Codebase list mash / f51aaf6
New upstream snapshot. Debian Janitor 4 years ago
4 changed file(s) with 379 addition(s) and 1 deletion(s). Raw diff Collapse all Expand all
0 mash (2.2+git20190731.59933a4-1) UNRELEASED; urgency=medium
1
2 * New upstream snapshot.
3
4 -- Debian Janitor <janitor@jelmer.uk> Wed, 28 Aug 2019 06:50:57 +0000
5
06 mash (2.2+dfsg-1) unstable; urgency=medium
17
28 * New upstream release.
7070 return 1;
7171 }
7272
73 if ( arguments.size() == 1 )
73 if ( arguments.size() == 1 && !list )
7474 {
7575 parameters.concatenated = false;
7676 }
0 //-----------------------------------------------------------------------------
1 // MurmurHash3 was written by Austin Appleby, and is placed in the public
2 // domain. The author hereby disclaims copyright to this source code.
3
4 // Note - The x86 and x64 versions do _not_ produce the same results, as the
5 // algorithms are optimized for their respective platforms. You can still
6 // compile and run any of them on any platform, but your performance with the
7 // non-native version will be less than optimal.
8
9 #include "MurmurHash3.h"
10
11 //-----------------------------------------------------------------------------
12 // Platform-specific functions and macros
13
14 // Microsoft Visual Studio
15
16 #if defined(_MSC_VER)
17
18 #define FORCE_INLINE __forceinline
19
20 #include <stdlib.h>
21
22 #define ROTL32(x,y) _rotl(x,y)
23 #define ROTL64(x,y) _rotl64(x,y)
24
25 #define BIG_CONSTANT(x) (x)
26
27 // Other compilers
28
29 #else // defined(_MSC_VER)
30
31 #define FORCE_INLINE inline __attribute__((always_inline))
32
33 inline uint32_t rotl32 ( uint32_t x, int8_t r )
34 {
35 return (x << r) | (x >> (32 - r));
36 }
37
38 inline uint64_t rotl64 ( uint64_t x, int8_t r )
39 {
40 return (x << r) | (x >> (64 - r));
41 }
42
43 #define ROTL32(x,y) rotl32(x,y)
44 #define ROTL64(x,y) rotl64(x,y)
45
46 #define BIG_CONSTANT(x) (x##LLU)
47
48 #endif // !defined(_MSC_VER)
49
50 //-----------------------------------------------------------------------------
51 // Block read - if your platform needs to do endian-swapping or can only
52 // handle aligned reads, do the conversion here
53
54 FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
55 {
56 return p[i];
57 }
58
59 FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i )
60 {
61 return p[i];
62 }
63
64 //-----------------------------------------------------------------------------
65 // Finalization mix - force all bits of a hash block to avalanche
66
67 FORCE_INLINE uint32_t fmix32 ( uint32_t h )
68 {
69 h ^= h >> 16;
70 h *= 0x85ebca6b;
71 h ^= h >> 13;
72 h *= 0xc2b2ae35;
73 h ^= h >> 16;
74
75 return h;
76 }
77
78 //----------
79
80 FORCE_INLINE uint64_t fmix64 ( uint64_t k )
81 {
82 k ^= k >> 33;
83 k *= BIG_CONSTANT(0xff51afd7ed558ccd);
84 k ^= k >> 33;
85 k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
86 k ^= k >> 33;
87
88 return k;
89 }
90
91 //-----------------------------------------------------------------------------
92
93 void MurmurHash3_x86_32 ( const void * key, int len,
94 uint32_t seed, void * out )
95 {
96 const uint8_t * data = (const uint8_t*)key;
97 const int nblocks = len / 4;
98
99 uint32_t h1 = seed;
100
101 const uint32_t c1 = 0xcc9e2d51;
102 const uint32_t c2 = 0x1b873593;
103
104 //----------
105 // body
106
107 const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
108
109 for(int i = -nblocks; i; i++)
110 {
111 uint32_t k1 = getblock32(blocks,i);
112
113 k1 *= c1;
114 k1 = ROTL32(k1,15);
115 k1 *= c2;
116
117 h1 ^= k1;
118 h1 = ROTL32(h1,13);
119 h1 = h1*5+0xe6546b64;
120 }
121
122 //----------
123 // tail
124
125 const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
126
127 uint32_t k1 = 0;
128
129 switch(len & 3)
130 {
131 case 3: k1 ^= tail[2] << 16;
132 case 2: k1 ^= tail[1] << 8;
133 case 1: k1 ^= tail[0];
134 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
135 };
136
137 //----------
138 // finalization
139
140 h1 ^= len;
141
142 h1 = fmix32(h1);
143
144 *(uint32_t*)out = h1;
145 }
146
147 //-----------------------------------------------------------------------------
148
149 void MurmurHash3_x86_128 ( const void * key, const int len,
150 uint32_t seed, void * out )
151 {
152 const uint8_t * data = (const uint8_t*)key;
153 const int nblocks = len / 16;
154
155 uint32_t h1 = seed;
156 uint32_t h2 = seed;
157 uint32_t h3 = seed;
158 uint32_t h4 = seed;
159
160 const uint32_t c1 = 0x239b961b;
161 const uint32_t c2 = 0xab0e9789;
162 const uint32_t c3 = 0x38b34ae5;
163 const uint32_t c4 = 0xa1e38b93;
164
165 //----------
166 // body
167
168 const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
169
170 for(int i = -nblocks; i; i++)
171 {
172 uint32_t k1 = getblock32(blocks,i*4+0);
173 uint32_t k2 = getblock32(blocks,i*4+1);
174 uint32_t k3 = getblock32(blocks,i*4+2);
175 uint32_t k4 = getblock32(blocks,i*4+3);
176
177 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
178
179 h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
180
181 k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
182
183 h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
184
185 k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
186
187 h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
188
189 k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
190
191 h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
192 }
193
194 //----------
195 // tail
196
197 const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
198
199 uint32_t k1 = 0;
200 uint32_t k2 = 0;
201 uint32_t k3 = 0;
202 uint32_t k4 = 0;
203
204 switch(len & 15)
205 {
206 case 15: k4 ^= tail[14] << 16;
207 case 14: k4 ^= tail[13] << 8;
208 case 13: k4 ^= tail[12] << 0;
209 k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
210
211 case 12: k3 ^= tail[11] << 24;
212 case 11: k3 ^= tail[10] << 16;
213 case 10: k3 ^= tail[ 9] << 8;
214 case 9: k3 ^= tail[ 8] << 0;
215 k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
216
217 case 8: k2 ^= tail[ 7] << 24;
218 case 7: k2 ^= tail[ 6] << 16;
219 case 6: k2 ^= tail[ 5] << 8;
220 case 5: k2 ^= tail[ 4] << 0;
221 k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
222
223 case 4: k1 ^= tail[ 3] << 24;
224 case 3: k1 ^= tail[ 2] << 16;
225 case 2: k1 ^= tail[ 1] << 8;
226 case 1: k1 ^= tail[ 0] << 0;
227 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
228 };
229
230 //----------
231 // finalization
232
233 h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
234
235 h1 += h2; h1 += h3; h1 += h4;
236 h2 += h1; h3 += h1; h4 += h1;
237
238 h1 = fmix32(h1);
239 h2 = fmix32(h2);
240 h3 = fmix32(h3);
241 h4 = fmix32(h4);
242
243 h1 += h2; h1 += h3; h1 += h4;
244 h2 += h1; h3 += h1; h4 += h1;
245
246 ((uint32_t*)out)[0] = h1;
247 ((uint32_t*)out)[1] = h2;
248 ((uint32_t*)out)[2] = h3;
249 ((uint32_t*)out)[3] = h4;
250 }
251
252 //-----------------------------------------------------------------------------
253
254 void MurmurHash3_x64_128 ( const void * key, const int len,
255 const uint32_t seed, void * out )
256 {
257 const uint8_t * data = (const uint8_t*)key;
258 const int nblocks = len / 16;
259
260 uint64_t h1 = seed;
261 uint64_t h2 = seed;
262
263 const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
264 const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
265
266 //----------
267 // body
268
269 const uint64_t * blocks = (const uint64_t *)(data);
270
271 for(int i = 0; i < nblocks; i++)
272 {
273 uint64_t k1 = getblock64(blocks,i*2+0);
274 uint64_t k2 = getblock64(blocks,i*2+1);
275
276 k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
277
278 h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
279
280 k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
281
282 h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
283 }
284
285 //----------
286 // tail
287
288 const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
289
290 uint64_t k1 = 0;
291 uint64_t k2 = 0;
292
293 switch(len & 15)
294 {
295 case 15: k2 ^= ((uint64_t)tail[14]) << 48;
296 case 14: k2 ^= ((uint64_t)tail[13]) << 40;
297 case 13: k2 ^= ((uint64_t)tail[12]) << 32;
298 case 12: k2 ^= ((uint64_t)tail[11]) << 24;
299 case 11: k2 ^= ((uint64_t)tail[10]) << 16;
300 case 10: k2 ^= ((uint64_t)tail[ 9]) << 8;
301 case 9: k2 ^= ((uint64_t)tail[ 8]) << 0;
302 k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
303
304 case 8: k1 ^= ((uint64_t)tail[ 7]) << 56;
305 case 7: k1 ^= ((uint64_t)tail[ 6]) << 48;
306 case 6: k1 ^= ((uint64_t)tail[ 5]) << 40;
307 case 5: k1 ^= ((uint64_t)tail[ 4]) << 32;
308 case 4: k1 ^= ((uint64_t)tail[ 3]) << 24;
309 case 3: k1 ^= ((uint64_t)tail[ 2]) << 16;
310 case 2: k1 ^= ((uint64_t)tail[ 1]) << 8;
311 case 1: k1 ^= ((uint64_t)tail[ 0]) << 0;
312 k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
313 };
314
315 //----------
316 // finalization
317
318 h1 ^= len; h2 ^= len;
319
320 h1 += h2;
321 h2 += h1;
322
323 h1 = fmix64(h1);
324 h2 = fmix64(h2);
325
326 h1 += h2;
327 h2 += h1;
328
329 ((uint64_t*)out)[0] = h1;
330 ((uint64_t*)out)[1] = h2;
331 }
332
333 //-----------------------------------------------------------------------------
334
0 //-----------------------------------------------------------------------------
1 // MurmurHash3 was written by Austin Appleby, and is placed in the public
2 // domain. The author hereby disclaims copyright to this source code.
3
4 #ifndef _MURMURHASH3_H_
5 #define _MURMURHASH3_H_
6
7 //-----------------------------------------------------------------------------
8 // Platform-specific functions and macros
9
10 // Microsoft Visual Studio
11
12 #if defined(_MSC_VER) && (_MSC_VER < 1600)
13
14 typedef unsigned char uint8_t;
15 typedef unsigned int uint32_t;
16 typedef unsigned __int64 uint64_t;
17
18 // Other compilers
19
20 #else // defined(_MSC_VER)
21
22 #include <stdint.h>
23
24 #endif // !defined(_MSC_VER)
25
26 //-----------------------------------------------------------------------------
27
28 void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out );
29
30 void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out );
31
32 void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out );
33
34 //-----------------------------------------------------------------------------
35
36 #endif // _MURMURHASH3_H_