#include <stdio.h>
char *entity(int symbol)
{
switch(symbol)
{
case 97:
return("α");
case 98:
return("β");
case 99:
return("χ");
case 100:
return("δ");
case 101:
return("ε");
case 102:
return("φ");
case 103:
return("γ");
case 109:
return("μ");
case 110:
return("ν");
case 111:
return("ο");
case 112:
return("π");
case 113:
return("θ");
case 114:
return("ρ");
case 115:
return("σ");
case 116:
return("τ");
case 117:
return("υ");
case 118:
return("&omega1;");
case 119:
return("ω");
case 120:
return("ξ");
case 121:
return("ψ");
case 122:
return("ζ");
case 177:
return("±");
default:
fprintf(stderr, "symbol %d missing in entity.c\n",
symbol);
return("&UnknownEntity;");
}
}