#The level structure must begin with the word "pipenightdreams" pipenightdreams{ speed=12 #defines the speed of the flow, must be >=1 level=1 #not used start_delay=1000 # between 0..2000 graph_dir="pipes_wire" #first directory to search for graphics graph_dir="flow_blue" graph_dir="arrows_grey" graph_dir="default" restrict_coef=15 #defines the % of restricted connections fixed_coef=35 #defines the % of fixed pipes background=mosaic #defines the type of the background required=35 entry{ #entry attributes block row=0 column=5 side=south } exit{ #exit attributes block row=7 column=8 side=west } pipe{ row=0 column=3 type=vertical fixed=yes } pipe{ row=0 column=4 type=vertical fixed=yes } pipe{ row=1 column=3 type=vertical fixed=yes } pipe{ row=1 column=4 type=vertical fixed=yes } pipe{ row=2 column=3 type=elbow_ne fixed=yes } pipe{ row=2 column=4 type=elbow_nw fixed=yes } pipe{ row=6 column=3 type=elbow_se fixed=yes } pipe{ row=6 column=4 type=elbow_sw fixed=yes } pipe{ row=7 column=3 type=cross fixed=yes } pipe{ row=7 column=4 type=cross fixed=yes } pipe{ row=4 column=8 type=elbow_nw fixed=yes } pipe{ row=4 column=7 type=horizontal fixed=yes } pipe{ row=4 column=6 type=horizontal fixed=yes } pipe{ row=3 column=8 type=cross fixed=yes } pipe{ row=5 column=8 type=horizontal fixed=yes } pipe{ row=3 column=7 type=horizontal fixed=yes } pipe{ row=5 column=7 type=horizontal fixed=yes } pipe{ row=3 column=6 type=horizontal fixed=yes } pipe{ row=5 column=6 type=horizontal fixed=yes } pipe{ row=3 column=5 type=elbow_se fixed=yes } pipe{ row=5 column=5 type=elbow_ne fixed=yes } pipe{ row=4 column=5 type=cross fixed=yes } pipe{ row=1 column=1 type=bowl_v fixed=yes bonus=life } pipe{ row=6 column=1 type=bowl_v fixed=yes bonus=life } }