Codebase list widelands / 97b9af1
d/changelog: add a description of this release, taken on upstream website Martin Quinson 3 years ago
1 changed file(s) with 21 addition(s) and 1 deletion(s). Raw diff Collapse all Expand all
00 widelands (1:21-1) UNRELEASED; urgency=medium
11
2 * New upstream release.
2 * New upstream release. Many new features and bugfixes, including:
3 - A much stronger AI
4 - New “Peaceful Mode” and several new starting conditions
5 - Better UI for game speed, map scrolling, and building windows properties
6 - New hotkeys
7 - Re-added quick navigation with ‘,’ and ‘.’
8 - Partly redesigned and modernized user interface
9 - Allow the player to choose the soldiers to send in the attack box
10 - New planning-ahead ship scheduling algorithm
11 - Ferries carry wares over waterways
12 - Improved display of work areas
13 - Changing settings for buildings in the constructionsite
14 - Spritesheets and mipmaps provide high-quality graphics when zooming in
15 - Numerous fixes and improvements to the tutorials and scenarios
16 - New editor tool to resize the map
17 - Lots and lots of balancing tweaks to all tribes
18 - Extensive behind-the-scenes source code cleanup and refactoring
19 - Support for Big Endian architectures
20 - Fully translated to Catalan, Danish, Dutch, Finnish, French,
21 Scottish Gaelic, German, Low German, and Spanish, and the translations
22 for 9 other languages are more than 2/3 complete.
323 * Disable the patches relative to cmake+SDL: upstream fixed the issue.
424 * Use the upstream manpage, .desktop and appdata.xml now that they exist.
525 * Bump dh-compat to 13.