#The level structure must begin with the word "pipenightdreams"
pipenightdreams{
speed=14 #defines the speed of the flow, must be >=1
level=1 #not used
start_delay=1000 # between 0..2000
graph_dir="pipes_toys" #first directory to search for graphics
graph_dir="flow_light"
graph_dir="arrows_yellow"
graph_dir="default"
restrict_coef=10 #defines the % of restricted connections
fixed_coef=6 #defines the % of fixed pipes
background=mosaic #defines the type of the background
required=24
entry{ #entry attributes block
row=6
column=0
side=north
}
exit{ #exit attributes block
row=3
column=4
side=south
}
pipe{
row=0
column=0
type=elbow_se
fixed=yes
restricted_output=east
}
pipe{
row=1
column=2
type=elbow_se
fixed=yes
restricted_output=east
}
pipe{
row=0
column=6
type=elbow_sw
fixed=yes
restricted_output=south
bonus=super
}
pipe{
row=5
column=6
type=elbow_nw
fixed=yes
restricted_output=west
bonus=super
}
pipe{
row=5
column=2
type=elbow_ne
fixed=yes
restricted_output=north
bonus=ultra
}
pipe{
row=1
column=5
type=elbow_sw
fixed=yes
restricted_output=south
bonus=hyper
}
pipe{
row=4
column=5
type=elbow_nw
fixed=yes
}
}