package mpb

import (
	"bytes"
	"fmt"
	"io"
	"os"
	"sync"
	"time"
	"unicode/utf8"

	"github.com/vbauerster/mpb/decor"
)

const (
	rLeft = iota
	rFill
	rTip
	rEmpty
	rRight
)

const (
	formatLen = 5
	etaAlpha  = 0.25
)

type fmtRunes [formatLen]rune
type fmtByteSegments [formatLen][]byte

// Bar represents a progress Bar
type Bar struct {
	// quit channel to request b.server to quit
	quit chan struct{}
	// done channel is receiveable after b.server has been quit
	done chan struct{}
	ops  chan func(*state)

	// following are used after b.done is receiveable
	cacheState state
}

type (
	refill struct {
		char rune
		till int64
	}
	state struct {
		id               int
		width            int
		format           fmtRunes
		etaAlpha         float64
		total            int64
		current          int64
		trimLeftSpace    bool
		trimRightSpace   bool
		completed        bool
		aborted          bool
		startTime        time.Time
		timeElapsed      time.Duration
		blockStartTime   time.Time
		timePerItem      time.Duration
		appendFuncs      []decor.DecoratorFunc
		prependFuncs     []decor.DecoratorFunc
		simpleSpinner    func() byte
		refill           *refill
		bufP, bufB, bufA *bytes.Buffer
	}
)

func newBar(total int64, wg *sync.WaitGroup, cancel <-chan struct{}, options ...BarOption) *Bar {
	s := state{
		total:    total,
		etaAlpha: etaAlpha,
	}

	// if total <= 0 {
	// 	s.simpleSpinner = getSpinner()
	// }

	for _, opt := range options {
		opt(&s)
	}

	s.bufP = bytes.NewBuffer(make([]byte, 0, s.width/2))
	s.bufB = bytes.NewBuffer(make([]byte, 0, s.width))
	s.bufA = bytes.NewBuffer(make([]byte, 0, s.width/2))

	b := &Bar{
		quit: make(chan struct{}),
		done: make(chan struct{}),
		ops:  make(chan func(*state)),
	}

	go b.server(s, wg, cancel)
	return b
}

// RemoveAllPrependers removes all prepend functions
func (b *Bar) RemoveAllPrependers() {
	select {
	case b.ops <- func(s *state) {
		s.prependFuncs = nil
	}:
	case <-b.quit:
		return
	}
}

// RemoveAllAppenders removes all append functions
func (b *Bar) RemoveAllAppenders() {
	select {
	case b.ops <- func(s *state) {
		s.appendFuncs = nil
	}:
	case <-b.quit:
		return
	}
}

// ProxyReader wrapper for io operations, like io.Copy
func (b *Bar) ProxyReader(r io.Reader) *Reader {
	return &Reader{r, b}
}

// Increment shorthand for b.Incr(1)
func (b *Bar) Increment() {
	b.Incr(1)
}

// Incr increments progress bar
func (b *Bar) Incr(n int) {
	if n < 1 {
		return
	}
	select {
	case b.ops <- func(s *state) {
		if s.current == 0 {
			s.startTime = time.Now()
			s.blockStartTime = s.startTime
		}
		sum := s.current + int64(n)
		s.timeElapsed = time.Since(s.startTime)
		s.updateTimePerItemEstimate(n)
		if s.total > 0 && sum >= s.total {
			s.current = s.total
			s.completed = true
			return
		}
		s.current = sum
		s.blockStartTime = time.Now()
	}:
	case <-b.quit:
		return
	}
}

// ResumeFill fills bar with different r rune,
// from 0 to till amount of progress.
func (b *Bar) ResumeFill(r rune, till int64) {
	if till < 1 {
		return
	}
	select {
	case b.ops <- func(s *state) {
		s.refill = &refill{r, till}
	}:
	case <-b.quit:
		return
	}
}

func (b *Bar) NumOfAppenders() int {
	result := make(chan int, 1)
	select {
	case b.ops <- func(s *state) { result <- len(s.appendFuncs) }:
		return <-result
	case <-b.done:
		return len(b.cacheState.appendFuncs)
	}
}

func (b *Bar) NumOfPrependers() int {
	result := make(chan int, 1)
	select {
	case b.ops <- func(s *state) { result <- len(s.prependFuncs) }:
		return <-result
	case <-b.done:
		return len(b.cacheState.prependFuncs)
	}
}

// ID returs id of the bar
func (b *Bar) ID() int {
	result := make(chan int, 1)
	select {
	case b.ops <- func(s *state) { result <- s.id }:
		return <-result
	case <-b.done:
		return b.cacheState.id
	}
}

func (b *Bar) Current() int64 {
	result := make(chan int64, 1)
	select {
	case b.ops <- func(s *state) { result <- s.current }:
		return <-result
	case <-b.done:
		return b.cacheState.current
	}
}

func (b *Bar) Total() int64 {
	result := make(chan int64, 1)
	select {
	case b.ops <- func(s *state) { result <- s.total }:
		return <-result
	case <-b.done:
		return b.cacheState.total
	}
}

// InProgress returns true, while progress is running.
// Can be used as condition in for loop
func (b *Bar) InProgress() bool {
	select {
	case <-b.quit:
		return false
	default:
		return true
	}
}

// Complete signals to the bar, that process has been completed.
// You should call this method when total is unknown and you've reached the point
// of process completion. If you don't call this method, it will be called
// implicitly, upon p.Stop() call.
func (b *Bar) Complete() {
	select {
	case <-b.quit:
	default:
		close(b.quit)
	}
}

func (b *Bar) complete() {
	select {
	case b.ops <- func(s *state) {
		if !s.completed {
			b.Complete()
		}
	}:
	case <-time.After(prr):
	}
}

func (b *Bar) server(s state, wg *sync.WaitGroup, cancel <-chan struct{}) {
	defer func() {
		b.cacheState = s
		close(b.done)
		wg.Done()
	}()

	for {
		select {
		case op := <-b.ops:
			op(&s)
		case <-b.quit:
			s.completed = true
			return
		case <-cancel:
			s.aborted = true
			cancel = nil
			b.Complete()
		}
	}
}

func (b *Bar) render(tw int, flushed chan struct{}, prependWs, appendWs *widthSync) <-chan []byte {
	ch := make(chan []byte)

	go func() {
		defer func() {
			// recovering if external decorators panic
			if p := recover(); p != nil {
				fmt.Fprintf(os.Stderr, "bar panic: %q\n", p)
			}
		}()
		var st state
		result := make(chan state, 1)
		select {
		case b.ops <- func(s *state) {
			if s.completed {
				fmt.Fprintln(os.Stderr, "bar completed")
				// <-flushed
				b.Complete()
			}
			result <- *s
		}:
			st = <-result
		case <-b.done:
			st = b.cacheState
		}
		st.draw(tw, prependWs, appendWs)
		buf := make([]byte, 0, st.bufP.Len()+st.bufB.Len()+st.bufA.Len())
		buf = concatenateBlocks(buf, st.bufP.Bytes(), st.bufB.Bytes(), st.bufA.Bytes())
		buf = append(buf, '\n')
		ch <- buf
		close(ch)
	}()

	return ch
}

func (s *state) updateFormat(format string) {
	for i, n := 0, 0; len(format) > 0; i++ {
		s.format[i], n = utf8.DecodeRuneInString(format)
		format = format[n:]
	}
}

func (s *state) updateTimePerItemEstimate(amount int) {
	lastBlockTime := time.Since(s.blockStartTime) // shorthand for time.Now().Sub(t)
	lastItemEstimate := float64(lastBlockTime) / float64(amount)
	s.timePerItem = time.Duration((s.etaAlpha * lastItemEstimate) + (1-s.etaAlpha)*float64(s.timePerItem))
}

func (s *state) draw(termWidth int, prependWs, appendWs *widthSync) {
	if termWidth <= 0 {
		termWidth = s.width
	}

	stat := newStatistics(s)

	// render prepend functions to the left of the bar
	s.bufP.Reset()
	for i, f := range s.prependFuncs {
		s.bufP.WriteString(f(stat, prependWs.Listen[i], prependWs.Result[i]))
	}

	if !s.trimLeftSpace {
		s.bufP.WriteByte(' ')
	}

	// render append functions to the right of the bar
	s.bufA.Reset()
	for i, f := range s.appendFuncs {
		s.bufA.WriteString(f(stat, appendWs.Listen[i], appendWs.Result[i]))
	}

	if !s.trimRightSpace {
		s.bufA.WriteByte(' ')
	}

	prependCount := utf8.RuneCount(s.bufP.Bytes())
	appendCount := utf8.RuneCount(s.bufA.Bytes())

	s.fillBar(s.width)
	barCount := utf8.RuneCount(s.bufB.Bytes())
	totalCount := prependCount + barCount + appendCount
	if totalCount > termWidth {
		shrinkWidth := termWidth - prependCount - appendCount
		s.fillBar(shrinkWidth)
	}
}

func (s *state) fillBar(width int) {
	s.bufB.Reset()
	if width <= 2 {
		return
	}

	// bar s.width without leftEnd and rightEnd runes
	barWidth := width - 2

	completedWidth := decor.CalcPercentage(s.total, s.current, barWidth)

	s.bufB.WriteRune(s.format[rLeft])

	if s.refill != nil {
		till := decor.CalcPercentage(s.total, s.refill.till, barWidth)
		// append refill rune
		for i := 0; i < till; i++ {
			s.bufB.WriteRune(s.refill.char)
		}
		for i := till; i < completedWidth; i++ {
			s.bufB.WriteRune(s.format[rFill])
		}
	} else {
		for i := 0; i < completedWidth; i++ {
			s.bufB.WriteRune(s.format[rFill])
		}
	}

	if completedWidth < barWidth && completedWidth > 0 {
		_, size := utf8.DecodeLastRune(s.bufB.Bytes())
		s.bufB.Truncate(s.bufB.Len() - size)
		s.bufB.WriteRune(s.format[rTip])
	}

	for i := completedWidth; i < barWidth; i++ {
		s.bufB.WriteRune(s.format[rEmpty])
	}

	s.bufB.WriteRune(s.format[rRight])
}

func concatenateBlocks(buf []byte, blocks ...[]byte) []byte {
	for _, block := range blocks {
		buf = append(buf, block...)
	}
	return buf
}

func newStatistics(s *state) *decor.Statistics {
	return &decor.Statistics{
		ID:                  s.id,
		Completed:           s.completed,
		Aborted:             s.aborted,
		Total:               s.total,
		Current:             s.current,
		StartTime:           s.startTime,
		TimeElapsed:         s.timeElapsed,
		TimePerItemEstimate: s.timePerItem,
	}
}

func fmtRunesToByteSegments(format fmtRunes) fmtByteSegments {
	var segments fmtByteSegments
	for i, r := range format {
		buf := make([]byte, utf8.RuneLen(r))
		utf8.EncodeRune(buf, r)
		segments[i] = buf
	}
	return segments
}

func getSpinner() func() byte {
	chars := []byte(`-\|/`)
	repeat := len(chars) - 1
	index := repeat
	return func() byte {
		if index == repeat {
			index = -1
		}
		index++
		return chars[index]
	}
}
