/*
* Copyright (c) 2010 Mike Qin <mikeandmore@gmail.com>
*
* The contents of this file are subject to the terms of either the GNU Lesser
* General Public License Version 2.1 only ("LGPL") or the Common Development and
* Distribution License ("CDDL")(collectively, the "License"). You may not use this
* file except in compliance with the License. You can obtain a copy of the CDDL at
* http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
* http://www.opensource.org/licenses/lgpl-license.php. See the License for the
* specific language governing permissions and limitations under the License. When
* distributing the software, include this License Header Notice in each file and
* include the full text of the License in the License file as well as the
* following notice:
*
* NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
* (CDDL)
* For Covered Software in this distribution, this License shall be governed by the
* laws of the State of California (excluding conflict-of-law provisions).
* Any litigation relating to this License shall be subject to the jurisdiction of
* the Federal Courts of the Northern District of California and the state courts
* of the State of California, with venue lying in Santa Clara County, California.
*
* Contributor(s):
*
* If you wish your version of this file to be governed by only the CDDL or only
* the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
* include this software in this distribution under the [CDDL or LGPL Version 2.1]
* license." If you don't indicate a single choice of license, a recipient has the
* option to distribute your version of this file under either the CDDL or the LGPL
* Version 2.1, or to extend the choice of license to its licensees as provided
* above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
* Version 2 license, then the option applies only if the new code is made subject
* to such option by the copyright holder.
*/
#include <gtk/gtk.h>
#include "ic.h"
#include "ui.h"
#include "skin.h"
#include "common.h"
#include "settings.h"
static skin_info_t* info;
static char* skin_name;
static skin_window_t* icbar_wind;
static skin_button_t* icbar_status_btn;
static skin_button_t* icbar_full_btn;
static skin_button_t* icbar_punc_btn;
static void
toggle_english(GtkWidget* wid, GdkEventButton* evt, void* userdata)
{
icmgr_toggle_english();
icmgr_refresh();
}
static void
toggle_full(GtkWidget* wid, GdkEventButton* evt, void* userdata)
{
icmgr_toggle_full();
icmgr_refresh();
}
static void
toggle_punc(GtkWidget* wid, GdkEventButton* evt, void* userdata)
{
icmgr_toggle_punc();
icmgr_refresh();
}
static void
icbar_on_release(GtkWidget* wid, GdkEventMotion* evt, void* userdata)
{
position_t pos;
gtk_window_get_position(GTK_WINDOW(wid), &(pos.x), &(pos.y));
settings_set(ICBAR_POS, &pos);
}
static gboolean
icmgr_skin_init(const char* name)
{
info = ui_skin_new(name);
if (!info) return FALSE;
skin_name = strdup(name);
icbar_wind = skin_window_new(GTK_WINDOW(ui_create_window()),
info->icbar_background,
0, 0, 0, 0, 1);
skin_window_set_drag_to_move(icbar_wind, TRUE);
skin_window_set_release_cb(icbar_wind, G_CALLBACK(icbar_on_release), NULL);
/* creating the buttons */
icbar_status_btn = skin_button_new(info->eng_btn.normal1,
info->eng_btn.highlight1,
info->eng_btn.pressdown1);
icbar_full_btn = skin_button_new(info->full_btn.normal1,
info->full_btn.highlight1,
info->full_btn.pressdown1);
icbar_punc_btn = skin_button_new(info->punc_btn.normal1,
info->punc_btn.highlight1,
info->punc_btn.pressdown1);
/* setting up events */
skin_button_set_release_cb(icbar_status_btn,
G_CALLBACK(toggle_english), NULL);
skin_button_set_release_cb(icbar_full_btn,
G_CALLBACK(toggle_full), NULL);
skin_button_set_release_cb(icbar_punc_btn,
G_CALLBACK(toggle_punc), NULL);
/* adding the buttons to the icbar */
skin_window_add_button(icbar_wind, icbar_status_btn, info->eng_btn.x,
info->eng_btn.y);
skin_window_add_button(icbar_wind, icbar_full_btn, info->full_btn.x,
info->full_btn.y);
skin_window_add_button(icbar_wind, icbar_punc_btn, info->punc_btn.x,
info->punc_btn.y);
return TRUE;
}
static void
toggle_mode(gboolean mode, skin_button_t* btn, skin_button_info_t* info)
{
if (mode) {
skin_button_set_image(btn, info->normal1, info->highlight1,
info->pressdown1);
} else {
skin_button_set_image(btn, info->normal2, info->highlight2,
info->pressdown2);
}
}
static void
icmgr_skin_refresh(void)
{
IC* ic = icmgr_get_current();
if (ic == NULL || !ic->is_enabled) {
gtk_widget_hide(GTK_WIDGET(icbar_wind->widget));
return;
}
toggle_mode(ic->is_english, icbar_status_btn, &(info->eng_btn));
toggle_mode(ic->is_full, icbar_full_btn, &(info->full_btn));
toggle_mode(ic->is_chn_punc, icbar_punc_btn, &(info->punc_btn));
position_t pos;
int width, height;
gtk_window_get_size(GTK_WINDOW(icbar_wind->widget), &width, &height);
settings_get(ICBAR_POS, &pos);
adjust_position(&(pos.x), &(pos.y), width, height);
/* write back the adjustion */
settings_set(ICBAR_POS, &pos);
gtk_widget_show(icbar_wind->widget);
gtk_window_move(GTK_WINDOW(icbar_wind->widget), pos.x, pos.y);
}
static void
icmgr_skin_dispose(void)
{
ui_skin_destroy(info);
free(skin_name);
skin_button_destroy(icbar_status_btn);
skin_button_destroy(icbar_full_btn);
skin_button_destroy(icbar_punc_btn);
skin_window_destroy(icbar_wind);
}
static const char*
icmgr_skin_get_name(void)
{
return skin_name;
}
IC_UI icmgr_skin = {
.get_name = icmgr_skin_get_name,
.init = icmgr_skin_init,
.refresh = icmgr_skin_refresh,
.dispose = icmgr_skin_dispose,
};