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/**
* @fileoverview This file contains IME mode interface.
*/
'use strict';
console.assert(skk, 'ime.js must be loaded prior to this module');
/**
* Enumeration contains input mode class names.
* @enum {string}
*/
skk.InputMode = {
ASCII: 'Ascii',
KANA: 'Kana',
// modes for Kanji
PREEDIT: 'Preedit',
CONVERSION: 'Conversion'
};
/**
* Namespace for input mode classes.
*/
skk.mode = {};
/**
* Interface represents input mode.
* @interface
*/
skk.mode.InputModeInterface = function() {};
/**
* Resets current status of the input mode.
*/
skk.mode.InputModeInterface.prototype.reset = function() {};
/**
* Called when the input mode was initialized and activated.
*/
skk.mode.InputModeInterface.prototype.enter = skk.abstractMethod;
/**
* Called when the input mode was destroyed.
*/
skk.mode.InputModeInterface.prototype.leave = skk.abstractMethod;
/**
* Called when the input mode was suspended temporarily.
*/
skk.mode.InputModeInterface.prototype.suspend = skk.abstractMethod;
/**
* Called when the input mode was resumed from temporary suspend.
*/
skk.mode.InputModeInterface.prototype.resume = skk.abstractMethod;
/**
* Processes key event before it sent to addKey() method.
* This method is mainly used for mode switching.
* @param {KeyboardEvent} keyEvent Key event sent from browser.
* @return {?KeyboardEvent} Key event to be processed by {@code addKey}.
* If return value is null, the key event never sent to {@code addKey}.
*/
skk.mode.InputModeInterface.prototype.prepareForKey = skk.abstractMethod;
/**
* Processes key event.
* @param {KeyboardEvent} keyEvent Dispathed by onKeyEvent() handler.
* @return {boolean} True if the given key handled by this method.
* Otherwise returns false to mean that system should handle it.
*/
skk.mode.InputModeInterface.prototype.addKey = skk.abstractMethod;