simplify map check
Vladimir Bauer
7 years ago
| 269 | 269 | // only after the bar with completed state has been flushed. this |
| 270 | 270 | // ensures no bar ends up with less than 100% rendered. |
| 271 | 271 | s.shutdownPending = append(s.shutdownPending, bar) |
| 272 | if replacementBar, ok := s.parkedBars[bar]; ok { | |
| 273 | heap.Push(s.bHeap, replacementBar) | |
| 272 | if parkedBar := s.parkedBars[bar]; parkedBar != nil { | |
| 273 | heap.Push(s.bHeap, parkedBar) | |
| 274 | 274 | s.heapUpdated = true |
| 275 | 275 | delete(s.parkedBars, bar) |
| 276 | 276 | } |