/***************************************************************************
playeronestream.h - description
-------------------
begin : Sat Sep 30 2000
copyright : (C) 2000 by Waldemar Baraldi
email : baraldi@lacasilla.com.ar
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef PLAYER_ONE_STREAM_H
#define PLAYER_ONE_STREAM_H
#include "eventstream.h"
#include "SDL.h"
class PlayerOneStream : public EventStream{
public:
PlayerOneStream(){
emt[0]=(struct EMT){SDLK_UP, UP};
emt[1]=(struct EMT){SDLK_DOWN, DOWN};
emt[2]=(struct EMT){SDLK_LEFT, LEFT};
emt[3]=(struct EMT){SDLK_RIGHT, RIGHT};
emt[4]=(struct EMT){SDLK_SPACE, HIT};
emt[5]=(struct EMT){SDLK_ESCAPE, BACK};
emt[6]=(struct EMT){SDLK_RETURN, GO};
npairs=7;
}
};
#endif