#The level structure must begin with the word "pipenightdreams" pipenightdreams{ speed=3 #defines the speed of the flow, must be >=1 level=1 #not used start_delay=1000 # between 0..2000 graph_dir="pipes_metal" #first directory to search for graphics graph_dir="flow_green" graph_dir="arrows_yellow" graph_dir="default" restrict_coef=0 #defines the % of restricted connections fixed_coef=0 #defines the % of fixed pipes required=15 background=mosaic #defines the type of the background entry{ #entry attributes block row=1 column=1 side=south } exit{ #exit attributes block row=7 column=8 side=west } pipe{ #pipe attributes block row=1 column=2 type=elbow_se fixed=yes } pipe{ #pipe attributes block row=1 column=3 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=2 column=2 type=vertical fixed=yes } pipe{ #pipe attributes block row=2 column=3 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=2 column=4 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=3 column=2 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=3 column=3 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=3 column=4 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=4 column=3 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=3 column=5 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=4 column=4 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=4 column=5 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=4 column=6 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=5 column=4 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=5 column=5 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=5 column=6 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=5 column=7 type=elbow_sw fixed=yes } pipe{ #pipe attributes block row=6 column=5 type=elbow_ne fixed=yes } pipe{ #pipe attributes block row=6 column=6 type=horizontal fixed=yes } pipe{ #pipe attributes block row=6 column=7 type=elbow_nw fixed=yes } }