Codebase list golang-github-go-playground-validator-v10 / 01925e3
regain 100% test coverage joeybloggs 7 years ago
1 changed file(s) with 33 addition(s) and 0 deletion(s). Raw diff Collapse all Expand all
29322932
29332933 errs = validate.Struct(msp2)
29342934 Equal(t, errs, nil)
2935
2936 v2 := New()
2937 v2.RegisterTagNameFunc(func(fld reflect.StructField) string {
2938 name := strings.SplitN(fld.Tag.Get("json"), ",", 2)[0]
2939
2940 if name == "-" {
2941 return ""
2942 }
2943
2944 return name
2945 })
2946
2947 type MapDiveJsonTest struct {
2948 Map map[string]string `validate:"required,gte=1,dive,gte=1" json:"MyName"`
2949 }
2950
2951 mdjt := &MapDiveJsonTest{
2952 Map: map[string]string{
2953 "Key1": "Value1",
2954 "Key2": "",
2955 },
2956 }
2957
2958 err := v2.Struct(mdjt)
2959 NotEqual(t, err, nil)
2960
2961 errs = err.(ValidationErrors)
2962 fe := getError(errs, "MapDiveJsonTest.MyName[Key2]", "MapDiveJsonTest.Map[Key2]")
2963 NotEqual(t, fe, nil)
2964 Equal(t, fe.Tag(), "gte")
2965 Equal(t, fe.ActualTag(), "gte")
2966 Equal(t, fe.Field(), "MyName[Key2]")
2967 Equal(t, fe.StructField(), "Map[Key2]")
29352968 }
29362969
29372970 func TestArrayDiveValidation(t *testing.T) {