#The level structure must begin with the word "pipenightdreams" pipenightdreams{ speed=13 #defines the speed of the flow, must be >=1 level=1 #not used start_delay=700 # between 0..2000 graph_dir="pipes_space/back03"#first directory to search for graphics graph_dir="pipes_space"#first directory to search for graphics graph_dir="flow_blue" graph_dir="arrows_grey" graph_dir="default" restrict_coef=13 #defines the % of restricted connections fixed_coef=10 #defines the % of fixed pipes background=wallpaper #defines the type of the background required=22 entry{ #entry attributes block row=7 column=0 side=north } exit{ #exit attributes block row=0 column=8 side=west } pipe{ row=2 column=2 type=horizontal fixed=yes } pipe{ row=5 column=2 type=horizontal fixed=yes } pipe{ row=2 column=3 type=cross fixed=yes } pipe{ row=3 column=3 type=vertical fixed=yes } pipe{ row=4 column=3 type=vertical fixed=yes } pipe{ row=5 column=3 type=cross fixed=yes bonus=life } pipe{ row=6 column=3 type=vertical fixed=yes } pipe{ row=2 column=4 type=horizontal fixed=yes } pipe{ row=5 column=4 type=horizontal fixed=yes } pipe{ row=2 column=5 type=cross fixed=yes bonus=hyper } pipe{ row=3 column=5 type=vertical fixed=yes } pipe{ row=4 column=5 type=vertical fixed=yes } pipe{ row=5 column=5 type=cross fixed=yes } pipe{ row=6 column=5 type=vertical fixed=yes } pipe{ row=2 column=6 type=horizontal fixed=yes } pipe{ row=5 column=6 type=horizontal fixed=yes } }