/***************************************************************************
sprite.h - description
-------------------
begin : Thu Jan 17 2002
copyright : (C) 2002 by Waldemar Baraldi
email : baraldi@lacasilla.com.ar
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SPRITE_H
#define SPRITE_H
#include "graphic.h"
#include "str.h"
#include "SDL.h"
class List;
class Surface;
class ImageManager;
class Image;
class Sprite: public Graphic{
public:
/** Constructor.
@param filenamebase El sprite es cargado usando <filenamebase>.spr <filenamebase>.png
*/
Sprite(Str * filenamebase, Str * filenameext, int nFrames, ImageManager * im);
/** Destructor.*/
virtual ~Sprite();
virtual int nFrames();
virtual int frameWidth(ImageManager * im);
virtual int frameHeight(ImageManager * im);
virtual Surface * frame(ImageManager * im, int n);
protected:
Image ** frames;
int n_frames;
Str * filenamebase;
Str * filenameext;
};
#endif