// fltkcomplexbutton.hh contains code from FLTK 1.3's FL/Fl_Button.H
// that is Copyright 1998-2010 by Bill Spitzak and others.
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __FLTK_COMPLEX_BUTTON_HH__
#define __FLTK_COMPLEX_BUTTON_HH__
#include <FL/Fl_Group.H>
extern FL_EXPORT Fl_Shortcut fl_old_shortcut(const char*);
namespace dw {
namespace fltk {
namespace ui {
class FL_EXPORT ComplexButton : public Fl_Group {
int shortcut_;
char value_;
char oldval;
uchar down_box_;
protected:
virtual void draw();
public:
virtual int handle(int);
ComplexButton(int X, int Y, int W, int H, const char *L = 0);
~ComplexButton();
int value(int v);
/**
Returns the current value of the button (0 or 1).
*/
char value() const {return value_;}
/**
Returns the current down box type, which is drawn when value() is non-zero.
\retval Fl_Boxtype
*/
Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
/**
Sets the down box type. The default value of 0 causes FLTK to figure out
the correct matching down version of box().
\param[in] b down box type
*/
void down_box(Fl_Boxtype b) {down_box_ = b;}
};
} // namespace ui
} // namespace fltk
} // namespace dw
#endif
//
//