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#include <string.h>
#include "base/mutex.h"
#include "base/thread.h"
#include "base/util.h"
#include "testing/base/public/gunit.h"
namespace mozc {
namespace {
int g_counter = 0;
class TestThread : public Thread {
public:
TestThread(Mutex *mutex, int loop, int sleep)
: mutex_(mutex), loop_(loop), sleep_(sleep) {}
virtual void Run() {
for (int i = 0; i < loop_; ++i) {
{
scoped_lock l(mutex_);
++g_counter;
}
Util::Sleep(sleep_);
}
}
private:
Mutex *mutex_;
int loop_;
int sleep_;
};
TEST(MutexTest, MutexBasicTest) {
g_counter = 0;
Mutex mutex;
TestThread t(&mutex, 1, 1000);
t.Start();
Util::Sleep(100); // still g_counter is locked
scoped_lock l(&mutex); // get mutex 2nd
++g_counter;
EXPECT_EQ(2, g_counter);
t.Join(); // make sure that the thread no longer uses the mutex
}
TEST(MutexTest, MutexBatchTest) {
const int kThreadsSize = 5;
const int kLoopSize = 10;
vector<TestThread *> threads(kThreadsSize);
g_counter = 0;
Mutex mutex;
for (int i = 0; i < kThreadsSize; ++i) {
threads[i] = new TestThread(&mutex, kLoopSize, 1);
}
for (int i = 0; i < kThreadsSize; ++i) {
threads[i]->Start();
}
for (int i = 0; i < kThreadsSize; ++i) {
threads[i]->Join();
}
for (int i = 0; i < kThreadsSize; ++i) {
delete threads[i];
}
EXPECT_EQ(kThreadsSize * kLoopSize, g_counter);
}
void CallbackFunc() {
++g_counter;
Util::Sleep(20);
}
TEST(CallOnceTest, CallOnceBasicTest) {
g_counter = 0;
once_t once = MOZC_ONCE_INIT;
CallOnce(&once, CallbackFunc);
EXPECT_EQ(1, g_counter);
CallOnce(&once, CallbackFunc);
EXPECT_EQ(1, g_counter);
CallOnce(&once, CallbackFunc);
EXPECT_EQ(1, g_counter);
}
} // namespace
} // namespace mozc