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debian/1.5.2+dfsg-9

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Source: java3d
Section: java
Priority: optional
Maintainer: Debian Java Maintainers <pkg-java-maintainers@lists.alioth.debian.org>
Uploaders: Onkar Shinde <onkarshinde@ubuntu.com>, Emmanuel Bourg <ebourg@apache.org>,
 Torsten Werner <twerner@debian.org>
Build-Depends: debhelper (>= 7), cdbs, default-jdk, ant-optional, libvecmath-java,
 mesa-common-dev, libgl1-mesa-dev, libxext-dev, libxt-dev
Standards-Version: 3.9.4
Homepage: http://java3d.dev.java.net
Vcs-Svn: svn://svn.debian.org/svn/pkg-java/trunk/java3d/
Vcs-Browser: http://svn.debian.org/viewsvn/pkg-java/trunk/java3d/

Package: libjava3d-java
Architecture: all
Suggests: libjava3d-java-doc
Depends: ${misc:Depends}, libjava3d-jni (>= ${source:Version}),
 libvecmath-java
Description: Java 3D API (java library)
 The Java 3D API enables the creation of three-dimensional graphics
 applications and Internet-based 3D applets. It provides high-level
 constructs for creating and manipulation 3D geometry and building the
 structures used in rendering that geometry. With this software, you can
 efficiently define and render very large virtual worlds.
 .
 This package contains the java library.

Package: libjava3d-jni
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Description: Java3D API (java jni library)
 The Java 3D API enables the creation of three-dimensional graphics
 applications and Internet-based 3D applets. It provides high-level
 constructs for creating and manipulation 3D geometry and building the
 structures used in rendering that geometry. With this software, you can
 efficiently define and render very large virtual worlds.
 .
 This package contains the java jni library.

Package: libjava3d-java-doc
Architecture: all
Section: doc
Depends: ${misc:Depends}
Suggests: libjava3d-java
Description: Documentation for the Java3D API
 The Java 3D API enables the creation of three-dimensional graphics
 applications and Internet-based 3D applets. It provides high-level
 constructs for creating and manipulation 3D geometry and building the
 structures used in rendering that geometry. With this software, you can
 efficiently define and render very large virtual worlds.
 .
 This package contains the API documentation.