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# retry

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Simple library for retry mechanism

slightly inspired by
[Try::Tiny::Retry](https://metacpan.org/pod/Try::Tiny::Retry)


### SYNOPSIS

http get with retry:

    url := "http://example.com"
    var body []byte

    err := retry.Do(
    	func() error {
    		resp, err := http.Get(url)
    		if err != nil {
    			return err
    		}
    		defer resp.Body.Close()
    		body, err = ioutil.ReadAll(resp.Body)
    		if err != nil {
    			return err
    		}

    		return nil
    	},
    )

    fmt.Println(body)

[next examples](https://github.com/avast/retry-go/tree/master/examples)


### SEE ALSO

* [giantswarm/retry-go](https://github.com/giantswarm/retry-go) - slightly
complicated interface.

* [sethgrid/pester](https://github.com/sethgrid/pester) - only http retry for
http calls with retries and backoff

* [cenkalti/backoff](https://github.com/cenkalti/backoff) - Go port of the
exponential backoff algorithm from Google's HTTP Client Library for Java. Really
complicated interface.

* [rafaeljesus/retry-go](https://github.com/rafaeljesus/retry-go) - looks good,
slightly similar as this package, don't have 'simple' `Retry` method

* [matryer/try](https://github.com/matryer/try) - very popular package,
nonintuitive interface (for me)


### BREAKING CHANGES

1.0.2 -> 2.0.0

* argument of `retry.Delay` is final delay (no multiplication by `retry.Units`
anymore)

* function `retry.Units` are removed

* [more about this breaking change](https://github.com/avast/retry-go/issues/7)

0.3.0 -> 1.0.0

* `retry.Retry` function are changed to `retry.Do` function

* `retry.RetryCustom` (OnRetry) and `retry.RetryCustomWithOpts` functions are
now implement via functions produces Options (aka `retry.OnRetry`)

## Usage

#### func  BackOffDelay

```go
func BackOffDelay(n uint, config *Config) time.Duration
```
BackOffDelay is a DelayType which increases delay between consecutive retries

#### func  Do

```go
func Do(retryableFunc RetryableFunc, opts ...Option) error
```

#### func  FixedDelay

```go
func FixedDelay(_ uint, config *Config) time.Duration
```
FixedDelay is a DelayType which keeps delay the same through all iterations

#### func  IsRecoverable

```go
func IsRecoverable(err error) bool
```
IsRecoverable checks if error is an instance of `unrecoverableError`

#### func  Unrecoverable

```go
func Unrecoverable(err error) unrecoverableError
```
Unrecoverable wraps an error in `unrecoverableError` struct

#### type Config

```go
type Config struct {
}
```


#### type DelayTypeFunc

```go
type DelayTypeFunc func(n uint, config *Config) time.Duration
```


#### type Error

```go
type Error []error
```

Error type represents list of errors in retry

#### func (Error) Error

```go
func (e Error) Error() string
```
Error method return string representation of Error It is an implementation of
error interface

#### func (Error) WrappedErrors

```go
func (e Error) WrappedErrors() []error
```
WrappedErrors returns the list of errors that this Error is wrapping. It is an
implementation of the `errwrap.Wrapper` interface in package
[errwrap](https://github.com/hashicorp/errwrap) so that `retry.Error` can be
used with that library.

#### type OnRetryFunc

```go
type OnRetryFunc func(n uint, err error)
```

Function signature of OnRetry function n = count of attempts

#### type Option

```go
type Option func(*Config)
```

Option represents an option for retry.

#### func  Attempts

```go
func Attempts(attempts uint) Option
```
Attempts set count of retry default is 10

#### func  Delay

```go
func Delay(delay time.Duration) Option
```
Delay set delay between retry default is 100ms

#### func  DelayType

```go
func DelayType(delayType DelayTypeFunc) Option
```
DelayType set type of the delay between retries default is BackOff

#### func  LastErrorOnly

```go
func LastErrorOnly(lastErrorOnly bool) Option
```
return the direct last error that came from the retried function default is
false (return wrapped errors with everything)

#### func  OnRetry

```go
func OnRetry(onRetry OnRetryFunc) Option
```
OnRetry function callback are called each retry

log each retry example:

    retry.Do(
    	func() error {
    		return errors.New("some error")
    	},
    	retry.OnRetry(func(n uint, err error) {
    		log.Printf("#%d: %s\n", n, err)
    	}),
    )

#### func  RetryIf

```go
func RetryIf(retryIf RetryIfFunc) Option
```
RetryIf controls whether a retry should be attempted after an error (assuming
there are any retry attempts remaining)

skip retry if special error example:

    retry.Do(
    	func() error {
    		return errors.New("special error")
    	},
    	retry.RetryIf(func(err error) bool {
    		if err.Error() == "special error" {
    			return false
    		}
    		return true
    	})
    )

The default RetryIf stops execution if the error is wrapped using
`retry.Unrecoverable`, so above example may also be shortened to:

    retry.Do(
    	func() error {
    		return retry.Unrecoverable(errors.New("special error"))
    	}
    )

#### type RetryIfFunc

```go
type RetryIfFunc func(error) bool
```

Function signature of retry if function

#### type RetryableFunc

```go
type RetryableFunc func() error
```

Function signature of retryable function

## Contributing

Contributions are very much welcome.

### Makefile

Makefile provides several handy rules, like README.md `generator` , `setup` for prepare build/dev environment, `test`, `cover`, etc...

Try `make help` for more information.

### Before pull request

please try:
* run tests (`make test`)
* run linter (`make lint`)
* if your IDE don't automaticaly do `go fmt`, run `go fmt` (`make fmt`)

### README

README.md are generate from template [.godocdown.tmpl](.godocdown.tmpl) and code documentation via [godocdown](https://github.com/robertkrimen/godocdown).

Never edit README.md direct, because your change will be lost.