consistent godoc
Vladimir Bauer
7 years ago
| 202 | 202 |
b.arbitraryCurrent.Unlock()
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| 203 | 203 |
}
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| 204 | 204 |
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| 205 | |
// Increment is a shorthand for b.IncrInt64(1).
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|
205 |
// Increment is a shorthand for b.IncrInt64(1, wdd...).
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| 206 | 206 |
func (b *Bar) Increment(wdd ...time.Duration) {
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| 207 | 207 |
b.IncrInt64(1, wdd...)
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| 208 | 208 |
}
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