\a\201\201ǂ\003\377\001\001\001\001\004ESY\001w\a\001\000\000\000\t\377\001\001"
+		"\001"
+		"\001\v\t\001ESY\021\003\246\037\350\001w\a\001\000\001\b\000\377d\000\000\200\001b\036R"
+		"\374Y\000\000\000\tr\231\221\004\001w\a\001\000\020\a\000\377\001\001b\033R\376Y\000\000"
+		"\000\000\000\000i\231\001w\a\001\000$";
+	// sadly not... just 202 TEST_ASSERT_EQUAL(388, sizeof buffer2);
+	memcpy(buffer, buffer2, sizeof buffer2);
+	size_t bytes = 388;
+	// bytes and buffer like from sml_transport_read
+	sml_file *file = sml_file_parse(buffer + 8, bytes - 16);
+	TEST_ASSERT_NOT_NULL(file);
+	TEST_ASSERT_EQUAL(1, file->messages_len);
+	sml_file_free(file);
+}
 
 TEST_GROUP_RUNNER(sml_file) {
 	RUN_TEST_CASE(sml_file, init);
+	RUN_TEST_CASE(sml_file, parse_crash_report1);
 }
-
diff --git a/test/src/sml_get_profile_pack_request_test.c b/test/src/sml_get_profile_pack_request_test.c
index c03d6ab..44f1f07 100644
--- a/test/src/sml_get_profile_pack_request_test.c
+++ b/test/src/sml_get_profile_pack_request_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_get_profile_pack_request);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_get_profile_pack_request) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_list_test.c b/test/src/sml_list_test.c
index 9a5f583..56d6ed2 100644
--- a/test/src/sml_list_test.c
+++ b/test/src/sml_list_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_list);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_list) {
 	buf = sml_buffer_init(512);
@@ -100,7 +100,7 @@ TEST_GROUP_RUNNER(sml_list) {
 
 TEST_GROUP(sml_sequence);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_sequence) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_message_test.c b/test/src/sml_message_test.c
index 7462435..3d4bb07 100644
--- a/test/src/sml_message_test.c
+++ b/test/src/sml_message_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_message);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_message) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_number_test.c b/test/src/sml_number_test.c
index 9a5eece..09c00ca 100644
--- a/test/src/sml_number_test.c
+++ b/test/src/sml_number_test.c
@@ -23,7 +23,7 @@
 
 TEST_GROUP(sml_number);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_number) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_octet_string_test.c b/test/src/sml_octet_string_test.c
index 2a47632..c37d219 100644
--- a/test/src/sml_octet_string_test.c
+++ b/test/src/sml_octet_string_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_octet_string);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_octet_string) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_open_request_test.c b/test/src/sml_open_request_test.c
index 89beba5..23b917f 100644
--- a/test/src/sml_open_request_test.c
+++ b/test/src/sml_open_request_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_open_request);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_open_request) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_status_test.c b/test/src/sml_status_test.c
index 4724869..d63452e 100644
--- a/test/src/sml_status_test.c
+++ b/test/src/sml_status_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_status);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_status) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_time_test.c b/test/src/sml_time_test.c
index c9e1220..861bfa2 100644
--- a/test/src/sml_time_test.c
+++ b/test/src/sml_time_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_time);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_time) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_tree_test.c b/test/src/sml_tree_test.c
index 56357fc..84476ff 100644
--- a/test/src/sml_tree_test.c
+++ b/test/src/sml_tree_test.c
@@ -23,7 +23,7 @@
 
 TEST_GROUP(sml_tree);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_tree) {
 	buf = sml_buffer_init(512);
diff --git a/test/src/sml_value_test.c b/test/src/sml_value_test.c
index e29198f..595b57b 100644
--- a/test/src/sml_value_test.c
+++ b/test/src/sml_value_test.c
@@ -22,7 +22,7 @@
 
 TEST_GROUP(sml_value);
 
-sml_buffer *buf;
+static sml_buffer *buf;
 
 TEST_SETUP(sml_value) {
 	buf = sml_buffer_init(512);
diff --git a/test/unity/unity.c b/test/unity/unity.c
index 4e9d6e0..be3528f 100644
--- a/test/unity/unity.c
+++ b/test/unity/unity.c
@@ -1,1149 +1,2110 @@
-/* ==========================================
-    Unity Project - A Test Framework for C
-    Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
-    [Released under MIT License. Please refer to license.txt for details]
-========================================== */
-
-#include "unity.h"
-#include <stdio.h>
-#include <string.h>
-
-#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
-#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
-/// return prematurely if we are already in failure or ignore state
-#define UNITY_SKIP_EXECUTION  { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
-#define UNITY_PRINT_EOL       { UNITY_OUTPUT_CHAR('\n'); }
-
-// jmp_buf (type of AbortFrame) is defined differently depending on operating system
-// right now we know OSX and others like Linux
-#ifdef __APPLE__
-struct _Unity Unity = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , { 0 } };        
-#else
-struct _Unity Unity = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 
-  .AbortFrame = { {.__jmpbuf = {0}, .__mask_was_saved = 0, .__saved_mask = {{0}} } }
-};
-#endif
-
-const char* UnityStrNull     = "NULL";
-const char* UnityStrSpacer   = ". ";
-const char* UnityStrExpected = " Expected ";
-const char* UnityStrWas      = " Was ";
-const char* UnityStrTo       = " To ";
-const char* UnityStrElement  = " Element ";
-const char* UnityStrByte     = " Byte ";
-const char* UnityStrMemory   = " Memory Mismatch.";
-const char* UnityStrDelta    = " Values Not Within Delta ";
-const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless.";
-const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
-const char* UnityStrNullPointerForActual  = " Actual pointer was NULL";
-const char* UnityStrInf      = "Infinity";
-const char* UnityStrNegInf   = "Negative Infinity";
-const char* UnityStrNaN      = "NaN";
-
-// Dividing by these constants produces +/- infinity.
-// The rationale is given in UnityAssertFloatIsInf's body.
-static const _UF f_zero = 0.0f;
-#ifndef UNITY_EXCLUDE_DOUBLE
-static const _UD d_zero = 0.0;
-#endif
-
-// compiler-generic print formatting masks
-const _U_UINT UnitySizeMask[] = 
-{
-    255u,         // 0xFF
-    65535u,       // 0xFFFF
-    65535u,
-    4294967295u,  // 0xFFFFFFFF
-    4294967295u,
-    4294967295u,
-    4294967295u
-#ifdef UNITY_SUPPORT_64
-    ,0xFFFFFFFFFFFFFFFF
-#endif
-};
-
-void UnityPrintFail(void);
-void UnityPrintOk(void);
-
-//-----------------------------------------------
-// Pretty Printers & Test Result Output Handlers
-//-----------------------------------------------
-
-void UnityPrint(const char* string)
-{
-    const char* pch = string;
-
-    if (pch != NULL)
-    {
-        while (*pch)
-        {
-            // printable characters plus CR & LF are printed
-            if ((*pch <= 126) && (*pch >= 32))
-            {
-                UNITY_OUTPUT_CHAR(*pch);
-            }
-            //write escaped carriage returns
-            else if (*pch == 13)
-            {
-                UNITY_OUTPUT_CHAR('\\');
-                UNITY_OUTPUT_CHAR('r');
-            }
-            //write escaped line feeds
-            else if (*pch == 10)
-            {
-                UNITY_OUTPUT_CHAR('\\');
-                UNITY_OUTPUT_CHAR('n');
-            }
-            // unprintable characters are shown as codes
-            else
-            {
-                UNITY_OUTPUT_CHAR('\\');
-                UnityPrintNumberHex((_U_SINT)*pch, 2);
-            }
-            pch++;
-        }
-    }
-}
-
-//-----------------------------------------------
-void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
-{
-    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
-    {
-        UnityPrintNumber(number);
-    }
-    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
-    {
-        UnityPrintNumberUnsigned(  (_U_UINT)number  &  UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1]  );
-    }
-    else
-    {
-        UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
-    }
-}
-
-//-----------------------------------------------
-/// basically do an itoa using as little ram as possible
-void UnityPrintNumber(const _U_SINT number_to_print)
-{
-    _U_SINT divisor = 1;
-    _U_SINT next_divisor;
-    _U_SINT number = number_to_print;
-
-    if (number < 0)
-    {
-        UNITY_OUTPUT_CHAR('-');
-        number = -number;
-    }
-
-    // figure out initial divisor
-    while (number / divisor > 9)
-    {
-        next_divisor = divisor * 10;
-        if (next_divisor > divisor)
-            divisor = next_divisor;
-        else
-            break;
-    }
-
-    // now mod and print, then divide divisor
-    do
-    {
-        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
-        divisor /= 10;
-    }
-    while (divisor > 0);
-}
-
-//-----------------------------------------------
-/// basically do an itoa using as little ram as possible
-void UnityPrintNumberUnsigned(const _U_UINT number)
-{
-    _U_UINT divisor = 1;
-    _U_UINT next_divisor;
-
-    // figure out initial divisor
-    while (number / divisor > 9)
-    {
-        next_divisor = divisor * 10;
-        if (next_divisor > divisor)
-            divisor = next_divisor;
-        else
-            break;
-    }
-
-    // now mod and print, then divide divisor
-    do
-    {
-        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
-        divisor /= 10;
-    }
-    while (divisor > 0);
-}
-
-//-----------------------------------------------
-void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
-{
-    _U_UINT nibble;
-    char nibbles = nibbles_to_print;
-    UNITY_OUTPUT_CHAR('0');
-    UNITY_OUTPUT_CHAR('x');
-
-    while (nibbles > 0)
-    {
-        nibble = (number >> (--nibbles << 2)) & 0x0000000F;
-        if (nibble <= 9)
-        {
-            UNITY_OUTPUT_CHAR((char)('0' + nibble));
-        }
-        else
-        {
-            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
-        }
-    }
-}
-
-//-----------------------------------------------
-void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
-{
-    _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
-    _US32 i;
-
-    for (i = 0; i < UNITY_INT_WIDTH; i++)
-    {
-        if (current_bit & mask)
-        {
-            if (current_bit & number)
-            {
-                UNITY_OUTPUT_CHAR('1');
-            }
-            else
-            {
-                UNITY_OUTPUT_CHAR('0');
-            }
-        }
-        else
-        {
-            UNITY_OUTPUT_CHAR('X');
-        }
-        current_bit = current_bit >> 1;
-    }
-}
-
-//-----------------------------------------------
-#ifdef UNITY_FLOAT_VERBOSE
-void UnityPrintFloat(_UF number)
-{
-    char TempBuffer[32];
-    sprintf(TempBuffer, "%.6f", number);
-    UnityPrint(TempBuffer);
-}
-#endif
-
-//-----------------------------------------------
-
-void UnityPrintFail(void)
-{
-    UnityPrint("FAIL");
-}
-
-void UnityPrintOk(void)
-{
-    UnityPrint("OK");
-}
-
-//-----------------------------------------------
-void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
-{
-    UnityPrint(file);
-    UNITY_OUTPUT_CHAR(':');
-    UnityPrintNumber(line);
-    UNITY_OUTPUT_CHAR(':');
-    UnityPrint(Unity.CurrentTestName);
-    UNITY_OUTPUT_CHAR(':');
-}
-
-//-----------------------------------------------
-void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
-{
-    UnityTestResultsBegin(Unity.TestFile, line);
-    UnityPrint("FAIL:");
-}
-
-//-----------------------------------------------
-void UnityConcludeTest(void)
-{
-    if (Unity.CurrentTestIgnored)
-    {
-        Unity.TestIgnores++;
-    }
-    else if (!Unity.CurrentTestFailed)
-    {
-        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
-        UnityPrint("PASS");
-        UNITY_PRINT_EOL;
-    }
-    else
-    {
-        Unity.TestFailures++;
-    }
-
-    Unity.CurrentTestFailed = 0;
-    Unity.CurrentTestIgnored = 0;
-}
-
-//-----------------------------------------------
-void UnityAddMsgIfSpecified(const char* msg)
-{
-    if (msg)
-    {
-        UnityPrint(UnityStrSpacer);
-        UnityPrint(msg);
-    }
-}
-
-//-----------------------------------------------
-void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
-{
-    UnityPrint(UnityStrExpected);
-    if (expected != NULL)
-    {
-        UNITY_OUTPUT_CHAR('\'');
-        UnityPrint(expected);
-        UNITY_OUTPUT_CHAR('\'');
-    }
-    else
-    {
-      UnityPrint(UnityStrNull);          
-    }
-    UnityPrint(UnityStrWas);
-    if (actual != NULL)
-    {
-        UNITY_OUTPUT_CHAR('\'');
-        UnityPrint(actual);
-        UNITY_OUTPUT_CHAR('\'');
-    }
-    else
-    {
-      UnityPrint(UnityStrNull);          
-    }
-}
-
-//-----------------------------------------------
-// Assertion & Control Helpers
-//-----------------------------------------------
-
-int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
-{
-    //return true if they are both NULL
-    if ((expected == NULL) && (actual == NULL))
-        return 1;
-        
-    //throw error if just expected is NULL
-    if (expected == NULL)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrNullPointerForExpected);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-
-    //throw error if just actual is NULL
-    if (actual == NULL)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrNullPointerForActual);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-    
-    //return false if neither is NULL
-    return 0;
-}
-
-//-----------------------------------------------
-// Assertion Functions
-//-----------------------------------------------
-
-void UnityAssertBits(const _U_SINT mask,
-                     const _U_SINT expected,
-                     const _U_SINT actual,
-                     const char* msg,
-                     const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-  
-    if ((mask & expected) != (mask & actual))
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrExpected);
-        UnityPrintMask(mask, expected);
-        UnityPrint(UnityStrWas);
-        UnityPrintMask(mask, actual);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualNumber(const _U_SINT expected,
-                            const _U_SINT actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber,
-                            const UNITY_DISPLAY_STYLE_T style)
-{
-    UNITY_SKIP_EXECUTION;
-
-    if (expected != actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrExpected);
-        UnityPrintNumberByStyle(expected, style);
-        UnityPrint(UnityStrWas);
-        UnityPrintNumberByStyle(actual, style);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualIntArray(const _U_SINT* expected,
-                              const _U_SINT* actual,
-                              const _UU32 num_elements,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber,
-                              const UNITY_DISPLAY_STYLE_T style)
-{
-    _UU32 elements = num_elements;
-    const _US8* ptr_exp = (_US8*)expected;
-    const _US8* ptr_act = (_US8*)actual;
-
-    UNITY_SKIP_EXECUTION;
-  
-    if (elements == 0)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrPointless);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-    
-    if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
-        return;
-
-    switch(style)
-    {
-        case UNITY_DISPLAY_STYLE_HEX8:
-        case UNITY_DISPLAY_STYLE_INT8:
-        case UNITY_DISPLAY_STYLE_UINT8:
-            while (elements--)
-            {
-                if (*ptr_exp != *ptr_act)
-                {
-                    UnityTestResultsFailBegin(lineNumber);
-                    UnityPrint(UnityStrElement);
-                    UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-                    UnityPrint(UnityStrExpected);
-                    UnityPrintNumberByStyle(*ptr_exp, style);
-                    UnityPrint(UnityStrWas);
-                    UnityPrintNumberByStyle(*ptr_act, style);
-                    UnityAddMsgIfSpecified(msg);
-                    UNITY_FAIL_AND_BAIL;
-                }
-                ptr_exp += 1;
-                ptr_act += 1;
-            }
-            break;
-        case UNITY_DISPLAY_STYLE_HEX16:
-        case UNITY_DISPLAY_STYLE_INT16:
-        case UNITY_DISPLAY_STYLE_UINT16:
-            while (elements--)
-            {
-                if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
-                {
-                    UnityTestResultsFailBegin(lineNumber);
-                    UnityPrint(UnityStrElement);
-                    UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-                    UnityPrint(UnityStrExpected);
-                    UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
-                    UnityPrint(UnityStrWas);
-                    UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
-                    UnityAddMsgIfSpecified(msg);
-                    UNITY_FAIL_AND_BAIL;
-                }
-                ptr_exp += 2;
-                ptr_act += 2;
-            }
-            break;
-#ifdef UNITY_SUPPORT_64
-        case UNITY_DISPLAY_STYLE_HEX64:
-        case UNITY_DISPLAY_STYLE_INT64:
-        case UNITY_DISPLAY_STYLE_UINT64:
-            while (elements--)
-            {
-                if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
-                {
-                    UnityTestResultsFailBegin(lineNumber);
-                    UnityPrint(UnityStrElement);
-                    UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-                    UnityPrint(UnityStrExpected);
-                    UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
-                    UnityPrint(UnityStrWas);
-                    UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
-                    UnityAddMsgIfSpecified(msg);
-                    UNITY_FAIL_AND_BAIL;
-                }
-                ptr_exp += 8;
-                ptr_act += 8;
-            }
-            break;
-#endif
-        default:
-            while (elements--)
-            {
-                if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
-                {
-                    UnityTestResultsFailBegin(lineNumber);
-                    UnityPrint(UnityStrElement);
-                    UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-                    UnityPrint(UnityStrExpected);
-                    UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
-                    UnityPrint(UnityStrWas);
-                    UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
-                    UnityAddMsgIfSpecified(msg);
-                    UNITY_FAIL_AND_BAIL;
-                }
-                ptr_exp += 4;
-                ptr_act += 4;
-            }
-            break;
-    }
-}
-
-//-----------------------------------------------
-#ifndef UNITY_EXCLUDE_FLOAT
-void UnityAssertEqualFloatArray(const _UF* expected,
-                                const _UF* actual,
-                                const _UU32 num_elements,
-                                const char* msg,
-                                const UNITY_LINE_TYPE lineNumber)
-{
-    _UU32 elements = num_elements;
-    const _UF* ptr_expected = expected;
-    const _UF* ptr_actual = actual;
-    _UF diff, tol;
-
-    UNITY_SKIP_EXECUTION;
-  
-    if (elements == 0)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrPointless);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-    
-    if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
-        return;
-
-    while (elements--)
-    {
-        diff = *ptr_expected - *ptr_actual;
-        if (diff < 0.0f)
-          diff = 0.0f - diff;
-        tol = UNITY_FLOAT_PRECISION * *ptr_expected;
-        if (tol < 0.0f)
-            tol = 0.0f - tol;
-        
-        //This first part of this condition will catch any NaN or Infinite values
-        if ((diff * 0.0f != 0.0f) || (diff > tol))
-        {
-            UnityTestResultsFailBegin(lineNumber);
-            UnityPrint(UnityStrElement);
-            UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-#ifdef UNITY_FLOAT_VERBOSE
-            UnityPrint(UnityStrExpected);
-            UnityPrintFloat(*ptr_expected);
-            UnityPrint(UnityStrWas);
-            UnityPrintFloat(*ptr_actual);
-#else
-            UnityPrint(UnityStrDelta);
-#endif
-            UnityAddMsgIfSpecified(msg);
-            UNITY_FAIL_AND_BAIL;
-        }
-        ptr_expected++;
-        ptr_actual++;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatsWithin(const _UF delta,
-                             const _UF expected,
-                             const _UF actual,
-                             const char* msg,
-                             const UNITY_LINE_TYPE lineNumber)
-{
-    _UF diff = actual - expected;
-    _UF pos_delta = delta;
-
-    UNITY_SKIP_EXECUTION;
-  
-    if (diff < 0.0f)
-    {
-        diff = 0.0f - diff;
-    }
-    if (pos_delta < 0.0f)
-    {
-        pos_delta = 0.0f - pos_delta;
-    }
-
-    //This first part of this condition will catch any NaN or Infinite values
-    if ((diff * 0.0f != 0.0f) || (pos_delta < diff))
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrintFloat(expected);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat(actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatIsInf(const _UF actual,
-                           const char* msg,
-                           const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-
-    // In Microsoft Visual C++ Express Edition 2008,
-    //   if ((1.0f / f_zero) != actual)
-    // produces
-    //   error C2124: divide or mod by zero
-    // As a workaround, place 0 into a variable.
-    if ((1.0f / f_zero) != actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrint(UnityStrInf);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat(actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatIsNegInf(const _UF actual,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-
-    // The rationale for not using 1.0f/0.0f is given in UnityAssertFloatIsInf's body.
-    if ((-1.0f / f_zero) != actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrint(UnityStrNegInf);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat(actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatIsNaN(const _UF actual,
-                           const char* msg,
-                           const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-
-    if (actual == actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrint(UnityStrNaN);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat(actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-#endif //not UNITY_EXCLUDE_FLOAT
-
-//-----------------------------------------------
-#ifndef UNITY_EXCLUDE_DOUBLE
-void UnityAssertEqualDoubleArray(const _UD* expected,
-                                 const _UD* actual,
-                                 const _UU32 num_elements,
-                                 const char* msg,
-                                 const UNITY_LINE_TYPE lineNumber)
-{
-    _UU32 elements = num_elements;
-    const _UD* ptr_expected = expected;
-    const _UD* ptr_actual = actual;
-    _UD diff, tol;
-
-    UNITY_SKIP_EXECUTION;
-  
-    if (elements == 0)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrPointless);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-    
-    if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
-        return;
-
-    while (elements--)
-    {
-        diff = *ptr_expected - *ptr_actual;
-        if (diff < 0.0)
-          diff = 0.0 - diff;
-        tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
-        if (tol < 0.0)
-            tol = 0.0 - tol;
-        
-        //This first part of this condition will catch any NaN or Infinite values
-        if ((diff * 0.0 != 0.0) || (diff > tol))
-        {
-            UnityTestResultsFailBegin(lineNumber);
-            UnityPrint(UnityStrElement);
-            UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-#ifdef UNITY_DOUBLE_VERBOSE
-            UnityPrint(UnityStrExpected);
-            UnityPrintFloat((float)(*ptr_expected));
-            UnityPrint(UnityStrWas);
-            UnityPrintFloat((float)(*ptr_actual));
-#else
-            UnityPrint(UnityStrDelta);
-#endif
-            UnityAddMsgIfSpecified(msg);
-            UNITY_FAIL_AND_BAIL;
-        }
-        ptr_expected++;
-        ptr_actual++;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertDoublesWithin(const _UD delta,
-                              const _UD expected,
-                              const _UD actual,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber)
-{
-    _UD diff = actual - expected;
-    _UD pos_delta = delta;
-
-    UNITY_SKIP_EXECUTION;
-  
-    if (diff < 0.0)
-    {
-        diff = 0.0 - diff;
-    }
-    if (pos_delta < 0.0)
-    {
-        pos_delta = 0.0 - pos_delta;
-    }
-
-    //This first part of this condition will catch any NaN or Infinite values
-    if ((diff * 0.0 != 0.0) || (pos_delta < diff))
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrintFloat((float)expected);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat((float)actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertDoubleIsInf(const _UD actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-
-    // The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body.
-    if ((1.0 / d_zero) != actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrint(UnityStrInf);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat((float)actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertDoubleIsNegInf(const _UD actual,
-                               const char* msg,
-                               const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-
-    // The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body.
-    if ((-1.0 / d_zero) != actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrint(UnityStrNegInf);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat((float)actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertDoubleIsNaN(const _UD actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber)
-{
-    UNITY_SKIP_EXECUTION;
-
-    if (actual == actual)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
-        UnityPrint(UnityStrExpected);
-        UnityPrint(UnityStrNaN);
-        UnityPrint(UnityStrWas);
-        UnityPrintFloat((float)actual);
-#else
-        UnityPrint(UnityStrDelta);
-#endif
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-#endif // not UNITY_EXCLUDE_DOUBLE
-
-//-----------------------------------------------
-void UnityAssertNumbersWithin( const _U_SINT delta,
-                               const _U_SINT expected,
-                               const _U_SINT actual,
-                               const char* msg,
-                               const UNITY_LINE_TYPE lineNumber,
-                               const UNITY_DISPLAY_STYLE_T style)
-{
-    UNITY_SKIP_EXECUTION;
-    
-    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
-    {
-        if (actual > expected)
-          Unity.CurrentTestFailed = ((actual - expected) > delta);
-        else
-          Unity.CurrentTestFailed = ((expected - actual) > delta);
-    }
-    else
-    {
-        if ((_U_UINT)actual > (_U_UINT)expected)
-            Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
-        else
-            Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
-    }
-
-    if (Unity.CurrentTestFailed)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrDelta);
-        UnityPrintNumberByStyle(delta, style);
-        UnityPrint(UnityStrExpected);
-        UnityPrintNumberByStyle(expected, style);
-        UnityPrint(UnityStrWas);
-        UnityPrintNumberByStyle(actual, style);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualString(const char* expected,
-                            const char* actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber)
-{
-    _UU32 i;
-
-    UNITY_SKIP_EXECUTION;
-  
-    // if both pointers not null compare the strings
-    if (expected && actual)
-    {
-        for (i = 0; expected[i] || actual[i]; i++)
-        {
-            if (expected[i] != actual[i])
-            {
-                Unity.CurrentTestFailed = 1;
-                break;
-            }
-        }
-    }
-    else
-    { // handle case of one pointers being null (if both null, test should pass)
-        if (expected != actual)
-        {
-            Unity.CurrentTestFailed = 1;
-        }
-    }
-
-    if (Unity.CurrentTestFailed)
-    {
-      UnityTestResultsFailBegin(lineNumber);
-      UnityPrintExpectedAndActualStrings(expected, actual);
-      UnityAddMsgIfSpecified(msg);
-      UNITY_FAIL_AND_BAIL;
-    }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualStringArray( const char** expected,
-                                  const char** actual,
-                                  const _UU32 num_elements,
-                                  const char* msg,
-                                  const UNITY_LINE_TYPE lineNumber)
-{
-    _UU32 i, j = 0;
-    
-    UNITY_SKIP_EXECUTION;
-  
-    // if no elements, it's an error
-    if (num_elements == 0)
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrPointless);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-
-    if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
-        return;
-    
-    do
-    {
-        // if both pointers not null compare the strings
-        if (expected[j] && actual[j])
-        {
-            for (i = 0; expected[j][i] || actual[j][i]; i++)
-            {
-                if (expected[j][i] != actual[j][i])
-                {
-                    Unity.CurrentTestFailed = 1;
-                    break;
-                }
-            }
-        }
-        else
-        { // handle case of one pointers being null (if both null, test should pass)
-            if (expected[j] != actual[j])
-            {
-                Unity.CurrentTestFailed = 1;
-            }
-        }
-
-        if (Unity.CurrentTestFailed)
-        {
-            UnityTestResultsFailBegin(lineNumber);
-            if (num_elements > 1)
-            {
-                UnityPrint(UnityStrElement);
-                UnityPrintNumberByStyle((num_elements - j - 1), UNITY_DISPLAY_STYLE_UINT);
-            }
-            UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
-            UnityAddMsgIfSpecified(msg);
-            UNITY_FAIL_AND_BAIL;
-        } 
-    } while (++j < num_elements);
-}
-
-//-----------------------------------------------
-void UnityAssertEqualMemory( const void* expected,
-                             const void* actual,
-                             const _UU32 length,
-                             const _UU32 num_elements,
-                             const char* msg,
-                             const UNITY_LINE_TYPE lineNumber)
-{
-    unsigned char* ptr_exp = (unsigned char*)expected;
-    unsigned char* ptr_act = (unsigned char*)actual;
-    _UU32 elements = num_elements;
-    _UU32 bytes;
-
-    UNITY_SKIP_EXECUTION;
-  
-    if ((elements == 0) || (length == 0))
-    {
-        UnityTestResultsFailBegin(lineNumber);
-        UnityPrint(UnityStrPointless);
-        UnityAddMsgIfSpecified(msg);
-        UNITY_FAIL_AND_BAIL;
-    }
-
-    if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
-        return;
-        
-    while (elements--)
-    {
-        /////////////////////////////////////
-        bytes = length;
-        while (bytes--)
-        {
-            if (*ptr_exp != *ptr_act)
-            {
-                UnityTestResultsFailBegin(lineNumber);
-                UnityPrint(UnityStrMemory);
-                if (num_elements > 1)
-                {
-                    UnityPrint(UnityStrElement);
-                    UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-                }
-                UnityPrint(UnityStrByte);
-                UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT);
-                UnityPrint(UnityStrExpected);
-                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
-                UnityPrint(UnityStrWas);
-                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
-                UnityAddMsgIfSpecified(msg);
-                UNITY_FAIL_AND_BAIL;
-            }
-            ptr_exp += 1;
-            ptr_act += 1;
-        }
-        /////////////////////////////////////
-        
-    }
-}
-
-//-----------------------------------------------
-// Control Functions
-//-----------------------------------------------
-
-void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
-{
-    UNITY_SKIP_EXECUTION;
-
-    UnityTestResultsBegin(Unity.TestFile, line);
-    UnityPrintFail();
-    if (msg != NULL)
-    {
-      UNITY_OUTPUT_CHAR(':');
-      if (msg[0] != ' ')
-      {
-        UNITY_OUTPUT_CHAR(' ');  
-      }
-      UnityPrint(msg);
-    }
-    UNITY_FAIL_AND_BAIL;
-}
-
-//-----------------------------------------------
-void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
-{
-    UNITY_SKIP_EXECUTION;
-
-    UnityTestResultsBegin(Unity.TestFile, line);
-    UnityPrint("IGNORE");
-    if (msg != NULL)
-    {
-      UNITY_OUTPUT_CHAR(':');
-      UNITY_OUTPUT_CHAR(' ');
-      UnityPrint(msg);
-    }
-    UNITY_IGNORE_AND_BAIL;
-}
-
-//-----------------------------------------------
-void setUp(void);
-void tearDown(void);
-void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
-{
-    Unity.CurrentTestName = FuncName;
-    Unity.CurrentTestLineNumber = FuncLineNum;
-    Unity.NumberOfTests++; 
-    if (TEST_PROTECT())
-    {
-        setUp();
-        Func();
-    }
-    if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
-    {
-        tearDown();
-    }
-    UnityConcludeTest();
-}
-
-//-----------------------------------------------
-void UnityBegin(void)
-{
-    Unity.NumberOfTests = 0;
-    Unity.TestFailures = 0;
-    Unity.TestIgnores = 0;
-    Unity.CurrentTestFailed = 0;
-    Unity.CurrentTestIgnored = 0;
-}
-
-//-----------------------------------------------
-int UnityEnd(void)
-{
-    UnityPrint("-----------------------");
-    UNITY_PRINT_EOL;
-    UnityPrintNumber(Unity.NumberOfTests);
-    UnityPrint(" Tests ");
-    UnityPrintNumber(Unity.TestFailures);
-    UnityPrint(" Failures ");
-    UnityPrintNumber(Unity.TestIgnores);
-    UnityPrint(" Ignored");
-    UNITY_PRINT_EOL;
-    if (Unity.TestFailures == 0U)
-    {
-        UnityPrintOk();
-    }
-    else
-    {
-        UnityPrintFail();
-    }
-    UNITY_PRINT_EOL;
-    return Unity.TestFailures;
-}
+/* =========================================================================
+    Unity Project - A Test Framework for C
+    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
+    [Released under MIT License. Please refer to license.txt for details]
+============================================================================ */
+
+#include "unity.h"
+#include <stddef.h>
+
+#ifdef AVR
+#include <avr/pgmspace.h>
+#else
+#define PROGMEM
+#endif
+
+/* If omitted from header, declare overrideable prototypes here so they're ready for use */
+#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
+void UNITY_OUTPUT_CHAR(int);
+#endif
+
+/* Helpful macros for us to use here in Assert functions */
+#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
+#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
+#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABORT()
+
+struct UNITY_STORAGE_T Unity;
+
+#ifdef UNITY_OUTPUT_COLOR
+const char PROGMEM UnityStrOk[]                            = "\033[42mOK\033[00m";
+const char PROGMEM UnityStrPass[]                          = "\033[42mPASS\033[00m";
+const char PROGMEM UnityStrFail[]                          = "\033[41mFAIL\033[00m";
+const char PROGMEM UnityStrIgnore[]                        = "\033[43mIGNORE\033[00m";
+#else
+const char PROGMEM UnityStrOk[]                            = "OK";
+const char PROGMEM UnityStrPass[]                          = "PASS";
+const char PROGMEM UnityStrFail[]                          = "FAIL";
+const char PROGMEM UnityStrIgnore[]                        = "IGNORE";
+#endif
+static const char PROGMEM UnityStrNull[]                   = "NULL";
+static const char PROGMEM UnityStrSpacer[]                 = ". ";
+static const char PROGMEM UnityStrExpected[]               = " Expected ";
+static const char PROGMEM UnityStrWas[]                    = " Was ";
+static const char PROGMEM UnityStrGt[]                     = " to be greater than ";
+static const char PROGMEM UnityStrLt[]                     = " to be less than ";
+static const char PROGMEM UnityStrOrEqual[]                = "or equal to ";
+static const char PROGMEM UnityStrNotEqual[]               = " to be not equal to ";
+static const char PROGMEM UnityStrElement[]                = " Element ";
+static const char PROGMEM UnityStrByte[]                   = " Byte ";
+static const char PROGMEM UnityStrMemory[]                 = " Memory Mismatch.";
+static const char PROGMEM UnityStrDelta[]                  = " Values Not Within Delta ";
+static const char PROGMEM UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
+static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
+static const char PROGMEM UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
+#ifndef UNITY_EXCLUDE_FLOAT
+static const char PROGMEM UnityStrNot[]                    = "Not ";
+static const char PROGMEM UnityStrInf[]                    = "Infinity";
+static const char PROGMEM UnityStrNegInf[]                 = "Negative Infinity";
+static const char PROGMEM UnityStrNaN[]                    = "NaN";
+static const char PROGMEM UnityStrDet[]                    = "Determinate";
+static const char PROGMEM UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
+#endif
+const char PROGMEM UnityStrErrShorthand[]                  = "Unity Shorthand Support Disabled";
+const char PROGMEM UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
+const char PROGMEM UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
+const char PROGMEM UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
+static const char PROGMEM UnityStrBreaker[]                = "-----------------------";
+static const char PROGMEM UnityStrResultsTests[]           = " Tests ";
+static const char PROGMEM UnityStrResultsFailures[]        = " Failures ";
+static const char PROGMEM UnityStrResultsIgnored[]         = " Ignored ";
+#ifndef UNITY_EXCLUDE_DETAILS
+static const char PROGMEM UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
+static const char PROGMEM UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
+#endif
+/*-----------------------------------------------
+ * Pretty Printers & Test Result Output Handlers
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+/* Local helper function to print characters. */
+static void UnityPrintChar(const char* pch)
+{
+    /* printable characters plus CR & LF are printed */
+    if ((*pch <= 126) && (*pch >= 32))
+    {
+        UNITY_OUTPUT_CHAR(*pch);
+    }
+    /* write escaped carriage returns */
+    else if (*pch == 13)
+    {
+        UNITY_OUTPUT_CHAR('\\');
+        UNITY_OUTPUT_CHAR('r');
+    }
+    /* write escaped line feeds */
+    else if (*pch == 10)
+    {
+        UNITY_OUTPUT_CHAR('\\');
+        UNITY_OUTPUT_CHAR('n');
+    }
+    /* unprintable characters are shown as codes */
+    else
+    {
+        UNITY_OUTPUT_CHAR('\\');
+        UNITY_OUTPUT_CHAR('x');
+        UnityPrintNumberHex((UNITY_UINT)*pch, 2);
+    }
+}
+
+/*-----------------------------------------------*/
+/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
+#ifdef UNITY_OUTPUT_COLOR
+static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
+{
+    const char* pch = string;
+    UNITY_UINT count = 0;
+
+    while (*pch && (*pch != 'm'))
+    {
+        UNITY_OUTPUT_CHAR(*pch);
+        pch++;
+        count++;
+    }
+    UNITY_OUTPUT_CHAR('m');
+    count++;
+
+    return count;
+}
+#endif
+
+/*-----------------------------------------------*/
+void UnityPrint(const char* string)
+{
+    const char* pch = string;
+
+    if (pch != NULL)
+    {
+        while (*pch)
+        {
+#ifdef UNITY_OUTPUT_COLOR
+            /* print ANSI escape code */
+            if ((*pch == 27) && (*(pch + 1) == '['))
+            {
+                pch += UnityPrintAnsiEscapeString(pch);
+                continue;
+            }
+#endif
+            UnityPrintChar(pch);
+            pch++;
+        }
+    }
+}
+/*-----------------------------------------------*/
+void UnityPrintLen(const char* string, const UNITY_UINT32 length)
+{
+    const char* pch = string;
+
+    if (pch != NULL)
+    {
+        while (*pch && ((UNITY_UINT32)(pch - string) < length))
+        {
+            /* printable characters plus CR & LF are printed */
+            if ((*pch <= 126) && (*pch >= 32))
+            {
+                UNITY_OUTPUT_CHAR(*pch);
+            }
+            /* write escaped carriage returns */
+            else if (*pch == 13)
+            {
+                UNITY_OUTPUT_CHAR('\\');
+                UNITY_OUTPUT_CHAR('r');
+            }
+            /* write escaped line feeds */
+            else if (*pch == 10)
+            {
+                UNITY_OUTPUT_CHAR('\\');
+                UNITY_OUTPUT_CHAR('n');
+            }
+            /* unprintable characters are shown as codes */
+            else
+            {
+                UNITY_OUTPUT_CHAR('\\');
+                UNITY_OUTPUT_CHAR('x');
+                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
+            }
+            pch++;
+        }
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
+{
+    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+    {
+        if (style == UNITY_DISPLAY_STYLE_CHAR)
+        {
+            /* printable characters plus CR & LF are printed */
+            UNITY_OUTPUT_CHAR('\'');
+            if ((number <= 126) && (number >= 32))
+            {
+                UNITY_OUTPUT_CHAR((int)number);
+            }
+            /* write escaped carriage returns */
+            else if (number == 13)
+            {
+                UNITY_OUTPUT_CHAR('\\');
+                UNITY_OUTPUT_CHAR('r');
+            }
+            /* write escaped line feeds */
+            else if (number == 10)
+            {
+                UNITY_OUTPUT_CHAR('\\');
+                UNITY_OUTPUT_CHAR('n');
+            }
+            /* unprintable characters are shown as codes */
+            else
+            {
+                UNITY_OUTPUT_CHAR('\\');
+                UNITY_OUTPUT_CHAR('x');
+                UnityPrintNumberHex((UNITY_UINT)number, 2);
+            }
+            UNITY_OUTPUT_CHAR('\'');
+        }
+        else
+        {
+            UnityPrintNumber(number);
+        }
+    }
+    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
+    {
+        UnityPrintNumberUnsigned((UNITY_UINT)number);
+    }
+    else
+    {
+        UNITY_OUTPUT_CHAR('0');
+        UNITY_OUTPUT_CHAR('x');
+        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityPrintNumber(const UNITY_INT number_to_print)
+{
+    UNITY_UINT number = (UNITY_UINT)number_to_print;
+
+    if (number_to_print < 0)
+    {
+        /* A negative number, including MIN negative */
+        UNITY_OUTPUT_CHAR('-');
+        number = (~number) + 1;
+    }
+    UnityPrintNumberUnsigned(number);
+}
+
+/*-----------------------------------------------
+ * basically do an itoa using as little ram as possible */
+void UnityPrintNumberUnsigned(const UNITY_UINT number)
+{
+    UNITY_UINT divisor = 1;
+
+    /* figure out initial divisor */
+    while (number / divisor > 9)
+    {
+        divisor *= 10;
+    }
+
+    /* now mod and print, then divide divisor */
+    do
+    {
+        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
+        divisor /= 10;
+    } while (divisor > 0);
+}
+
+/*-----------------------------------------------*/
+void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
+{
+    int nibble;
+    char nibbles = nibbles_to_print;
+
+    if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
+    {
+        nibbles = UNITY_MAX_NIBBLES;
+    }
+
+    while (nibbles > 0)
+    {
+        nibbles--;
+        nibble = (int)(number >> (nibbles * 4)) & 0x0F;
+        if (nibble <= 9)
+        {
+            UNITY_OUTPUT_CHAR((char)('0' + nibble));
+        }
+        else
+        {
+            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
+        }
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
+{
+    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
+    UNITY_INT32 i;
+
+    for (i = 0; i < UNITY_INT_WIDTH; i++)
+    {
+        if (current_bit & mask)
+        {
+            if (current_bit & number)
+            {
+                UNITY_OUTPUT_CHAR('1');
+            }
+            else
+            {
+                UNITY_OUTPUT_CHAR('0');
+            }
+        }
+        else
+        {
+            UNITY_OUTPUT_CHAR('X');
+        }
+        current_bit = current_bit >> 1;
+    }
+}
+
+/*-----------------------------------------------*/
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+/*
+ * This function prints a floating-point value in a format similar to
+ * printf("%.7g") on a single-precision machine or printf("%.9g") on a
+ * double-precision machine.  The 7th digit won't always be totally correct
+ * in single-precision operation (for that level of accuracy, a more
+ * complicated algorithm would be needed).
+ */
+void UnityPrintFloat(const UNITY_DOUBLE input_number)
+{
+#ifdef UNITY_INCLUDE_DOUBLE
+    static const int sig_digits = 9;
+    static const UNITY_INT32 min_scaled = 100000000;
+    static const UNITY_INT32 max_scaled = 1000000000;
+#else
+    static const int sig_digits = 7;
+    static const UNITY_INT32 min_scaled = 1000000;
+    static const UNITY_INT32 max_scaled = 10000000;
+#endif
+
+    UNITY_DOUBLE number = input_number;
+
+    /* print minus sign (does not handle negative zero) */
+    if (number < 0.0f)
+    {
+        UNITY_OUTPUT_CHAR('-');
+        number = -number;
+    }
+
+    /* handle zero, NaN, and +/- infinity */
+    if (number == 0.0f)
+    {
+        UnityPrint("0");
+    }
+    else if (isnan(number))
+    {
+        UnityPrint("nan");
+    }
+    else if (isinf(number))
+    {
+        UnityPrint("inf");
+    }
+    else
+    {
+        UNITY_INT32 n_int = 0, n;
+        int exponent = 0;
+        int decimals, digits;
+        char buf[16] = {0};
+
+        /*
+         * Scale up or down by powers of 10.  To minimize rounding error,
+         * start with a factor/divisor of 10^10, which is the largest
+         * power of 10 that can be represented exactly.  Finally, compute
+         * (exactly) the remaining power of 10 and perform one more
+         * multiplication or division.
+         */
+        if (number < 1.0f)
+        {
+            UNITY_DOUBLE factor = 1.0f;
+
+            while (number < (UNITY_DOUBLE)max_scaled / 1e10f)  { number *= 1e10f; exponent -= 10; }
+            while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }
+
+            number *= factor;
+        }
+        else if (number > (UNITY_DOUBLE)max_scaled)
+        {
+            UNITY_DOUBLE divisor = 1.0f;
+
+            while (number > (UNITY_DOUBLE)min_scaled * 1e10f)   { number  /= 1e10f; exponent += 10; }
+            while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }
+
+            number /= divisor;
+        }
+        else
+        {
+            /*
+             * In this range, we can split off the integer part before
+             * doing any multiplications.  This reduces rounding error by
+             * freeing up significant bits in the fractional part.
+             */
+            UNITY_DOUBLE factor = 1.0f;
+            n_int = (UNITY_INT32)number;
+            number -= (UNITY_DOUBLE)n_int;
+
+            while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }
+
+            number *= factor;
+        }
+
+        /* round to nearest integer */
+        n = ((UNITY_INT32)(number + number) + 1) / 2;
+
+#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
+        /* round to even if exactly between two integers */
+        if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
+            n--;
+#endif
+
+        n += n_int;
+
+        if (n >= max_scaled)
+        {
+            n = min_scaled;
+            exponent++;
+        }
+
+        /* determine where to place decimal point */
+        decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
+        exponent += decimals;
+
+        /* truncate trailing zeroes after decimal point */
+        while ((decimals > 0) && ((n % 10) == 0))
+        {
+            n /= 10;
+            decimals--;
+        }
+
+        /* build up buffer in reverse order */
+        digits = 0;
+        while ((n != 0) || (digits < (decimals + 1)))
+        {
+            buf[digits++] = (char)('0' + n % 10);
+            n /= 10;
+        }
+        while (digits > 0)
+        {
+            if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); }
+            UNITY_OUTPUT_CHAR(buf[--digits]);
+        }
+
+        /* print exponent if needed */
+        if (exponent != 0)
+        {
+            UNITY_OUTPUT_CHAR('e');
+
+            if (exponent < 0)
+            {
+                UNITY_OUTPUT_CHAR('-');
+                exponent = -exponent;
+            }
+            else
+            {
+                UNITY_OUTPUT_CHAR('+');
+            }
+
+            digits = 0;
+            while ((exponent != 0) || (digits < 2))
+            {
+                buf[digits++] = (char)('0' + exponent % 10);
+                exponent /= 10;
+            }
+            while (digits > 0)
+            {
+                UNITY_OUTPUT_CHAR(buf[--digits]);
+            }
+        }
+    }
+}
+#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
+
+/*-----------------------------------------------*/
+static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
+{
+#ifdef UNITY_OUTPUT_FOR_ECLIPSE
+    UNITY_OUTPUT_CHAR('(');
+    UnityPrint(file);
+    UNITY_OUTPUT_CHAR(':');
+    UnityPrintNumber((UNITY_INT)line);
+    UNITY_OUTPUT_CHAR(')');
+    UNITY_OUTPUT_CHAR(' ');
+    UnityPrint(Unity.CurrentTestName);
+    UNITY_OUTPUT_CHAR(':');
+#else
+#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
+    UnityPrint("<SRCREF line=");
+    UnityPrintNumber((UNITY_INT)line);
+    UnityPrint(" file=\"");
+    UnityPrint(file);
+    UNITY_OUTPUT_CHAR('"');
+    UNITY_OUTPUT_CHAR('>');
+    UnityPrint(Unity.CurrentTestName);
+    UnityPrint("</SRCREF> ");
+#else
+#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
+    UnityPrint("file://");
+    UnityPrint(file);
+    UNITY_OUTPUT_CHAR(':');
+    UnityPrintNumber((UNITY_INT)line);
+    UNITY_OUTPUT_CHAR(' ');
+    UnityPrint(Unity.CurrentTestName);
+    UNITY_OUTPUT_CHAR(':');
+#else
+    UnityPrint(file);
+    UNITY_OUTPUT_CHAR(':');
+    UnityPrintNumber((UNITY_INT)line);
+    UNITY_OUTPUT_CHAR(':');
+    UnityPrint(Unity.CurrentTestName);
+    UNITY_OUTPUT_CHAR(':');
+#endif
+#endif
+#endif
+}
+
+/*-----------------------------------------------*/
+static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
+{
+    UnityTestResultsBegin(Unity.TestFile, line);
+    UnityPrint(UnityStrFail);
+    UNITY_OUTPUT_CHAR(':');
+}
+
+/*-----------------------------------------------*/
+void UnityConcludeTest(void)
+{
+    if (Unity.CurrentTestIgnored)
+    {
+        Unity.TestIgnores++;
+    }
+    else if (!Unity.CurrentTestFailed)
+    {
+        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
+        UnityPrint(UnityStrPass);
+    }
+    else
+    {
+        Unity.TestFailures++;
+    }
+
+    Unity.CurrentTestFailed = 0;
+    Unity.CurrentTestIgnored = 0;
+    UNITY_PRINT_EXEC_TIME();
+    UNITY_PRINT_EOL();
+    UNITY_FLUSH_CALL();
+}
+
+/*-----------------------------------------------*/
+static void UnityAddMsgIfSpecified(const char* msg)
+{
+    if (msg)
+    {
+        UnityPrint(UnityStrSpacer);
+
+#ifdef UNITY_PRINT_TEST_CONTEXT
+        UNITY_PRINT_TEST_CONTEXT();
+#endif
+#ifndef UNITY_EXCLUDE_DETAILS
+        if (Unity.CurrentDetail1)
+        {
+            UnityPrint(UnityStrDetail1Name);
+            UnityPrint(Unity.CurrentDetail1);
+            if (Unity.CurrentDetail2)
+            {
+                UnityPrint(UnityStrDetail2Name);
+                UnityPrint(Unity.CurrentDetail2);
+            }
+            UnityPrint(UnityStrSpacer);
+        }
+#endif
+        UnityPrint(msg);
+    }
+}
+
+/*-----------------------------------------------*/
+static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
+{
+    UnityPrint(UnityStrExpected);
+    if (expected != NULL)
+    {
+        UNITY_OUTPUT_CHAR('\'');
+        UnityPrint(expected);
+        UNITY_OUTPUT_CHAR('\'');
+    }
+    else
+    {
+        UnityPrint(UnityStrNull);
+    }
+    UnityPrint(UnityStrWas);
+    if (actual != NULL)
+    {
+        UNITY_OUTPUT_CHAR('\'');
+        UnityPrint(actual);
+        UNITY_OUTPUT_CHAR('\'');
+    }
+    else
+    {
+        UnityPrint(UnityStrNull);
+    }
+}
+
+/*-----------------------------------------------*/
+static void UnityPrintExpectedAndActualStringsLen(const char* expected,
+                                                  const char* actual,
+                                                  const UNITY_UINT32 length)
+{
+    UnityPrint(UnityStrExpected);
+    if (expected != NULL)
+    {
+        UNITY_OUTPUT_CHAR('\'');
+        UnityPrintLen(expected, length);
+        UNITY_OUTPUT_CHAR('\'');
+    }
+    else
+    {
+        UnityPrint(UnityStrNull);
+    }
+    UnityPrint(UnityStrWas);
+    if (actual != NULL)
+    {
+        UNITY_OUTPUT_CHAR('\'');
+        UnityPrintLen(actual, length);
+        UNITY_OUTPUT_CHAR('\'');
+    }
+    else
+    {
+        UnityPrint(UnityStrNull);
+    }
+}
+
+/*-----------------------------------------------
+ * Assertion & Control Helpers
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
+                               UNITY_INTERNAL_PTR actual,
+                               const UNITY_LINE_TYPE lineNumber,
+                               const char* msg)
+{
+    /* Both are NULL or same pointer */
+    if (expected == actual) { return 0; }
+
+    /* print and return true if just expected is NULL */
+    if (expected == NULL)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrNullPointerForExpected);
+        UnityAddMsgIfSpecified(msg);
+        return 1;
+    }
+
+    /* print and return true if just actual is NULL */
+    if (actual == NULL)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrNullPointerForActual);
+        UnityAddMsgIfSpecified(msg);
+        return 1;
+    }
+
+    return 0; /* return false if neither is NULL */
+}
+
+/*-----------------------------------------------
+ * Assertion Functions
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+void UnityAssertBits(const UNITY_INT mask,
+                     const UNITY_INT expected,
+                     const UNITY_INT actual,
+                     const char* msg,
+                     const UNITY_LINE_TYPE lineNumber)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if ((mask & expected) != (mask & actual))
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrExpected);
+        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
+        UnityPrint(UnityStrWas);
+        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualNumber(const UNITY_INT expected,
+                            const UNITY_INT actual,
+                            const char* msg,
+                            const UNITY_LINE_TYPE lineNumber,
+                            const UNITY_DISPLAY_STYLE_T style)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if (expected != actual)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrExpected);
+        UnityPrintNumberByStyle(expected, style);
+        UnityPrint(UnityStrWas);
+        UnityPrintNumberByStyle(actual, style);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
+                                           const UNITY_INT actual,
+                                           const UNITY_COMPARISON_T compare,
+                                           const char *msg,
+                                           const UNITY_LINE_TYPE lineNumber,
+                                           const UNITY_DISPLAY_STYLE_T style)
+{
+    int failed = 0;
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; }
+    if ((threshold == actual))                               { failed = 1; }
+
+    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+    {
+        if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
+        if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
+    }
+    else /* UINT or HEX */
+    {
+        if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
+        if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
+    }
+
+    if (failed)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrExpected);
+        UnityPrintNumberByStyle(actual, style);
+        if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt);       }
+        if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt);       }
+        if (compare & UNITY_EQUAL_TO)     { UnityPrint(UnityStrOrEqual);  }
+        if (compare == UNITY_NOT_EQUAL)   { UnityPrint(UnityStrNotEqual); }
+        UnityPrintNumberByStyle(threshold, style);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+#define UnityPrintPointlessAndBail()       \
+{                                          \
+    UnityTestResultsFailBegin(lineNumber); \
+    UnityPrint(UnityStrPointless);         \
+    UnityAddMsgIfSpecified(msg);           \
+    UNITY_FAIL_AND_BAIL; }
+
+/*-----------------------------------------------*/
+void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
+                              UNITY_INTERNAL_PTR actual,
+                              const UNITY_UINT32 num_elements,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber,
+                              const UNITY_DISPLAY_STYLE_T style,
+                              const UNITY_FLAGS_T flags)
+{
+    UNITY_UINT32 elements  = num_elements;
+    unsigned int length    = style & 0xF;
+    unsigned int increment = 0;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if (num_elements == 0)
+    {
+        UnityPrintPointlessAndBail();
+    }
+
+    if (expected == actual)
+    {
+        return; /* Both are NULL or same pointer */
+    }
+
+    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
+    {
+        UNITY_FAIL_AND_BAIL;
+    }
+
+    while ((elements > 0) && (elements--))
+    {
+        UNITY_INT expect_val;
+        UNITY_INT actual_val;
+
+        switch (length)
+        {
+            case 1:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
+                increment  = sizeof(UNITY_INT8);
+                break;
+
+            case 2:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
+                increment  = sizeof(UNITY_INT16);
+                break;
+
+#ifdef UNITY_SUPPORT_64
+            case 8:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
+                increment  = sizeof(UNITY_INT64);
+                break;
+#endif
+
+            default: /* default is length 4 bytes */
+            case 4:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
+                increment  = sizeof(UNITY_INT32);
+                length = 4;
+                break;
+        }
+
+        if (expect_val != actual_val)
+        {
+            if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
+            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
+                UNITY_INT mask = 1;
+                mask = (mask << 8 * length) - 1;
+                expect_val &= mask;
+                actual_val &= mask;
+            }
+            UnityTestResultsFailBegin(lineNumber);
+            UnityPrint(UnityStrElement);
+            UnityPrintNumberUnsigned(num_elements - elements - 1);
+            UnityPrint(UnityStrExpected);
+            UnityPrintNumberByStyle(expect_val, style);
+            UnityPrint(UnityStrWas);
+            UnityPrintNumberByStyle(actual_val, style);
+            UnityAddMsgIfSpecified(msg);
+            UNITY_FAIL_AND_BAIL;
+        }
+        /* Walk through array by incrementing the pointers */
+        if (flags == UNITY_ARRAY_TO_ARRAY)
+        {
+            expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
+        }
+        actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
+    }
+}
+
+/*-----------------------------------------------*/
+#ifndef UNITY_EXCLUDE_FLOAT
+/* Wrap this define in a function with variable types as float or double */
+#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                           \
+    if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1;   \
+    if (UNITY_NAN_CHECK) return 1;                                                            \
+    (diff) = (actual) - (expected);                                                           \
+    if ((diff) < 0) (diff) = -(diff);                                                         \
+    if ((delta) < 0) (delta) = -(delta);                                                      \
+    return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
+    /* This first part of this condition will catch any NaN or Infinite values */
+#ifndef UNITY_NAN_NOT_EQUAL_NAN
+  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
+#else
+  #define UNITY_NAN_CHECK 0
+#endif
+
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
+  {                                                               \
+    UnityPrint(UnityStrExpected);                                 \
+    UnityPrintFloat(expected);                                    \
+    UnityPrint(UnityStrWas);                                      \
+    UnityPrintFloat(actual); }
+#else
+  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
+    UnityPrint(UnityStrDelta)
+#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
+
+/*-----------------------------------------------*/
+static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
+{
+    UNITY_FLOAT diff;
+    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
+                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
+                                const UNITY_UINT32 num_elements,
+                                const char* msg,
+                                const UNITY_LINE_TYPE lineNumber,
+                                const UNITY_FLAGS_T flags)
+{
+    UNITY_UINT32 elements = num_elements;
+    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
+    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if (elements == 0)
+    {
+        UnityPrintPointlessAndBail();
+    }
+
+    if (expected == actual)
+    {
+        return; /* Both are NULL or same pointer */
+    }
+
+    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
+    {
+        UNITY_FAIL_AND_BAIL;
+    }
+
+    while (elements--)
+    {
+        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
+        {
+            UnityTestResultsFailBegin(lineNumber);
+            UnityPrint(UnityStrElement);
+            UnityPrintNumberUnsigned(num_elements - elements - 1);
+            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
+            UnityAddMsgIfSpecified(msg);
+            UNITY_FAIL_AND_BAIL;
+        }
+        if (flags == UNITY_ARRAY_TO_ARRAY)
+        {
+            ptr_expected++;
+        }
+        ptr_actual++;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
+                             const UNITY_FLOAT expected,
+                             const UNITY_FLOAT actual,
+                             const char* msg,
+                             const UNITY_LINE_TYPE lineNumber)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+
+    if (!UnityFloatsWithin(delta, expected, actual))
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
+                             const char* msg,
+                             const UNITY_LINE_TYPE lineNumber,
+                             const UNITY_FLOAT_TRAIT_T style)
+{
+    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
+    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
+    UNITY_INT is_trait        = !should_be_trait;
+    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    switch (style)
+    {
+        case UNITY_FLOAT_IS_INF:
+        case UNITY_FLOAT_IS_NOT_INF:
+            is_trait = isinf(actual) && (actual > 0);
+            break;
+        case UNITY_FLOAT_IS_NEG_INF:
+        case UNITY_FLOAT_IS_NOT_NEG_INF:
+            is_trait = isinf(actual) && (actual < 0);
+            break;
+
+        case UNITY_FLOAT_IS_NAN:
+        case UNITY_FLOAT_IS_NOT_NAN:
+            is_trait = isnan(actual) ? 1 : 0;
+            break;
+
+        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
+        case UNITY_FLOAT_IS_NOT_DET:
+            is_trait = !isinf(actual) && !isnan(actual);
+            break;
+
+        default: /* including UNITY_FLOAT_INVALID_TRAIT */
+            trait_index = 0;
+            trait_names[0] = UnityStrInvalidFloatTrait;
+            break;
+    }
+
+    if (is_trait != should_be_trait)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrExpected);
+        if (!should_be_trait)
+        {
+            UnityPrint(UnityStrNot);
+        }
+        UnityPrint(trait_names[trait_index]);
+        UnityPrint(UnityStrWas);
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+        UnityPrintFloat((UNITY_DOUBLE)actual);
+#else
+        if (should_be_trait)
+        {
+            UnityPrint(UnityStrNot);
+        }
+        UnityPrint(trait_names[trait_index]);
+#endif
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+#endif /* not UNITY_EXCLUDE_FLOAT */
+
+/*-----------------------------------------------*/
+#ifndef UNITY_EXCLUDE_DOUBLE
+static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
+{
+    UNITY_DOUBLE diff;
+    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
+                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
+                                 const UNITY_UINT32 num_elements,
+                                 const char* msg,
+                                 const UNITY_LINE_TYPE lineNumber,
+                                 const UNITY_FLAGS_T flags)
+{
+    UNITY_UINT32 elements = num_elements;
+    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
+    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if (elements == 0)
+    {
+        UnityPrintPointlessAndBail();
+    }
+
+    if (expected == actual)
+    {
+        return; /* Both are NULL or same pointer */
+    }
+
+    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
+    {
+        UNITY_FAIL_AND_BAIL;
+    }
+
+    while (elements--)
+    {
+        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
+        {
+            UnityTestResultsFailBegin(lineNumber);
+            UnityPrint(UnityStrElement);
+            UnityPrintNumberUnsigned(num_elements - elements - 1);
+            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
+            UnityAddMsgIfSpecified(msg);
+            UNITY_FAIL_AND_BAIL;
+        }
+        if (flags == UNITY_ARRAY_TO_ARRAY)
+        {
+            ptr_expected++;
+        }
+        ptr_actual++;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
+                              const UNITY_DOUBLE expected,
+                              const UNITY_DOUBLE actual,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if (!UnityDoublesWithin(delta, expected, actual))
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber,
+                              const UNITY_FLOAT_TRAIT_T style)
+{
+    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
+    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
+    UNITY_INT is_trait        = !should_be_trait;
+    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    switch (style)
+    {
+        case UNITY_FLOAT_IS_INF:
+        case UNITY_FLOAT_IS_NOT_INF:
+            is_trait = isinf(actual) && (actual > 0);
+            break;
+        case UNITY_FLOAT_IS_NEG_INF:
+        case UNITY_FLOAT_IS_NOT_NEG_INF:
+            is_trait = isinf(actual) && (actual < 0);
+            break;
+
+        case UNITY_FLOAT_IS_NAN:
+        case UNITY_FLOAT_IS_NOT_NAN:
+            is_trait = isnan(actual) ? 1 : 0;
+            break;
+
+        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
+        case UNITY_FLOAT_IS_NOT_DET:
+            is_trait = !isinf(actual) && !isnan(actual);
+            break;
+
+        default: /* including UNITY_FLOAT_INVALID_TRAIT */
+            trait_index = 0;
+            trait_names[0] = UnityStrInvalidFloatTrait;
+            break;
+    }
+
+    if (is_trait != should_be_trait)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrExpected);
+        if (!should_be_trait)
+        {
+            UnityPrint(UnityStrNot);
+        }
+        UnityPrint(trait_names[trait_index]);
+        UnityPrint(UnityStrWas);
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+        UnityPrintFloat(actual);
+#else
+        if (should_be_trait)
+        {
+            UnityPrint(UnityStrNot);
+        }
+        UnityPrint(trait_names[trait_index]);
+#endif
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+#endif /* not UNITY_EXCLUDE_DOUBLE */
+
+/*-----------------------------------------------*/
+void UnityAssertNumbersWithin(const UNITY_UINT delta,
+                              const UNITY_INT expected,
+                              const UNITY_INT actual,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber,
+                              const UNITY_DISPLAY_STYLE_T style)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+    {
+        if (actual > expected)
+        {
+            Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
+        }
+        else
+        {
+            Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
+        }
+    }
+    else
+    {
+        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
+        {
+            Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
+        }
+        else
+        {
+            Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
+        }
+    }
+
+    if (Unity.CurrentTestFailed)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrint(UnityStrDelta);
+        UnityPrintNumberByStyle((UNITY_INT)delta, style);
+        UnityPrint(UnityStrExpected);
+        UnityPrintNumberByStyle(expected, style);
+        UnityPrint(UnityStrWas);
+        UnityPrintNumberByStyle(actual, style);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
+                                   UNITY_INTERNAL_PTR expected,
+                                   UNITY_INTERNAL_PTR actual,
+                                   const UNITY_UINT32 num_elements,
+                                   const char* msg,
+                                   const UNITY_LINE_TYPE lineNumber,
+                                   const UNITY_DISPLAY_STYLE_T style,
+                                   const UNITY_FLAGS_T flags)
+{
+    UNITY_UINT32 elements = num_elements;
+    unsigned int length   = style & 0xF;
+    unsigned int increment = 0;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if (num_elements == 0)
+    {
+        UnityPrintPointlessAndBail();
+    }
+
+    if (expected == actual)
+    {
+        return; /* Both are NULL or same pointer */
+    }
+
+    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
+    {
+        UNITY_FAIL_AND_BAIL;
+    }
+
+    while ((elements > 0) && (elements--))
+    {
+        UNITY_INT expect_val;
+        UNITY_INT actual_val;
+
+        switch (length)
+        {
+            case 1:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
+                increment  = sizeof(UNITY_INT8);
+                break;
+
+            case 2:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
+                increment  = sizeof(UNITY_INT16);
+                break;
+
+#ifdef UNITY_SUPPORT_64
+            case 8:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
+                increment  = sizeof(UNITY_INT64);
+                break;
+#endif
+
+            default: /* default is length 4 bytes */
+            case 4:
+                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
+                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
+                increment  = sizeof(UNITY_INT32);
+                length = 4;
+                break;
+        }
+
+        if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+        {
+            if (actual_val > expect_val)
+            {
+                Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
+            }
+            else
+            {
+                Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
+            }
+        }
+        else
+        {
+            if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
+            {
+                Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
+            }
+            else
+            {
+                Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
+            }
+        }
+
+        if (Unity.CurrentTestFailed)
+        {
+            if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
+            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
+                UNITY_INT mask = 1;
+                mask = (mask << 8 * length) - 1;
+                expect_val &= mask;
+                actual_val &= mask;
+            }
+            UnityTestResultsFailBegin(lineNumber);
+            UnityPrint(UnityStrDelta);
+            UnityPrintNumberByStyle((UNITY_INT)delta, style);
+            UnityPrint(UnityStrElement);
+            UnityPrintNumberUnsigned(num_elements - elements - 1);
+            UnityPrint(UnityStrExpected);
+            UnityPrintNumberByStyle(expect_val, style);
+            UnityPrint(UnityStrWas);
+            UnityPrintNumberByStyle(actual_val, style);
+            UnityAddMsgIfSpecified(msg);
+            UNITY_FAIL_AND_BAIL;
+        }
+        /* Walk through array by incrementing the pointers */
+        if (flags == UNITY_ARRAY_TO_ARRAY)
+        {
+            expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
+        }
+        actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualString(const char* expected,
+                            const char* actual,
+                            const char* msg,
+                            const UNITY_LINE_TYPE lineNumber)
+{
+    UNITY_UINT32 i;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    /* if both pointers not null compare the strings */
+    if (expected && actual)
+    {
+        for (i = 0; expected[i] || actual[i]; i++)
+        {
+            if (expected[i] != actual[i])
+            {
+                Unity.CurrentTestFailed = 1;
+                break;
+            }
+        }
+    }
+    else
+    { /* handle case of one pointers being null (if both null, test should pass) */
+        if (expected != actual)
+        {
+            Unity.CurrentTestFailed = 1;
+        }
+    }
+
+    if (Unity.CurrentTestFailed)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrintExpectedAndActualStrings(expected, actual);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualStringLen(const char* expected,
+                               const char* actual,
+                               const UNITY_UINT32 length,
+                               const char* msg,
+                               const UNITY_LINE_TYPE lineNumber)
+{
+    UNITY_UINT32 i;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    /* if both pointers not null compare the strings */
+    if (expected && actual)
+    {
+        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
+        {
+            if (expected[i] != actual[i])
+            {
+                Unity.CurrentTestFailed = 1;
+                break;
+            }
+        }
+    }
+    else
+    { /* handle case of one pointers being null (if both null, test should pass) */
+        if (expected != actual)
+        {
+            Unity.CurrentTestFailed = 1;
+        }
+    }
+
+    if (Unity.CurrentTestFailed)
+    {
+        UnityTestResultsFailBegin(lineNumber);
+        UnityPrintExpectedAndActualStringsLen(expected, actual, length);
+        UnityAddMsgIfSpecified(msg);
+        UNITY_FAIL_AND_BAIL;
+    }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
+                                 const char** actual,
+                                 const UNITY_UINT32 num_elements,
+                                 const char* msg,
+                                 const UNITY_LINE_TYPE lineNumber,
+                                 const UNITY_FLAGS_T flags)
+{
+    UNITY_UINT32 i = 0;
+    UNITY_UINT32 j = 0;
+    const char* expd = NULL;
+    const char* act = NULL;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    /* if no elements, it's an error */
+    if (num_elements == 0)
+    {
+        UnityPrintPointlessAndBail();
+    }
+
+    if ((const void*)expected == (const void*)actual)
+    {
+        return; /* Both are NULL or same pointer */
+    }
+
+    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
+    {
+        UNITY_FAIL_AND_BAIL;
+    }
+
+    if (flags != UNITY_ARRAY_TO_ARRAY)
+    {
+        expd = (const char*)expected;
+    }
+
+    do
+    {
+        act = actual[j];
+        if (flags == UNITY_ARRAY_TO_ARRAY)
+        {
+            expd = ((const char* const*)expected)[j];
+        }
+
+        /* if both pointers not null compare the strings */
+        if (expd && act)
+        {
+            for (i = 0; expd[i] || act[i]; i++)
+            {
+                if (expd[i] != act[i])
+                {
+                    Unity.CurrentTestFailed = 1;
+                    break;
+                }
+            }
+        }
+        else
+        { /* handle case of one pointers being null (if both null, test should pass) */
+            if (expd != act)
+            {
+                Unity.CurrentTestFailed = 1;
+            }
+        }
+
+        if (Unity.CurrentTestFailed)
+        {
+            UnityTestResultsFailBegin(lineNumber);
+            if (num_elements > 1)
+            {
+                UnityPrint(UnityStrElement);
+                UnityPrintNumberUnsigned(j);
+            }
+            UnityPrintExpectedAndActualStrings(expd, act);
+            UnityAddMsgIfSpecified(msg);
+            UNITY_FAIL_AND_BAIL;
+        }
+    } while (++j < num_elements);
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
+                            UNITY_INTERNAL_PTR actual,
+                            const UNITY_UINT32 length,
+                            const UNITY_UINT32 num_elements,
+                            const char* msg,
+                            const UNITY_LINE_TYPE lineNumber,
+                            const UNITY_FLAGS_T flags)
+{
+    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
+    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
+    UNITY_UINT32 elements = num_elements;
+    UNITY_UINT32 bytes;
+
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    if ((elements == 0) || (length == 0))
+    {
+        UnityPrintPointlessAndBail();
+    }
+
+    if (expected == actual)
+    {
+        return; /* Both are NULL or same pointer */
+    }
+
+    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
+    {
+        UNITY_FAIL_AND_BAIL;
+    }
+
+    while (elements--)
+    {
+        bytes = length;
+        while (bytes--)
+        {
+            if (*ptr_exp != *ptr_act)
+            {
+                UnityTestResultsFailBegin(lineNumber);
+                UnityPrint(UnityStrMemory);
+                if (num_elements > 1)
+                {
+                    UnityPrint(UnityStrElement);
+                    UnityPrintNumberUnsigned(num_elements - elements - 1);
+                }
+                UnityPrint(UnityStrByte);
+                UnityPrintNumberUnsigned(length - bytes - 1);
+                UnityPrint(UnityStrExpected);
+                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
+                UnityPrint(UnityStrWas);
+                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
+                UnityAddMsgIfSpecified(msg);
+                UNITY_FAIL_AND_BAIL;
+            }
+            ptr_exp++;
+            ptr_act++;
+        }
+        if (flags == UNITY_ARRAY_TO_VAL)
+        {
+            ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
+        }
+    }
+}
+
+/*-----------------------------------------------*/
+
+static union
+{
+    UNITY_INT8 i8;
+    UNITY_INT16 i16;
+    UNITY_INT32 i32;
+#ifdef UNITY_SUPPORT_64
+    UNITY_INT64 i64;
+#endif
+#ifndef UNITY_EXCLUDE_FLOAT
+    float f;
+#endif
+#ifndef UNITY_EXCLUDE_DOUBLE
+    double d;
+#endif
+} UnityQuickCompare;
+
+UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
+{
+    switch(size)
+    {
+        case 1:
+            UnityQuickCompare.i8 = (UNITY_INT8)num;
+            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
+
+        case 2:
+            UnityQuickCompare.i16 = (UNITY_INT16)num;
+            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
+
+#ifdef UNITY_SUPPORT_64
+        case 8:
+            UnityQuickCompare.i64 = (UNITY_INT64)num;
+            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
+#endif
+
+        default: /* 4 bytes */
+            UnityQuickCompare.i32 = (UNITY_INT32)num;
+            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
+    }
+}
+
+#ifndef UNITY_EXCLUDE_FLOAT
+/*-----------------------------------------------*/
+UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
+{
+    UnityQuickCompare.f = num;
+    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
+}
+#endif
+
+#ifndef UNITY_EXCLUDE_DOUBLE
+/*-----------------------------------------------*/
+UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
+{
+    UnityQuickCompare.d = num;
+    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
+}
+#endif
+
+/*-----------------------------------------------
+ * printf helper function
+ *-----------------------------------------------*/
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+static void UnityPrintFVA(const char* format, va_list va)
+{
+    const char* pch = format;
+    if (pch != NULL)
+    {
+        while (*pch)
+        {
+            /* format identification character */
+            if (*pch == '%')
+            {
+                pch++;
+
+                if (pch != NULL)
+                {
+                    switch (*pch)
+                    {
+                        case 'd':
+                        case 'i':
+                            {
+                                const int number = va_arg(va, int);
+                                UnityPrintNumber((UNITY_INT)number);
+                                break;
+                            }
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+                        case 'f':
+                        case 'g':
+                            {
+                                const double number = va_arg(va, double);
+                                UnityPrintFloat((UNITY_DOUBLE)number);
+                                break;
+                            }
+#endif
+                        case 'u':
+                            {
+                                const unsigned int number = va_arg(va, unsigned int);
+                                UnityPrintNumberUnsigned((UNITY_UINT)number);
+                                break;
+                            }
+                        case 'b':
+                            {
+                                const unsigned int number = va_arg(va, unsigned int);
+                                const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
+                                UNITY_OUTPUT_CHAR('0');
+                                UNITY_OUTPUT_CHAR('b');
+                                UnityPrintMask(mask, (UNITY_UINT)number);
+                                break;
+                            }
+                        case 'x':
+                        case 'X':
+                        case 'p':
+                            {
+                                const unsigned int number = va_arg(va, unsigned int);
+                                UNITY_OUTPUT_CHAR('0');
+                                UNITY_OUTPUT_CHAR('x');
+                                UnityPrintNumberHex((UNITY_UINT)number, 8);
+                                break;
+                            }
+                        case 'c':
+                            {
+                                const int ch = va_arg(va, int);
+                                UnityPrintChar((const char *)&ch);
+                                break;
+                            }
+                        case 's':
+                            {
+                                const char * string = va_arg(va, const char *);
+                                UnityPrint(string);
+                                break;
+                            }
+                        case '%':
+                            {
+                                UnityPrintChar(pch);
+                                break;
+                            }
+                        default:
+                            {
+                                /* print the unknown format character */
+                                UNITY_OUTPUT_CHAR('%');
+                                UnityPrintChar(pch);
+                                break;
+                            }
+                    }
+                }
+            }
+#ifdef UNITY_OUTPUT_COLOR
+            /* print ANSI escape code */
+            else if ((*pch == 27) && (*(pch + 1) == '['))
+            {
+                pch += UnityPrintAnsiEscapeString(pch);
+                continue;
+            }
+#endif
+            else if (*pch == '\n')
+            {
+                UNITY_PRINT_EOL();
+            }
+            else
+            {
+                UnityPrintChar(pch);
+            }
+
+            pch++;
+        }
+    }
+}
+
+void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...)
+{
+    UnityTestResultsBegin(Unity.TestFile, line);
+    UnityPrint("INFO");
+    if(format != NULL)
+    {
+        UnityPrint(": ");
+        va_list va;
+        va_start(va, format);
+        UnityPrintFVA(format, va);
+        va_end(va);
+    }
+    UNITY_PRINT_EOL();
+}
+#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */
+
+
+/*-----------------------------------------------
+ * Control Functions
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    UnityTestResultsBegin(Unity.TestFile, line);
+    UnityPrint(UnityStrFail);
+    if (msg != NULL)
+    {
+        UNITY_OUTPUT_CHAR(':');
+
+#ifdef UNITY_PRINT_TEST_CONTEXT
+        UNITY_PRINT_TEST_CONTEXT();
+#endif
+#ifndef UNITY_EXCLUDE_DETAILS
+        if (Unity.CurrentDetail1)
+        {
+            UnityPrint(UnityStrDetail1Name);
+            UnityPrint(Unity.CurrentDetail1);
+            if (Unity.CurrentDetail2)
+            {
+                UnityPrint(UnityStrDetail2Name);
+                UnityPrint(Unity.CurrentDetail2);
+            }
+            UnityPrint(UnityStrSpacer);
+        }
+#endif
+        if (msg[0] != ' ')
+        {
+            UNITY_OUTPUT_CHAR(' ');
+        }
+        UnityPrint(msg);
+    }
+
+    UNITY_FAIL_AND_BAIL;
+}
+
+/*-----------------------------------------------*/
+void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
+{
+    RETURN_IF_FAIL_OR_IGNORE;
+
+    UnityTestResultsBegin(Unity.TestFile, line);
+    UnityPrint(UnityStrIgnore);
+    if (msg != NULL)
+    {
+        UNITY_OUTPUT_CHAR(':');
+        UNITY_OUTPUT_CHAR(' ');
+        UnityPrint(msg);
+    }
+    UNITY_IGNORE_AND_BAIL;
+}
+
+/*-----------------------------------------------*/
+void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
+{
+    UnityTestResultsBegin(Unity.TestFile, line);
+    UnityPrint("INFO");
+    if (msg != NULL)
+    {
+      UNITY_OUTPUT_CHAR(':');
+      UNITY_OUTPUT_CHAR(' ');
+      UnityPrint(msg);
+    }
+    UNITY_PRINT_EOL();
+}
+
+/*-----------------------------------------------*/
+/* If we have not defined our own test runner, then include our default test runner to make life easier */
+#ifndef UNITY_SKIP_DEFAULT_RUNNER
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
+{
+    Unity.CurrentTestName = FuncName;
+    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
+    Unity.NumberOfTests++;
+    UNITY_CLR_DETAILS();
+    UNITY_EXEC_TIME_START();
+    if (TEST_PROTECT())
+    {
+        setUp();
+        Func();
+    }
+    if (TEST_PROTECT())
+    {
+        tearDown();
+    }
+    UNITY_EXEC_TIME_STOP();
+    UnityConcludeTest();
+}
+#endif
+
+/*-----------------------------------------------*/
+void UnitySetTestFile(const char* filename)
+{
+	Unity.TestFile = filename;
+}
+
+/*-----------------------------------------------*/
+void UnityBegin(const char* filename)
+{
+    Unity.TestFile = filename;
+    Unity.CurrentTestName = NULL;
+    Unity.CurrentTestLineNumber = 0;
+    Unity.NumberOfTests = 0;
+    Unity.TestFailures = 0;
+    Unity.TestIgnores = 0;
+    Unity.CurrentTestFailed = 0;
+    Unity.CurrentTestIgnored = 0;
+
+    UNITY_CLR_DETAILS();
+    UNITY_OUTPUT_START();
+}
+
+/*-----------------------------------------------*/
+int UnityEnd(void)
+{
+    UNITY_PRINT_EOL();
+    UnityPrint(UnityStrBreaker);
+    UNITY_PRINT_EOL();
+    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
+    UnityPrint(UnityStrResultsTests);
+    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
+    UnityPrint(UnityStrResultsFailures);
+    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
+    UnityPrint(UnityStrResultsIgnored);
+    UNITY_PRINT_EOL();
+    if (Unity.TestFailures == 0U)
+    {
+        UnityPrint(UnityStrOk);
+    }
+    else
+    {
+        UnityPrint(UnityStrFail);
+#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
+        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
+#endif
+    }
+    UNITY_PRINT_EOL();
+    UNITY_FLUSH_CALL();
+    UNITY_OUTPUT_COMPLETE();
+    return (int)(Unity.TestFailures);
+}
+
+/*-----------------------------------------------
+ * Command Line Argument Support
+ *-----------------------------------------------*/
+#ifdef UNITY_USE_COMMAND_LINE_ARGS
+
+char* UnityOptionIncludeNamed = NULL;
+char* UnityOptionExcludeNamed = NULL;
+int UnityVerbosity            = 1;
+
+/*-----------------------------------------------*/
+int UnityParseOptions(int argc, char** argv)
+{
+    int i;
+    UnityOptionIncludeNamed = NULL;
+    UnityOptionExcludeNamed = NULL;
+
+    for (i = 1; i < argc; i++)
+    {
+        if (argv[i][0] == '-')
+        {
+            switch (argv[i][1])
+            {
+                case 'l': /* list tests */
+                    return -1;
+                case 'n': /* include tests with name including this string */
+                case 'f': /* an alias for -n */
+                    if (argv[i][2] == '=')
+                    {
+                        UnityOptionIncludeNamed = &argv[i][3];
+                    }
+                    else if (++i < argc)
+                    {
+                        UnityOptionIncludeNamed = argv[i];
+                    }
+                    else
+                    {
+                        UnityPrint("ERROR: No Test String to Include Matches For");
+                        UNITY_PRINT_EOL();
+                        return 1;
+                    }
+                    break;
+                case 'q': /* quiet */
+                    UnityVerbosity = 0;
+                    break;
+                case 'v': /* verbose */
+                    UnityVerbosity = 2;
+                    break;
+                case 'x': /* exclude tests with name including this string */
+                    if (argv[i][2] == '=')
+                    {
+                        UnityOptionExcludeNamed = &argv[i][3];
+                    }
+                    else if (++i < argc)
+                    {
+                        UnityOptionExcludeNamed = argv[i];
+                    }
+                    else
+                    {
+                        UnityPrint("ERROR: No Test String to Exclude Matches For");
+                        UNITY_PRINT_EOL();
+                        return 1;
+                    }
+                    break;
+                default:
+                    UnityPrint("ERROR: Unknown Option ");
+                    UNITY_OUTPUT_CHAR(argv[i][1]);
+                    UNITY_PRINT_EOL();
+                    return 1;
+            }
+        }
+    }
+
+    return 0;
+}
+
+/*-----------------------------------------------*/
+int IsStringInBiggerString(const char* longstring, const char* shortstring)
+{
+    const char* lptr = longstring;
+    const char* sptr = shortstring;
+    const char* lnext = lptr;
+
+    if (*sptr == '*')
+    {
+        return 1;
+    }
+
+    while (*lptr)
+    {
+        lnext = lptr + 1;
+
+        /* If they current bytes match, go on to the next bytes */
+        while (*lptr && *sptr && (*lptr == *sptr))
+        {
+            lptr++;
+            sptr++;
+
+            /* We're done if we match the entire string or up to a wildcard */
+            if (*sptr == '*')
+                return 1;
+            if (*sptr == ',')
+                return 1;
+            if (*sptr == '"')
+                return 1;
+            if (*sptr == '\'')
+                return 1;
+            if (*sptr == ':')
+                return 2;
+            if (*sptr == 0)
+                return 1;
+        }
+
+        /* Otherwise we start in the long pointer 1 character further and try again */
+        lptr = lnext;
+        sptr = shortstring;
+    }
+
+    return 0;
+}
+
+/*-----------------------------------------------*/
+int UnityStringArgumentMatches(const char* str)
+{
+    int retval;
+    const char* ptr1;
+    const char* ptr2;
+    const char* ptrf;
+
+    /* Go through the options and get the substrings for matching one at a time */
+    ptr1 = str;
+    while (ptr1[0] != 0)
+    {
+        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
+        {
+            ptr1++;
+        }
+
+        /* look for the start of the next partial */
+        ptr2 = ptr1;
+        ptrf = 0;
+        do
+        {
+            ptr2++;
+            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
+            {
+                ptrf = &ptr2[1];
+            }
+        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
+
+        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
+        {
+            ptr2++;
+        }
+
+        /* done if complete filename match */
+        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
+        if (retval == 1)
+        {
+            return retval;
+        }
+
+        /* done if testname match after filename partial match */
+        if ((retval == 2) && (ptrf != 0))
+        {
+            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
+            {
+                return 1;
+            }
+        }
+
+        /* done if complete testname match */
+        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
+        {
+            return 1;
+        }
+
+        ptr1 = ptr2;
+    }
+
+    /* we couldn't find a match for any substrings */
+    return 0;
+}
+
+/*-----------------------------------------------*/
+int UnityTestMatches(void)
+{
+    /* Check if this test name matches the included test pattern */
+    int retval;
+    if (UnityOptionIncludeNamed)
+    {
+        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
+    }
+    else
+    {
+        retval = 1;
+    }
+
+    /* Check if this test name matches the excluded test pattern */
+    if (UnityOptionExcludeNamed)
+    {
+        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
+        {
+            retval = 0;
+        }
+    }
+
+    return retval;
+}
+
+#endif /* UNITY_USE_COMMAND_LINE_ARGS */
+/*-----------------------------------------------*/
diff --git a/test/unity/unity.h b/test/unity/unity.h
index f0c6abe..ab986c4 100644
--- a/test/unity/unity.h
+++ b/test/unity/unity.h
@@ -1,245 +1,661 @@
-/* ==========================================
-    Unity Project - A Test Framework for C
-    Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
-    [Released under MIT License. Please refer to license.txt for details]
-========================================== */
-
-#ifndef UNITY_FRAMEWORK_H
-#define UNITY_FRAMEWORK_H
-
-#define UNITY
-
-#include "unity_internals.h"
-
-//-------------------------------------------------------
-// Configuration Options
-//-------------------------------------------------------
-// All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
-
-// Integers/longs/pointers
-//     - Unity assumes 32 bit integers, longs, and pointers by default
-//     - If your compiler treats ints of a different size, options are:
-//       - define UNITY_USE_LIMITS_H to use limits.h to determine sizes
-//       - define UNITY_INT_WIDTH, UNITY_LONG_WIDTH, nand UNITY_POINTER_WIDTH
-
-// Floats
-//     - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
-//     - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
-//     - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
-//     - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
-//     - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
-//     - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
-//     - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
-//     - define UNITY_DOUBLE_TYPE to specify something other than double 
-//     - define UNITY_DOUBLE_VERBOSE to print floating point values in errors (uses sprintf)
-
-// Output
-//     - by default, Unity prints to standard out with putchar.  define UNITY_OUTPUT_CHAR(a) with a different function if desired
-
-// Optimization
-//     - by default, line numbers are stored in unsigned shorts.  Define UNITY_LINE_TYPE with a different type if your files are huge
-//     - by default, test and failure counters are unsigned shorts.  Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
-
-// Test Cases
-//     - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
-
-// Parameterized Tests
-//     - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
-
-//-------------------------------------------------------
-// Test Running Macros
-//-------------------------------------------------------
-
-#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
-
-#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
-
-#ifndef RUN_TEST
-#define RUN_TEST(func, line_num) UnityDefaultTestRun(func, #func, line_num)
-#endif
-
-#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
-#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
-
-//-------------------------------------------------------
-// Basic Fail and Ignore
-//-------------------------------------------------------
-
-#define TEST_FAIL_MESSAGE(message)                                                                 UNITY_TEST_FAIL(__LINE__, message)
-#define TEST_FAIL()                                                                                UNITY_TEST_FAIL(__LINE__, NULL)
-#define TEST_IGNORE_MESSAGE(message)                                                               UNITY_TEST_IGNORE(__LINE__, message)
-#define TEST_IGNORE()                                                                              UNITY_TEST_IGNORE(__LINE__, NULL)
-#define TEST_ONLY()
-
-//-------------------------------------------------------
-// Test Asserts (simple)
-//-------------------------------------------------------
-
-//Boolean
-#define TEST_ASSERT(condition)                                                                     UNITY_TEST_ASSERT(       (condition), __LINE__, " Expression Evaluated To FALSE")
-#define TEST_ASSERT_TRUE(condition)                                                                UNITY_TEST_ASSERT(       (condition), __LINE__, " Expected TRUE Was FALSE")
-#define TEST_ASSERT_UNLESS(condition)                                                              UNITY_TEST_ASSERT(      !(condition), __LINE__, " Expression Evaluated To TRUE")
-#define TEST_ASSERT_FALSE(condition)                                                               UNITY_TEST_ASSERT(      !(condition), __LINE__, " Expected FALSE Was TRUE")
-#define TEST_ASSERT_NULL(pointer)                                                                  UNITY_TEST_ASSERT_NULL(    (pointer), __LINE__, " Expected NULL")
-#define TEST_ASSERT_NOT_NULL(pointer)                                                              UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
-
-//Integers (of all sizes)
-#define TEST_ASSERT_EQUAL_INT(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT8(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT16(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT32(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT64(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_ASSERT(((expected) !=  (actual)), __LINE__, " Expected Not-Equal")
-#define TEST_ASSERT_EQUAL_UINT(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT8(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT16(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT32(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT64(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX8(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX16(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX32(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX64(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BITS(mask, expected, actual)                                                   UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BITS_HIGH(mask, actual)                                                        UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BITS_LOW(mask, actual)                                                         UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BIT_HIGH(bit, actual)                                                          UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BIT_LOW(bit, actual)                                                           UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL)
-
-//Integer Ranges (of all sizes)
-#define TEST_ASSERT_INT_WITHIN(delta, expected, actual)                                            UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual)                                            UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL)
-
-//Structs and Strings
-#define TEST_ASSERT_EQUAL_PTR(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_STRING(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)                                            UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL)
-
-//Arrays
-#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements)                        UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL)
-
-//Floating Point (If Enabled)
-#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_FLOAT(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_INF(actual)                                                           UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NAN(actual)                                                           UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, NULL)
-
-//Double (If Enabled)
-#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_INF(actual)                                                          UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NAN(actual)                                                          UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, NULL)
-
-//-------------------------------------------------------
-// Test Asserts (with additional messages)
-//-------------------------------------------------------
-
-//Boolean
-#define TEST_ASSERT_MESSAGE(condition, message)                                                    UNITY_TEST_ASSERT(       (condition), __LINE__, message)
-#define TEST_ASSERT_TRUE_MESSAGE(condition, message)                                               UNITY_TEST_ASSERT(       (condition), __LINE__, message)
-#define TEST_ASSERT_UNLESS_MESSAGE(condition, message)                                             UNITY_TEST_ASSERT(      !(condition), __LINE__, message)
-#define TEST_ASSERT_FALSE_MESSAGE(condition, message)                                              UNITY_TEST_ASSERT(      !(condition), __LINE__, message)
-#define TEST_ASSERT_NULL_MESSAGE(pointer, message)                                                 UNITY_TEST_ASSERT_NULL(    (pointer), __LINE__, message)
-#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message)                                             UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message)
-
-//Integers (of all sizes)
-#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT(((expected) !=  (actual)), __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message)                                  UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message)
-#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message)                                       UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message)
-#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message)                                        UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message)
-#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message)                                         UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message)
-#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message)                                          UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message)
-
-//Integer Ranges (of all sizes)
-#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message)                           UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message)                           UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message)
-
-//Structs and Strings
-#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message)
-#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message)
-#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message)                           UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message)
-
-//Arrays
-#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message)       UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message)
-
-//Floating Point (If Enabled)
-#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message)
-#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message)                                          UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, message)
-#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, message)
-#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message)                                          UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, message)
-
-//Double (If Enabled)
-#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, message)
-#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, message)
-#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, message)
-#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message)                                         UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, message)
-#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, message)
-#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message)                                         UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, message)
-#endif
+/* ==========================================
+    Unity Project - A Test Framework for C
+    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
+    [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FRAMEWORK_H
+#define UNITY_FRAMEWORK_H
+#define UNITY
+
+#define UNITY_VERSION_MAJOR    2
+#define UNITY_VERSION_MINOR    5
+#define UNITY_VERSION_BUILD    2
+#define UNITY_VERSION          ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD)
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include "unity_internals.h"
+
+/*-------------------------------------------------------
+ * Test Setup / Teardown
+ *-------------------------------------------------------*/
+
+/* These functions are intended to be called before and after each test.
+ * If using unity directly, these will need to be provided for each test
+ * executable built. If you are using the test runner generator and/or
+ * Ceedling, these are optional. */
+void setUp(void);
+void tearDown(void);
+
+/* These functions are intended to be called at the beginning and end of an
+ * entire test suite.  suiteTearDown() is passed the number of tests that
+ * failed, and its return value becomes the exit code of main(). If using
+ * Unity directly, you're in charge of calling these if they are desired.
+ * If using Ceedling or the test runner generator, these will be called
+ * automatically if they exist. */
+void suiteSetUp(void);
+int suiteTearDown(int num_failures);
+
+/*-------------------------------------------------------
+ * Test Reset and Verify
+ *-------------------------------------------------------*/
+
+/* These functions are intended to be called before during tests in order
+ * to support complex test loops, etc. Both are NOT built into Unity. Instead
+ * the test runner generator will create them. resetTest will run teardown and
+ * setup again, verifying any end-of-test needs between. verifyTest will only
+ * run the verification. */
+void resetTest(void);
+void verifyTest(void);
+
+/*-------------------------------------------------------
+ * Configuration Options
+ *-------------------------------------------------------
+ * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
+
+ * Integers/longs/pointers
+ *     - Unity attempts to automatically discover your integer sizes
+ *       - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in <stdint.h>
+ *       - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in <limits.h>
+ *     - If you cannot use the automatic methods above, you can force Unity by using these options:
+ *       - define UNITY_SUPPORT_64
+ *       - set UNITY_INT_WIDTH
+ *       - set UNITY_LONG_WIDTH
+ *       - set UNITY_POINTER_WIDTH
+
+ * Floats
+ *     - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
+ *     - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
+ *     - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
+ *     - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
+ *     - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
+ *     - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
+ *     - define UNITY_DOUBLE_TYPE to specify something other than double
+ *     - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors
+
+ * Output
+ *     - by default, Unity prints to standard out with putchar.  define UNITY_OUTPUT_CHAR(a) with a different function if desired
+ *     - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure
+
+ * Optimization
+ *     - by default, line numbers are stored in unsigned shorts.  Define UNITY_LINE_TYPE with a different type if your files are huge
+ *     - by default, test and failure counters are unsigned shorts.  Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
+
+ * Test Cases
+ *     - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
+
+ * Parameterized Tests
+ *     - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
+
+ * Tests with Arguments
+ *     - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity
+
+ *-------------------------------------------------------
+ * Basic Fail and Ignore
+ *-------------------------------------------------------*/
+
+#define TEST_FAIL_MESSAGE(message)                                                                 UNITY_TEST_FAIL(__LINE__, (message))
+#define TEST_FAIL()                                                                                UNITY_TEST_FAIL(__LINE__, NULL)
+#define TEST_IGNORE_MESSAGE(message)                                                               UNITY_TEST_IGNORE(__LINE__, (message))
+#define TEST_IGNORE()                                                                              UNITY_TEST_IGNORE(__LINE__, NULL)
+#define TEST_MESSAGE(message)                                                                      UnityMessage((message), __LINE__)
+#define TEST_ONLY()
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+#define TEST_PRINTF(message, ...)                                                                  UnityPrintF(__LINE__, (message), __VA_ARGS__)
+#endif
+
+/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails.
+ * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */
+#define TEST_PASS()                                                                                TEST_ABORT()
+#define TEST_PASS_MESSAGE(message)                                                                 do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0)
+
+/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out
+ * which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */
+#define TEST_FILE(a)
+
+/*-------------------------------------------------------
+ * Test Asserts (simple)
+ *-------------------------------------------------------*/
+
+/* Boolean */
+#define TEST_ASSERT(condition)                                                                     UNITY_TEST_ASSERT(       (condition), __LINE__, " Expression Evaluated To FALSE")
+#define TEST_ASSERT_TRUE(condition)                                                                UNITY_TEST_ASSERT(       (condition), __LINE__, " Expected TRUE Was FALSE")
+#define TEST_ASSERT_UNLESS(condition)                                                              UNITY_TEST_ASSERT(      !(condition), __LINE__, " Expression Evaluated To TRUE")
+#define TEST_ASSERT_FALSE(condition)                                                               UNITY_TEST_ASSERT(      !(condition), __LINE__, " Expected FALSE Was TRUE")
+#define TEST_ASSERT_NULL(pointer)                                                                  UNITY_TEST_ASSERT_NULL(    (pointer), __LINE__, " Expected NULL")
+#define TEST_ASSERT_NOT_NULL(pointer)                                                              UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
+#define TEST_ASSERT_EMPTY(pointer)                                                                 UNITY_TEST_ASSERT_EMPTY(    (pointer), __LINE__, " Expected Empty")
+#define TEST_ASSERT_NOT_EMPTY(pointer)                                                             UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty")
+
+/* Integers (of all sizes) */
+#define TEST_ASSERT_EQUAL_INT(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT8(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT16(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT32(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT64(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT8(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT16(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT32(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT64(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_size_t(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX8(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX16(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX32(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX64(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_CHAR(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS(mask, expected, actual)                                                   UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS_HIGH(mask, actual)                                                        UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS_LOW(mask, actual)                                                         UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BIT_HIGH(bit, actual)                                                          UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BIT_LOW(bit, actual)                                                           UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL)
+
+/* Integer Not Equal To (of all sizes) */
+#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual)                                               UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
+
+/* Integer Greater Than/ Less Than (of all sizes) */
+#define TEST_ASSERT_GREATER_THAN(threshold, actual)                                                UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual)                                            UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL)
+
+#define TEST_ASSERT_LESS_THAN(threshold, actual)                                                   UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT(threshold, actual)                                               UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL)
+
+#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual)                                            UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual)                                        UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
+
+#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual)                                               UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual)                                           UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
+
+/* Integer Ranges (of all sizes) */
+#define TEST_ASSERT_INT_WITHIN(delta, expected, actual)                                            UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual)                                            UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+
+/* Integer Array Ranges (of all sizes) */
+#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements)                        UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements)                        UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+
+
+/* Structs and Strings */
+#define TEST_ASSERT_EQUAL_PTR(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len)                                        UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)                                            UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL)
+
+/* Arrays */
+#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements)                        UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+
+/* Arrays Compared To Single Value */
+#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements)                                 UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements)                                 UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements)                                 UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements)                         UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL)
+
+/* Floating Point (If Enabled) */
+#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_FLOAT(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_INF(actual)                                                           UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NAN(actual)                                                           UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual)                                                   UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual)                                                   UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual)                                               UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
+
+/* Double (If Enabled) */
+#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_INF(actual)                                                          UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NAN(actual)                                                          UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual)                                                  UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual)                                                  UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual)                                              UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
+
+/* Shorthand */
+#ifdef UNITY_SHORTHAND_AS_OLD
+#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
+#endif
+#ifdef UNITY_SHORTHAND_AS_INT
+#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef UNITY_SHORTHAND_AS_MEM
+#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef UNITY_SHORTHAND_AS_RAW
+#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal")
+#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
+#endif
+#ifdef UNITY_SHORTHAND_AS_NONE
+#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+
+/*-------------------------------------------------------
+ * Test Asserts (with additional messages)
+ *-------------------------------------------------------*/
+
+/* Boolean */
+#define TEST_ASSERT_MESSAGE(condition, message)                                                    UNITY_TEST_ASSERT(       (condition), __LINE__, (message))
+#define TEST_ASSERT_TRUE_MESSAGE(condition, message)                                               UNITY_TEST_ASSERT(       (condition), __LINE__, (message))
+#define TEST_ASSERT_UNLESS_MESSAGE(condition, message)                                             UNITY_TEST_ASSERT(      !(condition), __LINE__, (message))
+#define TEST_ASSERT_FALSE_MESSAGE(condition, message)                                              UNITY_TEST_ASSERT(      !(condition), __LINE__, (message))
+#define TEST_ASSERT_NULL_MESSAGE(pointer, message)                                                 UNITY_TEST_ASSERT_NULL(    (pointer), __LINE__, (message))
+#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message)                                             UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message))
+#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message)                                                UNITY_TEST_ASSERT_EMPTY(    (pointer), __LINE__, (message))
+#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message)                                            UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message))
+
+/* Integers (of all sizes) */
+#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message)                                  UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message)                                       UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
+#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message)                                        UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message))
+#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message)                                         UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
+#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message)                                          UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message))
+
+/* Integer Not Equal To (of all sizes) */
+#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message)                              UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
+
+
+/* Integer Greater Than/ Less Than (of all sizes) */
+#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message)                               UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message))
+
+#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message)                                  UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message)                              UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message))
+
+#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
+
+#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message)                              UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
+
+/* Integer Ranges (of all sizes) */
+#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message)                           UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message)                           UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message))
+
+/* Integer Array Ranges (of all sizes) */
+#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)       UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)       UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+
+
+/* Structs and Strings */
+#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message)                       UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message)                           UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message))
+
+/* Arrays */
+#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message)       UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+
+/* Arrays Compared To Single Value*/
+#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message)                UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message)                UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message)                UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message)        UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message))
+
+/* Floating Point (If Enabled) */
+#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message)                                          UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message)                                          UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message)                                  UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message)                                  UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message)                              UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message))
+
+/* Double (If Enabled) */
+#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message)                                         UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message)                                         UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message)                                 UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message)                                 UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message)                             UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message))
+
+/* Shorthand */
+#ifdef UNITY_SHORTHAND_AS_OLD
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message))
+#endif
+#ifdef UNITY_SHORTHAND_AS_INT
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef  UNITY_SHORTHAND_AS_MEM
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef  UNITY_SHORTHAND_AS_RAW
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
+#endif
+#ifdef UNITY_SHORTHAND_AS_NONE
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+
+/* end of UNITY_FRAMEWORK_H */
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/test/unity/unity_fixture.c b/test/unity/unity_fixture.c
index 673a897..1d7e687 100644
--- a/test/unity/unity_fixture.c
+++ b/test/unity/unity_fixture.c
@@ -38,7 +38,7 @@ int UnityMain(int argc, char* argv[], void (*runAllTests)())
     for (r = 0; r < UnityFixture.RepeatCount; r++)
     {
         announceTestRun(r);
-        UnityBegin();
+        UnityBegin("");
         runAllTests();
         UNITY_OUTPUT_CHAR('\n');
         UnityEnd();
diff --git a/test/unity/unity_internals.h b/test/unity/unity_internals.h
index 7020756..79c305e 100644
--- a/test/unity/unity_internals.h
+++ b/test/unity/unity_internals.h
@@ -1,546 +1,1039 @@
-/* ==========================================
-    Unity Project - A Test Framework for C
-    Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
-    [Released under MIT License. Please refer to license.txt for details]
-========================================== */
-
-#ifndef UNITY_INTERNALS_H
-#define UNITY_INTERNALS_H
-
-#include <stdio.h>
-#include <setjmp.h>
-
-// Unity attempts to determine sizeof(various types)
-// based on UINT_MAX, ULONG_MAX, etc. These are typically
-// defined in limits.h.
-#ifdef UNITY_USE_LIMITS_H
-#include <limits.h>
-#endif
-// As a fallback, hope that including stdint.h will
-// provide this information.
-#ifndef UNITY_EXCLUDE_STDINT_H
-#include <stdint.h>
-#endif
-
-//-------------------------------------------------------
-// Guess Widths If Not Specified
-//-------------------------------------------------------
-
-// Determine the size of an int, if not already specificied.
-// We cannot use sizeof(int), because it is not yet defined
-// at this stage in the trnslation of the C program.
-// Therefore, infer it from UINT_MAX if possible.
-#ifndef UNITY_INT_WIDTH
-  #ifdef UINT_MAX
-    #if (UINT_MAX == 0xFFFF)
-      #define UNITY_INT_WIDTH (16)
-    #elif (UINT_MAX == 0xFFFFFFFF)
-      #define UNITY_INT_WIDTH (32)
-    #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
-      #define UNITY_INT_WIDTH (64)
-      #ifndef UNITY_SUPPORT_64
-      #define UNITY_SUPPORT_64
-      #endif
-    #endif
-  #endif
-#endif
-#ifndef UNITY_INT_WIDTH
-  #define UNITY_INT_WIDTH (32)
-#endif
-
-// Determine the size of a long, if not already specified,
-// by following the process used above to define
-// UNITY_INT_WIDTH.
-#ifndef UNITY_LONG_WIDTH
-  #ifdef ULONG_MAX
-    #if (ULONG_MAX == 0xFFFF)
-      #define UNITY_LONG_WIDTH (16)
-    #elif (ULONG_MAX == 0xFFFFFFFF)
-      #define UNITY_LONG_WIDTH (32)
-    #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
-      #define UNITY_LONG_WIDTH (64)
-      #ifndef UNITY_SUPPORT_64
-      #define UNITY_SUPPORT_64
-      #endif
-    #endif
-  #endif
-#endif
-#ifndef UNITY_LONG_WIDTH
-  #define UNITY_LONG_WIDTH (32)
-#endif
-
-// Determine the size of a pointer, if not already specified,
-// by following the process used above to define
-// UNITY_INT_WIDTH.
-#ifndef UNITY_POINTER_WIDTH
-  #ifdef UINTPTR_MAX
-    #if (UINTPTR_MAX <= 0xFFFF)
-      #define UNITY_POINTER_WIDTH (16)
-    #elif (UINTPTR_MAX <= 0xFFFFFFFF)
-      #define UNITY_POINTER_WIDTH (32)
-    #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
-      #define UNITY_POINTER_WIDTH (64)
-      #ifndef UNITY_SUPPORT_64
-      #define UNITY_SUPPORT_64
-      #endif
-    #endif
-  #endif
-#endif
-#ifndef UNITY_POINTER_WIDTH
-  #ifdef INTPTR_MAX
-    #if (INTPTR_MAX <= 0x7FFF)
-      #define UNITY_POINTER_WIDTH (16)
-    #elif (INTPTR_MAX <= 0x7FFFFFFF)
-      #define UNITY_POINTER_WIDTH (32)
-    #elif (INTPTR_MAX <= 0x7FFFFFFFFFFFFFFF)
-      #define UNITY_POINTER_WIDTH (64)
-      #ifndef UNITY_SUPPORT_64
-      #define UNITY_SUPPORT_64
-      #endif
-    #endif
-  #endif
-#endif
-#ifndef UNITY_POINTER_WIDTH
-  #define UNITY_POINTER_WIDTH (32)
-#endif
-
-//-------------------------------------------------------
-// Int Support
-//-------------------------------------------------------
-
-#if (UNITY_INT_WIDTH == 32)
-    typedef unsigned char   _UU8;
-    typedef unsigned short  _UU16;
-    typedef unsigned int    _UU32;
-    typedef signed char     _US8;
-    typedef signed short    _US16;
-    typedef signed int      _US32;
-#elif (UNITY_INT_WIDTH == 16)
-    typedef unsigned char   _UU8;
-    typedef unsigned int    _UU16;
-    typedef unsigned long   _UU32;
-    typedef signed char     _US8;
-    typedef signed int      _US16;
-    typedef signed long     _US32;
-#else
-    #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
-#endif
-
-//-------------------------------------------------------
-// 64-bit Support
-//-------------------------------------------------------
-
-#ifndef UNITY_SUPPORT_64
-
-//No 64-bit Support
-typedef _UU32 _U_UINT;
-typedef _US32 _U_SINT;
-
-#else
-
-//64-bit Support
-#if (UNITY_LONG_WIDTH == 32)
-    typedef unsigned long long _UU64;
-    typedef signed long long   _US64;
-#elif (UNITY_LONG_WIDTH == 64)
-    typedef unsigned long      _UU64;
-    typedef signed long        _US64;
-#else
-    #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
-#endif
-typedef _UU64 _U_UINT;
-typedef _US64 _U_SINT;
-
-#endif
-
-//-------------------------------------------------------
-// Pointer Support
-//-------------------------------------------------------
-
-#if (UNITY_POINTER_WIDTH == 32)
-    typedef _UU32 _UP;
-#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
-#elif (UNITY_POINTER_WIDTH == 64)
-#ifndef UNITY_SUPPORT_64
-#error "You've Specified 64-bit pointers without enabling 64-bit Support. Define UNITY_SUPPORT_64"
-#endif
-    typedef _UU64 _UP;
-#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
-#elif (UNITY_POINTER_WIDTH == 16)
-    typedef _UU16 _UP;
-#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
-#else
-    #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
-#endif
-
-//-------------------------------------------------------
-// Float Support
-//-------------------------------------------------------
-
-#ifdef UNITY_EXCLUDE_FLOAT 
-
-//No Floating Point Support
-#undef UNITY_FLOAT_PRECISION
-#undef UNITY_FLOAT_TYPE
-#undef UNITY_FLOAT_VERBOSE
-
-#else
-
-//Floating Point Support
-#ifndef UNITY_FLOAT_PRECISION
-#define UNITY_FLOAT_PRECISION (0.00001f)
-#endif
-#ifndef UNITY_FLOAT_TYPE
-#define UNITY_FLOAT_TYPE float
-#endif
-typedef UNITY_FLOAT_TYPE _UF;
-    
-#endif
-
-//-------------------------------------------------------
-// Double Float Support
-//-------------------------------------------------------
-
-//unlike FLOAT, we DON'T include by default
-#ifndef UNITY_EXCLUDE_DOUBLE
-#ifndef UNITY_INCLUDE_DOUBLE
-#define UNITY_EXCLUDE_DOUBLE
-#endif
-#endif
-
-#ifdef UNITY_EXCLUDE_DOUBLE 
-
-//No Floating Point Support
-#undef UNITY_DOUBLE_PRECISION
-#undef UNITY_DOUBLE_TYPE
-#undef UNITY_DOUBLE_VERBOSE
-
-#else
-
-//Floating Point Support
-#ifndef UNITY_DOUBLE_PRECISION
-#define UNITY_DOUBLE_PRECISION (1e-12f) 
-#endif
-#ifndef UNITY_DOUBLE_TYPE
-#define UNITY_DOUBLE_TYPE double
-#endif
-typedef UNITY_DOUBLE_TYPE _UD;
-    
-#endif
-
-//-------------------------------------------------------
-// Output Method
-//-------------------------------------------------------
-
-#ifndef UNITY_OUTPUT_CHAR
-//Default to using putchar, which is defined in stdio.h above
-#define UNITY_OUTPUT_CHAR(a) putchar(a)
-#else
-//If defined as something else, make sure we declare it here so it's ready for use
-extern int UNITY_OUTPUT_CHAR(int);
-#endif
-
-//-------------------------------------------------------
-// Footprint
-//-------------------------------------------------------
-
-#ifndef UNITY_LINE_TYPE
-#define UNITY_LINE_TYPE _U_UINT
-#endif
-
-#ifndef UNITY_COUNTER_TYPE
-#define UNITY_COUNTER_TYPE _U_UINT
-#endif
-
-//-------------------------------------------------------
-// Internal Structs Needed
-//-------------------------------------------------------
-
-typedef void (*UnityTestFunction)(void);
-
-#define UNITY_DISPLAY_RANGE_INT  (0x10)
-#define UNITY_DISPLAY_RANGE_UINT (0x20)
-#define UNITY_DISPLAY_RANGE_HEX  (0x40)
-#define UNITY_DISPLAY_RANGE_AUTO (0x80)
-
-typedef enum
-{
-#if (UNITY_INT_WIDTH == 16)
-    UNITY_DISPLAY_STYLE_INT      = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
-#elif (UNITY_INT_WIDTH  == 32)
-    UNITY_DISPLAY_STYLE_INT      = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
-#elif (UNITY_INT_WIDTH  == 64)
-    UNITY_DISPLAY_STYLE_INT      = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
-#endif
-    UNITY_DISPLAY_STYLE_INT8     = 1 + UNITY_DISPLAY_RANGE_INT,
-    UNITY_DISPLAY_STYLE_INT16    = 2 + UNITY_DISPLAY_RANGE_INT,
-    UNITY_DISPLAY_STYLE_INT32    = 4 + UNITY_DISPLAY_RANGE_INT,
-#ifdef UNITY_SUPPORT_64
-    UNITY_DISPLAY_STYLE_INT64    = 8 + UNITY_DISPLAY_RANGE_INT,
-#endif
-
-#if (UNITY_INT_WIDTH == 16)
-    UNITY_DISPLAY_STYLE_UINT     = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
-#elif (UNITY_INT_WIDTH  == 32)
-    UNITY_DISPLAY_STYLE_UINT     = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
-#elif (UNITY_INT_WIDTH  == 64)
-    UNITY_DISPLAY_STYLE_UINT     = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
-#endif
-    UNITY_DISPLAY_STYLE_UINT8    = 1 + UNITY_DISPLAY_RANGE_UINT,
-    UNITY_DISPLAY_STYLE_UINT16   = 2 + UNITY_DISPLAY_RANGE_UINT,
-    UNITY_DISPLAY_STYLE_UINT32   = 4 + UNITY_DISPLAY_RANGE_UINT,
-#ifdef UNITY_SUPPORT_64
-    UNITY_DISPLAY_STYLE_UINT64   = 8 + UNITY_DISPLAY_RANGE_UINT,
-#endif
-    UNITY_DISPLAY_STYLE_HEX8     = 1 + UNITY_DISPLAY_RANGE_HEX,
-    UNITY_DISPLAY_STYLE_HEX16    = 2 + UNITY_DISPLAY_RANGE_HEX,
-    UNITY_DISPLAY_STYLE_HEX32    = 4 + UNITY_DISPLAY_RANGE_HEX,
-#ifdef UNITY_SUPPORT_64
-    UNITY_DISPLAY_STYLE_HEX64    = 8 + UNITY_DISPLAY_RANGE_HEX,
-#endif
-    UNITY_DISPLAY_STYLE_UNKNOWN
-} UNITY_DISPLAY_STYLE_T;
-
-struct _Unity
-{
-    const char* TestFile;
-    const char* CurrentTestName;
-    UNITY_LINE_TYPE CurrentTestLineNumber;
-    UNITY_COUNTER_TYPE NumberOfTests;
-    UNITY_COUNTER_TYPE TestFailures;
-    UNITY_COUNTER_TYPE TestIgnores;
-    UNITY_COUNTER_TYPE CurrentTestFailed;
-    UNITY_COUNTER_TYPE CurrentTestIgnored;
-    jmp_buf AbortFrame;
-};
-
-extern struct _Unity Unity;
-
-//-------------------------------------------------------
-// Test Suite Management
-//-------------------------------------------------------
-
-void UnityBegin(void);
-int  UnityEnd(void);
-void UnityConcludeTest(void);
-void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
-
-//-------------------------------------------------------
-// Test Output
-//-------------------------------------------------------
-
-void UnityPrint(const char* string);
-void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
-void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
-void UnityPrintNumber(const _U_SINT number);
-void UnityPrintNumberUnsigned(const _U_UINT number);
-void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
-
-#ifdef UNITY_FLOAT_VERBOSE
-void UnityPrintFloat(const _UF number);
-#endif
-
-//-------------------------------------------------------
-// Test Assertion Fuctions
-//-------------------------------------------------------
-//  Use the macros below this section instead of calling
-//  these directly. The macros have a consistent naming
-//  convention and will pull in file and line information
-//  for you.
-
-void UnityAssertEqualNumber(const _U_SINT expected,
-                            const _U_SINT actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber,
-                            const UNITY_DISPLAY_STYLE_T style);
-
-void UnityAssertEqualIntArray(const _U_SINT* expected,
-                              const _U_SINT* actual,
-                              const _UU32 num_elements,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber,
-                              const UNITY_DISPLAY_STYLE_T style);
-
-void UnityAssertBits(const _U_SINT mask,
-                     const _U_SINT expected,
-                     const _U_SINT actual,
-                     const char* msg,
-                     const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualString(const char* expected,
-                            const char* actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualStringArray( const char** expected,
-                                  const char** actual,
-                                  const _UU32 num_elements,
-                                  const char* msg,
-                                  const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualMemory( const void* expected,
-                             const void* actual,
-                             const _UU32 length,
-                             const _UU32 num_elements,
-                             const char* msg,
-                             const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertNumbersWithin(const _U_SINT delta,
-                              const _U_SINT expected,
-                              const _U_SINT actual,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber,
-                              const UNITY_DISPLAY_STYLE_T style);
-
-void UnityFail(const char* message, const UNITY_LINE_TYPE line);
-
-void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
-
-#ifndef UNITY_EXCLUDE_FLOAT
-void UnityAssertFloatsWithin(const _UF delta,
-                             const _UF expected,
-                             const _UF actual,
-                             const char* msg,
-                             const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualFloatArray(const _UF* expected,
-                                const _UF* actual,
-                                const _UU32 num_elements,
-                                const char* msg,
-                                const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertFloatIsInf(const _UF actual,
-                           const char* msg,
-                           const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertFloatIsNegInf(const _UF actual,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertFloatIsNaN(const _UF actual,
-                           const char* msg,
-                           const UNITY_LINE_TYPE lineNumber);
-#endif
-
-#ifndef UNITY_EXCLUDE_DOUBLE
-void UnityAssertDoublesWithin(const _UD delta,
-                              const _UD expected,
-                              const _UD actual,
-                              const char* msg,
-                              const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualDoubleArray(const _UD* expected,
-                                 const _UD* actual,
-                                 const _UU32 num_elements,
-                                 const char* msg,
-                                 const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertDoubleIsInf(const _UD actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertDoubleIsNegInf(const _UD actual,
-                               const char* msg,
-                               const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertDoubleIsNaN(const _UD actual,
-                            const char* msg,
-                            const UNITY_LINE_TYPE lineNumber);
-#endif
-
-//-------------------------------------------------------
-// Basic Fail and Ignore
-//-------------------------------------------------------
-
-#define UNITY_TEST_FAIL(line, message)   UnityFail(   (message), (UNITY_LINE_TYPE)line);
-#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
-
-//-------------------------------------------------------
-// Test Asserts
-//-------------------------------------------------------
-
-#define UNITY_TEST_ASSERT(condition, line, message)                                              if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
-#define UNITY_TEST_ASSERT_NULL(pointer, line, message)                                           UNITY_TEST_ASSERT(((pointer) == NULL),  (UNITY_LINE_TYPE)line, message)
-#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message)                                       UNITY_TEST_ASSERT(((pointer) != NULL),  (UNITY_LINE_TYPE)line, message)
-
-#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message)                             UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message)                            UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
-
-#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message)                     UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
-
-#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message)                             UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
-#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message)                          UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message)                     UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
-
-#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((const _U_SINT*)(_UP*)(expected), (const _U_SINT*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
-#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
-
-#ifdef UNITY_SUPPORT_64
-#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
-#endif
-
-#ifdef UNITY_EXCLUDE_FLOAT
-#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
-#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
-#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
-#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
-#else
-#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UnityAssertFloatIsInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UnityAssertFloatIsNegInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UnityAssertFloatIsNaN((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#endif
-
-#ifdef UNITY_EXCLUDE_DOUBLE
-#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
-#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
-#else
-#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UF)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UnityAssertFloatIsInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UnityAssertFloatIsNegInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UnityAssertFloatIsNaN((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
-#endif
-
-#endif
+/* ==========================================
+    Unity Project - A Test Framework for C
+    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
+    [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_INTERNALS_H
+#define UNITY_INTERNALS_H
+
+#ifdef UNITY_INCLUDE_CONFIG_H
+#include "unity_config.h"
+#endif
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+#include <setjmp.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_MATH_H
+#include <math.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_STDDEF_H
+#include <stddef.h>
+#endif
+
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+#include <stdarg.h>
+#endif
+
+/* Unity Attempts to Auto-Detect Integer Types
+ * Attempt 1: UINT_MAX, ULONG_MAX in <limits.h>, or default to 32 bits
+ * Attempt 2: UINTPTR_MAX in <stdint.h>, or default to same size as long
+ * The user may override any of these derived constants:
+ * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
+#ifndef UNITY_EXCLUDE_STDINT_H
+#include <stdint.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_LIMITS_H
+#include <limits.h>
+#endif
+
+#if defined __GNUC__
+#    define UNITY_FUNCTION_ATTR(a) __attribute__((a))
+#else
+#    define UNITY_FUNCTION_ATTR(a) /* ignore */
+#endif
+
+/*-------------------------------------------------------
+ * Guess Widths If Not Specified
+ *-------------------------------------------------------*/
+
+/* Determine the size of an int, if not already specified.
+ * We cannot use sizeof(int), because it is not yet defined
+ * at this stage in the translation of the C program.
+ * Also sizeof(int) does return the size in addressable units on all platforms,
+ * which may not necessarily be the size in bytes.
+ * Therefore, infer it from UINT_MAX if possible. */
+#ifndef UNITY_INT_WIDTH
+  #ifdef UINT_MAX
+    #if (UINT_MAX == 0xFFFF)
+      #define UNITY_INT_WIDTH (16)
+    #elif (UINT_MAX == 0xFFFFFFFF)
+      #define UNITY_INT_WIDTH (32)
+    #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
+      #define UNITY_INT_WIDTH (64)
+    #endif
+  #else /* Set to default */
+    #define UNITY_INT_WIDTH (32)
+  #endif /* UINT_MAX */
+#endif
+
+/* Determine the size of a long, if not already specified. */
+#ifndef UNITY_LONG_WIDTH
+  #ifdef ULONG_MAX
+    #if (ULONG_MAX == 0xFFFF)
+      #define UNITY_LONG_WIDTH (16)
+    #elif (ULONG_MAX == 0xFFFFFFFF)
+      #define UNITY_LONG_WIDTH (32)
+    #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
+      #define UNITY_LONG_WIDTH (64)
+    #endif
+  #else /* Set to default */
+    #define UNITY_LONG_WIDTH (32)
+  #endif /* ULONG_MAX */
+#endif
+
+/* Determine the size of a pointer, if not already specified. */
+#ifndef UNITY_POINTER_WIDTH
+  #ifdef UINTPTR_MAX
+    #if (UINTPTR_MAX <= 0xFFFF)
+      #define UNITY_POINTER_WIDTH (16)
+    #elif (UINTPTR_MAX <= 0xFFFFFFFF)
+      #define UNITY_POINTER_WIDTH (32)
+    #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
+      #define UNITY_POINTER_WIDTH (64)
+    #endif
+  #else /* Set to default */
+    #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
+  #endif /* UINTPTR_MAX */
+#endif
+
+/*-------------------------------------------------------
+ * Int Support (Define types based on detected sizes)
+ *-------------------------------------------------------*/
+
+#if (UNITY_INT_WIDTH == 32)
+    typedef unsigned char   UNITY_UINT8;
+    typedef unsigned short  UNITY_UINT16;
+    typedef unsigned int    UNITY_UINT32;
+    typedef signed char     UNITY_INT8;
+    typedef signed short    UNITY_INT16;
+    typedef signed int      UNITY_INT32;
+#elif (UNITY_INT_WIDTH == 16)
+    typedef unsigned char   UNITY_UINT8;
+    typedef unsigned int    UNITY_UINT16;
+    typedef unsigned long   UNITY_UINT32;
+    typedef signed char     UNITY_INT8;
+    typedef signed int      UNITY_INT16;
+    typedef signed long     UNITY_INT32;
+#else
+    #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
+#endif
+
+/*-------------------------------------------------------
+ * 64-bit Support
+ *-------------------------------------------------------*/
+
+/* Auto-detect 64 Bit Support */
+#ifndef UNITY_SUPPORT_64
+  #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
+    #define UNITY_SUPPORT_64
+  #endif
+#endif
+
+/* 64-Bit Support Dependent Configuration */
+#ifndef UNITY_SUPPORT_64
+    /* No 64-bit Support */
+    typedef UNITY_UINT32 UNITY_UINT;
+    typedef UNITY_INT32  UNITY_INT;
+    #define UNITY_MAX_NIBBLES (8)  /* Maximum number of nibbles in a UNITY_(U)INT */
+#else
+  /* 64-bit Support */
+  #if (UNITY_LONG_WIDTH == 32)
+    typedef unsigned long long UNITY_UINT64;
+    typedef signed long long   UNITY_INT64;
+  #elif (UNITY_LONG_WIDTH == 64)
+    typedef unsigned long      UNITY_UINT64;
+    typedef signed long        UNITY_INT64;
+  #else
+    #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
+  #endif
+    typedef UNITY_UINT64 UNITY_UINT;
+    typedef UNITY_INT64  UNITY_INT;
+    #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */
+#endif
+
+/*-------------------------------------------------------
+ * Pointer Support
+ *-------------------------------------------------------*/
+
+#if (UNITY_POINTER_WIDTH == 32)
+  #define UNITY_PTR_TO_INT UNITY_INT32
+  #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
+#elif (UNITY_POINTER_WIDTH == 64)
+  #define UNITY_PTR_TO_INT UNITY_INT64
+  #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
+#elif (UNITY_POINTER_WIDTH == 16)
+  #define UNITY_PTR_TO_INT UNITY_INT16
+  #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
+#else
+  #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
+#endif
+
+#ifndef UNITY_PTR_ATTRIBUTE
+  #define UNITY_PTR_ATTRIBUTE
+#endif
+
+#ifndef UNITY_INTERNAL_PTR
+  #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
+#endif
+
+/*-------------------------------------------------------
+ * Float Support
+ *-------------------------------------------------------*/
+
+#ifdef UNITY_EXCLUDE_FLOAT
+
+/* No Floating Point Support */
+#ifndef UNITY_EXCLUDE_DOUBLE
+#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
+#endif
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+#define UNITY_EXCLUDE_FLOAT_PRINT
+#endif
+
+#else
+
+/* Floating Point Support */
+#ifndef UNITY_FLOAT_PRECISION
+#define UNITY_FLOAT_PRECISION (0.00001f)
+#endif
+#ifndef UNITY_FLOAT_TYPE
+#define UNITY_FLOAT_TYPE float
+#endif
+typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
+
+/* isinf & isnan macros should be provided by math.h */
+#ifndef isinf
+/* The value of Inf - Inf is NaN */
+#define isinf(n) (isnan((n) - (n)) && !isnan(n))
+#endif
+
+#ifndef isnan
+/* NaN is the only floating point value that does NOT equal itself.
+ * Therefore if n != n, then it is NaN. */
+#define isnan(n) ((n != n) ? 1 : 0)
+#endif
+
+#endif
+
+/*-------------------------------------------------------
+ * Double Float Support
+ *-------------------------------------------------------*/
+
+/* unlike float, we DON'T include by default */
+#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
+
+  /* No Floating Point Support */
+  #ifndef UNITY_EXCLUDE_DOUBLE
+  #define UNITY_EXCLUDE_DOUBLE
+  #else
+    #undef UNITY_INCLUDE_DOUBLE
+  #endif
+
+  #ifndef UNITY_EXCLUDE_FLOAT
+    #ifndef UNITY_DOUBLE_TYPE
+    #define UNITY_DOUBLE_TYPE double
+    #endif
+  typedef UNITY_FLOAT UNITY_DOUBLE;
+  /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
+  #endif
+
+#else
+
+  /* Double Floating Point Support */
+  #ifndef UNITY_DOUBLE_PRECISION
+  #define UNITY_DOUBLE_PRECISION (1e-12)
+  #endif
+
+  #ifndef UNITY_DOUBLE_TYPE
+  #define UNITY_DOUBLE_TYPE double
+  #endif
+  typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE;
+
+#endif
+
+/*-------------------------------------------------------
+ * Output Method: stdout (DEFAULT)
+ *-------------------------------------------------------*/
+#ifndef UNITY_OUTPUT_CHAR
+  /* Default to using putchar, which is defined in stdio.h */
+  #include <stdio.h>
+  #define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
+#else
+  /* If defined as something else, make sure we declare it here so it's ready for use */
+  #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
+    extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
+  #endif
+#endif
+
+#ifndef UNITY_OUTPUT_FLUSH
+  #ifdef UNITY_USE_FLUSH_STDOUT
+    /* We want to use the stdout flush utility */
+    #include <stdio.h>
+    #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
+  #else
+    /* We've specified nothing, therefore flush should just be ignored */
+    #define UNITY_OUTPUT_FLUSH()
+  #endif
+#else
+  /* If defined as something else, make sure we declare it here so it's ready for use */
+  #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
+    extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION;
+  #endif
+#endif
+
+#ifndef UNITY_OUTPUT_FLUSH
+#define UNITY_FLUSH_CALL()
+#else
+#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
+#endif
+
+#ifndef UNITY_PRINT_EOL
+#define UNITY_PRINT_EOL()    UNITY_OUTPUT_CHAR('\n')
+#endif
+
+#ifndef UNITY_OUTPUT_START
+#define UNITY_OUTPUT_START()
+#endif
+
+#ifndef UNITY_OUTPUT_COMPLETE
+#define UNITY_OUTPUT_COMPLETE()
+#endif
+
+#ifdef UNITY_INCLUDE_EXEC_TIME
+  #if !defined(UNITY_EXEC_TIME_START) && \
+      !defined(UNITY_EXEC_TIME_STOP) && \
+      !defined(UNITY_PRINT_EXEC_TIME) && \
+      !defined(UNITY_TIME_TYPE)
+      /* If none any of these macros are defined then try to provide a default implementation */
+
+    #if defined(UNITY_CLOCK_MS)
+      /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */
+      #define UNITY_TIME_TYPE UNITY_UINT
+      #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS()
+      #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS()
+      #define UNITY_PRINT_EXEC_TIME() { \
+        UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
+        UnityPrint(" ("); \
+        UnityPrintNumberUnsigned(execTimeMs); \
+        UnityPrint(" ms)"); \
+        }
+    #elif defined(_WIN32)
+      #include <time.h>
+      #define UNITY_TIME_TYPE clock_t
+      #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC)
+      #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
+      #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
+      #define UNITY_PRINT_EXEC_TIME() { \
+        UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
+        UnityPrint(" ("); \
+        UnityPrintNumberUnsigned(execTimeMs); \
+        UnityPrint(" ms)"); \
+        }
+    #elif defined(__unix__)
+      #include <time.h>
+      #define UNITY_TIME_TYPE struct timespec
+      #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t)
+      #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
+      #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
+      #define UNITY_PRINT_EXEC_TIME() { \
+        UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \
+        execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \
+        UnityPrint(" ("); \
+        UnityPrintNumberUnsigned(execTimeMs); \
+        UnityPrint(" ms)"); \
+        }
+    #endif
+  #endif
+#endif
+
+#ifndef UNITY_EXEC_TIME_START
+#define UNITY_EXEC_TIME_START() do{}while(0)
+#endif
+
+#ifndef UNITY_EXEC_TIME_STOP
+#define UNITY_EXEC_TIME_STOP() do{}while(0)
+#endif
+
+#ifndef UNITY_TIME_TYPE
+#define UNITY_TIME_TYPE UNITY_UINT
+#endif
+
+#ifndef UNITY_PRINT_EXEC_TIME
+#define UNITY_PRINT_EXEC_TIME() do{}while(0)
+#endif
+
+/*-------------------------------------------------------
+ * Footprint
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_LINE_TYPE
+#define UNITY_LINE_TYPE UNITY_UINT
+#endif
+
+#ifndef UNITY_COUNTER_TYPE
+#define UNITY_COUNTER_TYPE UNITY_UINT
+#endif
+
+/*-------------------------------------------------------
+ * Internal Structs Needed
+ *-------------------------------------------------------*/
+
+typedef void (*UnityTestFunction)(void);
+
+#define UNITY_DISPLAY_RANGE_INT  (0x10)
+#define UNITY_DISPLAY_RANGE_UINT (0x20)
+#define UNITY_DISPLAY_RANGE_HEX  (0x40)
+#define UNITY_DISPLAY_RANGE_CHAR (0x80)
+
+typedef enum
+{
+    UNITY_DISPLAY_STYLE_INT      = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT,
+    UNITY_DISPLAY_STYLE_INT8     = 1 + UNITY_DISPLAY_RANGE_INT,
+    UNITY_DISPLAY_STYLE_INT16    = 2 + UNITY_DISPLAY_RANGE_INT,
+    UNITY_DISPLAY_STYLE_INT32    = 4 + UNITY_DISPLAY_RANGE_INT,
+#ifdef UNITY_SUPPORT_64
+    UNITY_DISPLAY_STYLE_INT64    = 8 + UNITY_DISPLAY_RANGE_INT,
+#endif
+
+    UNITY_DISPLAY_STYLE_UINT     = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT,
+    UNITY_DISPLAY_STYLE_UINT8    = 1 + UNITY_DISPLAY_RANGE_UINT,
+    UNITY_DISPLAY_STYLE_UINT16   = 2 + UNITY_DISPLAY_RANGE_UINT,
+    UNITY_DISPLAY_STYLE_UINT32   = 4 + UNITY_DISPLAY_RANGE_UINT,
+#ifdef UNITY_SUPPORT_64
+    UNITY_DISPLAY_STYLE_UINT64   = 8 + UNITY_DISPLAY_RANGE_UINT,
+#endif
+
+    UNITY_DISPLAY_STYLE_HEX8     = 1 + UNITY_DISPLAY_RANGE_HEX,
+    UNITY_DISPLAY_STYLE_HEX16    = 2 + UNITY_DISPLAY_RANGE_HEX,
+    UNITY_DISPLAY_STYLE_HEX32    = 4 + UNITY_DISPLAY_RANGE_HEX,
+#ifdef UNITY_SUPPORT_64
+    UNITY_DISPLAY_STYLE_HEX64    = 8 + UNITY_DISPLAY_RANGE_HEX,
+#endif
+
+    UNITY_DISPLAY_STYLE_CHAR     = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT,
+
+    UNITY_DISPLAY_STYLE_UNKNOWN
+} UNITY_DISPLAY_STYLE_T;
+
+typedef enum
+{
+    UNITY_WITHIN           = 0x0,
+    UNITY_EQUAL_TO         = 0x1,
+    UNITY_GREATER_THAN     = 0x2,
+    UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO,
+    UNITY_SMALLER_THAN     = 0x4,
+    UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO,
+    UNITY_NOT_EQUAL        = 0x0,
+    UNITY_UNKNOWN
+} UNITY_COMPARISON_T;
+
+#ifndef UNITY_EXCLUDE_FLOAT
+typedef enum UNITY_FLOAT_TRAIT
+{
+    UNITY_FLOAT_IS_NOT_INF       = 0,
+    UNITY_FLOAT_IS_INF,
+    UNITY_FLOAT_IS_NOT_NEG_INF,
+    UNITY_FLOAT_IS_NEG_INF,
+    UNITY_FLOAT_IS_NOT_NAN,
+    UNITY_FLOAT_IS_NAN,
+    UNITY_FLOAT_IS_NOT_DET,
+    UNITY_FLOAT_IS_DET,
+    UNITY_FLOAT_INVALID_TRAIT
+} UNITY_FLOAT_TRAIT_T;
+#endif
+
+typedef enum
+{
+    UNITY_ARRAY_TO_VAL = 0,
+    UNITY_ARRAY_TO_ARRAY,
+    UNITY_ARRAY_UNKNOWN
+} UNITY_FLAGS_T;
+
+struct UNITY_STORAGE_T
+{
+    const char* TestFile;
+    const char* CurrentTestName;
+#ifndef UNITY_EXCLUDE_DETAILS
+    const char* CurrentDetail1;
+    const char* CurrentDetail2;
+#endif
+    UNITY_LINE_TYPE CurrentTestLineNumber;
+    UNITY_COUNTER_TYPE NumberOfTests;
+    UNITY_COUNTER_TYPE TestFailures;
+    UNITY_COUNTER_TYPE TestIgnores;
+    UNITY_COUNTER_TYPE CurrentTestFailed;
+    UNITY_COUNTER_TYPE CurrentTestIgnored;
+#ifdef UNITY_INCLUDE_EXEC_TIME
+    UNITY_TIME_TYPE CurrentTestStartTime;
+    UNITY_TIME_TYPE CurrentTestStopTime;
+#endif
+#ifndef UNITY_EXCLUDE_SETJMP_H
+    jmp_buf AbortFrame;
+#endif
+};
+
+extern struct UNITY_STORAGE_T Unity;
+
+/*-------------------------------------------------------
+ * Test Suite Management
+ *-------------------------------------------------------*/
+
+void UnityBegin(const char* filename);
+int  UnityEnd(void);
+void UnitySetTestFile(const char* filename);
+void UnityConcludeTest(void);
+
+#ifndef RUN_TEST
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
+#else
+#define UNITY_SKIP_DEFAULT_RUNNER
+#endif
+
+/*-------------------------------------------------------
+ * Details Support
+ *-------------------------------------------------------*/
+
+#ifdef UNITY_EXCLUDE_DETAILS
+#define UNITY_CLR_DETAILS()
+#define UNITY_SET_DETAIL(d1)
+#define UNITY_SET_DETAILS(d1,d2)
+#else
+#define UNITY_CLR_DETAILS()      { Unity.CurrentDetail1 = 0;   Unity.CurrentDetail2 = 0;  }
+#define UNITY_SET_DETAIL(d1)     { Unity.CurrentDetail1 = (d1);  Unity.CurrentDetail2 = 0;  }
+#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1);  Unity.CurrentDetail2 = (d2); }
+
+#ifndef UNITY_DETAIL1_NAME
+#define UNITY_DETAIL1_NAME "Function"
+#endif
+
+#ifndef UNITY_DETAIL2_NAME
+#define UNITY_DETAIL2_NAME "Argument"
+#endif
+#endif
+
+#ifdef UNITY_PRINT_TEST_CONTEXT
+void UNITY_PRINT_TEST_CONTEXT(void);
+#endif
+
+/*-------------------------------------------------------
+ * Test Output
+ *-------------------------------------------------------*/
+
+void UnityPrint(const char* string);
+
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...);
+#endif
+
+void UnityPrintLen(const char* string, const UNITY_UINT32 length);
+void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
+void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
+void UnityPrintNumber(const UNITY_INT number_to_print);
+void UnityPrintNumberUnsigned(const UNITY_UINT number);
+void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print);
+
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+void UnityPrintFloat(const UNITY_DOUBLE input_number);
+#endif
+
+/*-------------------------------------------------------
+ * Test Assertion Functions
+ *-------------------------------------------------------
+ *  Use the macros below this section instead of calling
+ *  these directly. The macros have a consistent naming
+ *  convention and will pull in file and line information
+ *  for you. */
+
+void UnityAssertEqualNumber(const UNITY_INT expected,
+                            const UNITY_INT actual,
+                            const char* msg,
+                            const UNITY_LINE_TYPE lineNumber,
+                            const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
+                                           const UNITY_INT actual,
+                                           const UNITY_COMPARISON_T compare,
+                                           const char *msg,
+                                           const UNITY_LINE_TYPE lineNumber,
+                                           const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
+                              UNITY_INTERNAL_PTR actual,
+                              const UNITY_UINT32 num_elements,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber,
+                              const UNITY_DISPLAY_STYLE_T style,
+                              const UNITY_FLAGS_T flags);
+
+void UnityAssertBits(const UNITY_INT mask,
+                     const UNITY_INT expected,
+                     const UNITY_INT actual,
+                     const char* msg,
+                     const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualString(const char* expected,
+                            const char* actual,
+                            const char* msg,
+                            const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringLen(const char* expected,
+                            const char* actual,
+                            const UNITY_UINT32 length,
+                            const char* msg,
+                            const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected,
+                                  const char** actual,
+                                  const UNITY_UINT32 num_elements,
+                                  const char* msg,
+                                  const UNITY_LINE_TYPE lineNumber,
+                                  const UNITY_FLAGS_T flags);
+
+void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
+                             UNITY_INTERNAL_PTR actual,
+                             const UNITY_UINT32 length,
+                             const UNITY_UINT32 num_elements,
+                             const char* msg,
+                             const UNITY_LINE_TYPE lineNumber,
+                             const UNITY_FLAGS_T flags);
+
+void UnityAssertNumbersWithin(const UNITY_UINT delta,
+                              const UNITY_INT expected,
+                              const UNITY_INT actual,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber,
+                              const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
+                                   UNITY_INTERNAL_PTR expected,
+                                   UNITY_INTERNAL_PTR actual,
+                                   const UNITY_UINT32 num_elements,
+                                   const char* msg,
+                                   const UNITY_LINE_TYPE lineNumber,
+                                   const UNITY_DISPLAY_STYLE_T style,
+                                   const UNITY_FLAGS_T flags);
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+void UnityFail(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn);
+void UnityIgnore(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn);
+#else
+void UnityFail(const char* message, const UNITY_LINE_TYPE line);
+void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
+#endif
+
+void UnityMessage(const char* message, const UNITY_LINE_TYPE line);
+
+#ifndef UNITY_EXCLUDE_FLOAT
+void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
+                             const UNITY_FLOAT expected,
+                             const UNITY_FLOAT actual,
+                             const char* msg,
+                             const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
+                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
+                                const UNITY_UINT32 num_elements,
+                                const char* msg,
+                                const UNITY_LINE_TYPE lineNumber,
+                                const UNITY_FLAGS_T flags);
+
+void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
+                             const char* msg,
+                             const UNITY_LINE_TYPE lineNumber,
+                             const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+#ifndef UNITY_EXCLUDE_DOUBLE
+void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
+                              const UNITY_DOUBLE expected,
+                              const UNITY_DOUBLE actual,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
+                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
+                                 const UNITY_UINT32 num_elements,
+                                 const char* msg,
+                                 const UNITY_LINE_TYPE lineNumber,
+                                 const UNITY_FLAGS_T flags);
+
+void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
+                              const char* msg,
+                              const UNITY_LINE_TYPE lineNumber,
+                              const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+/*-------------------------------------------------------
+ * Helpers
+ *-------------------------------------------------------*/
+
+UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size);
+#ifndef UNITY_EXCLUDE_FLOAT
+UNITY_INTERNAL_PTR UnityFloatToPtr(const float num);
+#endif
+#ifndef UNITY_EXCLUDE_DOUBLE
+UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num);
+#endif
+
+/*-------------------------------------------------------
+ * Error Strings We Might Need
+ *-------------------------------------------------------*/
+
+extern const char UnityStrOk[];
+extern const char UnityStrPass[];
+extern const char UnityStrFail[];
+extern const char UnityStrIgnore[];
+
+extern const char UnityStrErrFloat[];
+extern const char UnityStrErrDouble[];
+extern const char UnityStrErr64[];
+extern const char UnityStrErrShorthand[];
+
+/*-------------------------------------------------------
+ * Test Running Macros
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
+#define TEST_ABORT() longjmp(Unity.AbortFrame, 1)
+#else
+#define TEST_PROTECT() 1
+#define TEST_ABORT() return
+#endif
+
+/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
+#ifndef RUN_TEST
+#ifdef __STDC_VERSION__
+#if __STDC_VERSION__ >= 199901L
+#define UNITY_SUPPORT_VARIADIC_MACROS
+#endif
+#endif
+#ifdef UNITY_SUPPORT_VARIADIC_MACROS
+#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway)
+#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line)
+#endif
+#endif
+
+/* If we can't do the tricky version, we'll just have to require them to always include the line number */
+#ifndef RUN_TEST
+#ifdef CMOCK
+#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
+#else
+#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
+#endif
+#endif
+
+#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
+#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
+#define UNITY_NEW_TEST(a) \
+    Unity.CurrentTestName = (a); \
+    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
+    Unity.NumberOfTests++;
+
+#ifndef UNITY_BEGIN
+#define UNITY_BEGIN() UnityBegin(__FILE__)
+#endif
+
+#ifndef UNITY_END
+#define UNITY_END() UnityEnd()
+#endif
+
+#ifndef UNITY_SHORTHAND_AS_INT
+#ifndef UNITY_SHORTHAND_AS_MEM
+#ifndef UNITY_SHORTHAND_AS_NONE
+#ifndef UNITY_SHORTHAND_AS_RAW
+#define UNITY_SHORTHAND_AS_OLD
+#endif
+#endif
+#endif
+#endif
+
+/*-----------------------------------------------
+ * Command Line Argument Support
+ *-----------------------------------------------*/
+
+#ifdef UNITY_USE_COMMAND_LINE_ARGS
+int UnityParseOptions(int argc, char** argv);
+int UnityTestMatches(void);
+#endif
+
+/*-------------------------------------------------------
+ * Basic Fail and Ignore
+ *-------------------------------------------------------*/
+
+#define UNITY_TEST_FAIL(line, message)   UnityFail(   (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
+
+/*-------------------------------------------------------
+ * Test Asserts
+ *-------------------------------------------------------*/
+
+#define UNITY_TEST_ASSERT(condition, line, message)                                              do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0)
+#define UNITY_TEST_ASSERT_NULL(pointer, line, message)                                           UNITY_TEST_ASSERT(((pointer) == NULL),  (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message)                                       UNITY_TEST_ASSERT(((pointer) != NULL),  (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message)                                          UNITY_TEST_ASSERT(((pointer[0]) == 0),  (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message)                                      UNITY_TEST_ASSERT(((pointer[0]) != 0),  (UNITY_LINE_TYPE)(line), (message))
+
+#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message)                             UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message)                          UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message)                          UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message)                            UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
+
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message)                        UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),               (UNITY_INT)(actual),               UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 )(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold),  (UNITY_INT)(UNITY_INT16)(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold),  (UNITY_INT)(UNITY_INT32)(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),               (UNITY_INT)(actual),               UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 )(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message)                 UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)              (threshold), (UNITY_INT)              (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)              (threshold), (UNITY_INT)              (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message)                 UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)             (threshold),  (UNITY_INT)              (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold),  (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold),  (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)             (threshold),  (UNITY_INT)              (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message)                     UnityAssertNumbersWithin(              (delta), (UNITY_INT)                          (expected), (UNITY_INT)                          (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )             (expected), (UNITY_INT)(UNITY_INT8 )             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16)             (expected), (UNITY_INT)(UNITY_INT16)             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32)             (expected), (UNITY_INT)(UNITY_INT32)             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin(              (delta), (UNITY_INT)                          (expected), (UNITY_INT)                          (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )             (expected), (UNITY_INT)(UNITY_INT8 )             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)     UnityAssertNumbersArrayWithin(              (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin(              (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin( (UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
+
+
+#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message)                             UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
+#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message)                          UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message)                 UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message)                     UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+
+#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT,     UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8,    UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16,   UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32,   UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT,    UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8,   UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16,  UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32,  UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8,    UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16,   UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32,   UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR,    UNITY_ARRAY_TO_ARRAY)
+
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message)          UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)              (expected), (UNITY_INT_WIDTH / 8)),          (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT,     UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8  )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8,    UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16,   UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32,   UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)              (expected), (UNITY_INT_WIDTH / 8)),          (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT,    UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8,   UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16,  UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32,  UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8  )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8,    UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16,   UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32,   UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message)          UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT)       (expected), (UNITY_POINTER_WIDTH / 8)),      (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message)       UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message)  UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8  )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR,    UNITY_ARRAY_TO_VAL)
+
+#ifdef UNITY_SUPPORT_64
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64,  UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64,  UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64,  UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64,  UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL,        (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL,        (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL,        (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
+#else
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message)              UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message)              UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#endif
+
+#ifdef UNITY_EXCLUDE_FLOAT
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message)        UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#else
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message)        UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+#ifdef UNITY_EXCLUDE_DOUBLE
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#else
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message)       UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+/* End of UNITY_INTERNALS_H */
+#endif