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#include "dictionary/system/value_dictionary.h"
#include "base/base.h"
#include "base/stl_util.h"
#include "base/util.h"
#include "converter/node.h"
#include "converter/node_allocator.h"
#include "dictionary/dictionary_token.h"
#include "dictionary/system/system_dictionary_builder.h"
#include "testing/base/public/googletest.h"
#include "testing/base/public/gunit.h"
DECLARE_string(test_tmpdir);
namespace mozc {
class ValueDictionaryTest : public testing::Test {
protected:
ValueDictionaryTest() :
dict_name_(FLAGS_test_tmpdir + "/value_dict_test.dic") {}
virtual void SetUp() {
STLDeleteElements(&tokens_);
Util::SetUserProfileDirectory(FLAGS_test_tmpdir);
Util::Unlink(dict_name_);
}
virtual void TearDown() {
STLDeleteElements(&tokens_);
Util::Unlink(dict_name_);
}
void AddToken(const string &key, const string &value) {
Token *token = new Token;
token->key = key;
token->value = value;
token->cost = 0;
token->lid = 0;
token->rid = 0;
tokens_.push_back(token);
}
void BuildDictionary() {
dictionary::SystemDictionaryBuilder builder;
builder.BuildFromTokens(tokens_);
builder.WriteToFile(dict_name_);
}
const string dict_name_;
private:
vector<Token *> tokens_;
};
TEST_F(ValueDictionaryTest, LookupPredictive) {
NodeAllocator allocator;
// "うぃー"
AddToken("\xa4\xa6\xa4\xa3\xa1\xbc", "we");
// "うぉー"
AddToken("\xa4\xa6\xa4\xa9\xa1\xbc", "war");
// "わーど"
AddToken("\xa4\xef\xa1\xbc\xa4\xc9", "word");
// "わーるど"
AddToken("\xa4\xef\xa1\xbc\xa4\xeb\xa4\xc9", "world");
BuildDictionary();
scoped_ptr<ValueDictionary> dictionary(
ValueDictionary::CreateValueDictionaryFromFile(dict_name_));
const string lookup_key = "wo";
Node *node = dictionary->LookupPredictive(lookup_key.c_str(),
lookup_key.size(),
&allocator);
bool found = false;
while (node) {
if (node->value == "word") {
found = true;
break;
}
node = node->bnext;
}
EXPECT_TRUE(found);
}
} // namespace mozc