// Copyright 2010-2012, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef MOZC_BASE_TIMER_H_
#define MOZC_BASE_TIMER_H_
#include "base/base.h"
#include "base/mutex.h"
#include "base/thread.h"
namespace mozc {
#ifndef OS_WINDOWS
class TimerThread;
class UnnamedEvent;
#endif // !OS_WINDOWS
class Timer {
public:
// Start timer.
// due_time:
// The amount of time to elapse before the timer is to be set to the
// signaled state for the first time, in milliseconds.
// interval:
// The period of the timer, in milliseconds. If |interval| is zero,
// the timer is one-shot timer. If this parameter is greater than zero,
// the timer is periodic.
//
// Either due_time and interval must be non 0.
bool Start(uint32 due_time, uint32 interval);
// Stop timer:
// If pending signal functions remain, Stop() blocks the current thread
// Be sure that signal handler never be blocked.
void Stop();
Timer();
// Timer() call Stop() internally, so it is blocking
virtual ~Timer();
#ifndef OS_WINDOWS
void TimerCallback() {
scoped_lock l(&mutex_);
num_signaled_++;
Signaled();
}
#endif
protected:
// overwrite this function to implement
// signal handler.
virtual void Signaled() {}
private:
#ifdef OS_WINDOWS
HANDLE timer_queue_;
HANDLE timer_handle_;
bool one_shot_;
#else
Mutex mutex_;
scoped_ptr<UnnamedEvent> event_;
scoped_ptr<TimerThread> timer_thread_;
#endif
uint32 num_signaled_;
#ifdef OS_WINDOWS
static void CALLBACK TimerCallback(void *ptr, BOOLEAN timer_or_wait) {
Timer *p = static_cast<Timer *>(ptr);
p->num_signaled_++;
p->Signaled();
}
#endif
};
} // namespace mozc
#endif // MOZC_BASE_TIMER_H_