diff --git a/bar_filler_spinner.go b/bar_filler_spinner.go index b959254..8fcfb77 100644 --- a/bar_filler_spinner.go +++ b/bar_filler_spinner.go @@ -19,8 +19,8 @@ SpinnerOnRight ) -// DefaultSpinnerStyle is a slice of strings, which makes a spinner. -var DefaultSpinnerStyle = []string{"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"} +// SpinnerDefaultStyle is a style for rendering a spinner. +var SpinnerDefaultStyle = []string{"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"} type spinnerFiller struct { frames []string @@ -33,7 +33,7 @@ // applied. To be used with `*Progress.Add(...) *Bar` method. func NewSpinnerFiller(style []string, alignment SpinnerAlignment) BarFiller { if len(style) == 0 { - style = DefaultSpinnerStyle + style = SpinnerDefaultStyle } filler := &spinnerFiller{ frames: style, diff --git a/progress.go b/progress.go index 383b470..f912bb1 100644 --- a/progress.go +++ b/progress.go @@ -102,7 +102,7 @@ // AddSpinner creates a new spinner bar and adds it to the rendering queue. func (p *Progress) AddSpinner(total int64, alignment SpinnerAlignment, options ...BarOption) *Bar { - return p.Add(total, NewSpinnerFiller(DefaultSpinnerStyle, alignment), options...) + return p.Add(total, NewSpinnerFiller(SpinnerDefaultStyle, alignment), options...) } // Add creates a bar which renders itself by provided filler.