Tree @upstream/2.23 (Download .tar.gz)
- base
- doc
- examples
- GUI
- patches
- prc
- tests
- absyn.cc
- absyn.h
- access.cc
- access.h
- algebra3.cc
- algebra3.h
- allsymbols.h
- angle.h
- application.cc
- application.h
- arcball.cc
- arcball.h
- array.cc
- array.h
- arrayop.h
- aspy.py
- asy-keywords.el
- asy-list.pl
- asy.ico
- asy.rc
- asymptote.nsi
- asymptote.spec
- autogen.sh
- ax_pthread.m4
- bbox.h
- bbox3.h
- BUGS
- builtin.cc
- builtin.h
- builtin.symbols.h
- callable.cc
- callable.h
- camp.l
- camp.tab.cc
- camp.tab.h
- camp.y
- camperror.cc
- camperror.h
- castop.h
- ChangeLog
- coder.cc
- coder.h
- coenv.cc
- coenv.h
- common.h
- config.guess
- config.h.in
- config.sub
- configure
- configure.ac
- constructor.cc
- dec.cc
- dec.h
- Delaunay.cc
- Delaunay.h
- drawclipbegin.h
- drawclipend.h
- drawelement.h
- drawfill.cc
- drawfill.h
- drawgrestore.h
- drawgroup.h
- drawgsave.h
- drawimage.h
- drawlabel.cc
- drawlabel.h
- drawlayer.h
- drawpath.cc
- drawpath.h
- drawpath3.cc
- drawpath3.h
- drawsurface.cc
- drawsurface.h
- drawverbatim.h
- entry.cc
- entry.h
- env.cc
- env.h
- envcompleter.cc
- envcompleter.h
- EnvVarUpdate.nsh
- errormsg.cc
- errormsg.h
- errors
- errortest.asy
- exp.cc
- exp.h
- fftw++.cc
- fftw++.h
- fftw++asy.cc
- fileio.cc
- fileio.h
- findsym.pl
- flatguide.cc
- flatguide.h
- fpu.h
- frame.h
- fundec.cc
- fundec.h
- genv.cc
- genv.h
- getopt.c
- getopt.h
- getopt1.c
- glrender.cc
- glrender.h
- gsl.cc
- gsl.symbols.h
- guide.cc
- guide.h
- guideflags.h
- impdatum.cc
- inst.h
- INSTALL
- install-sh
- interact.cc
- interact.h
- item.h
- keywords.cc
- keywords.pl
- knot.cc
- knot.h
- lex.yy.cc
- lexical.h
- LICENSE
- LICENSE.LESSER
- lnkX64IconFix.nsh
- locate.cc
- locate.h
- main.cc
- Makefile.in
- mathop.h
- memory.h
- mod.h
- modifier.h
- name.cc
- name.h
- newexp.cc
- newexp.h
- opcodes.h
- opsymbols.h
- opsymbols.pl
- pair.h
- parser.cc
- parser.h
- path.cc
- path.h
- path3.cc
- path3.h
- pen.cc
- pen.h
- picture.cc
- picture.h
- pipestream.h
- policy.h
- prcfile.h
- predicates.cc
- predicates.h
- primitives.h
- process.cc
- process.h
- profile.py
- profiler.h
- program.cc
- program.h
- psfile.cc
- psfile.h
- quaternion.cc
- quaternion.h
- README
- record.cc
- record.h
- refaccess.cc
- refaccess.h
- ReleaseNotes
- rounding.h
- runarray.cc
- runarray.h
- runarray.in
- runarray.symbols.h
- runbacktrace.cc
- runbacktrace.h
- runbacktrace.in
- runbacktrace.symbols.h
- runfile.cc
- runfile.h
- runfile.in
- runfile.symbols.h
- runhistory.cc
- runhistory.h
- runhistory.in
- runhistory.symbols.h
- runlabel.cc
- runlabel.h
- runlabel.in
- runlabel.symbols.h
- runmath.cc
- runmath.h
- runmath.in
- runmath.symbols.h
- runpair.cc
- runpair.h
- runpair.in
- runpair.symbols.h
- runpath.cc
- runpath.h
- runpath.in
- runpath.symbols.h
- runpath3d.cc
- runpath3d.h
- runpath3d.in
- runpath3d.symbols.h
- runpicture.cc
- runpicture.h
- runpicture.in
- runpicture.symbols.h
- runstring.cc
- runstring.h
- runstring.in
- runstring.symbols.h
- runsystem.cc
- runsystem.h
- runsystem.in
- runsystem.symbols.h
- runtime.cc
- runtime.h
- runtime.in
- runtime.pl
- runtime.symbols.h
- runtimebase.in
- runtriple.cc
- runtriple.h
- runtriple.in
- runtriple.symbols.h
- seconds.h
- settings.cc
- settings.h
- simpson.cc
- stack.cc
- stack.h
- stm.cc
- stm.h
- symbol.cc
- symbol.h
- table.h
- texfile.cc
- texfile.h
- TODO
- tr.cc
- tr.h
- transform.h
- triple.h
- types.cc
- types.h
- types.symbols.h
- util.cc
- util.h
- varinit.cc
- varinit.h
- virtualfieldaccess.cc
- virtualfieldaccess.h
- vm.h
- wce
- xstream.h
tr.h @upstream/2.23 — raw · history · blame
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 | /* This file is released under version 2 of the GNU Library General Public * License (see the files LICENSE.LIBRARY and LICENSE). */ /* $Id: tr.h,v 1.5 1997/07/21 17:34:07 brianp Exp $ */ /* * $Log: tr.h,v $ * Revision 1.5 1997/07/21 17:34:07 brianp * added tile borders, incremented version to 1.1 * * Revision 1.4 1997/07/21 15:47:35 brianp * renamed all "near" and "far" variables * * Revision 1.3 1997/04/26 21:23:25 brianp * added trRasterPos3f function * * Revision 1.2 1997/04/19 23:26:10 brianp * many API changes * * Revision 1.1 1997/04/18 21:53:05 brianp * Initial revision * */ /* * Tiled Rendering library * Version 1.1 * Copyright (C) Brian Paul * * * This library allows one to render arbitrarily large images with OpenGL. * The basic idea is to break the image into tiles which are rendered one * at a time. The tiles are assembled together to form the final, large * image. Tiles and images can be of any size. * * Basic usage: * * 1. Allocate a tile rendering context: * TRcontext t = trNew(); * * 2. Specify the final image buffer and tile size: * GLubyte image[W][H][4] * trImageSize(t, W, H); * trImageBuffer(t, GL_RGBA, GL_UNSIGNED_BYTE, (GLubyte *) image); * * 3. Setup your projection: * trFrustum(t, left, right, bottom top, near, far); * or * trOrtho(t, left, right, bottom top, near, far); * or * trPerspective(t, fovy, aspect, near, far); * * 4. Render the tiles: * do { * trBeginTile(t); * DrawMyScene(); * } while (trEndTile(t)); * * You provide the DrawMyScene() function which calls glClear() and * draws all your stuff. * * 5. The image array is now complete. Display it, write it to a file, etc. * * 6. Delete the tile rendering context when finished: * trDelete(t); * */ #ifndef TR_H #define TR_H #ifdef __APPLE__ #include <OpenGL/gl.h> #else #include <GL/gl.h> #endif #ifdef __cplusplus extern "C" { #endif #define TR_VERSION "1.1" #define TR_MAJOR_VERSION 1 #define TR_MINOR_VERSION 1 typedef struct _TRctx TRcontext; typedef enum { TR_TILE_WIDTH = 100, TR_TILE_HEIGHT, TR_TILE_BORDER, TR_IMAGE_WIDTH, TR_IMAGE_HEIGHT, TR_ROWS, TR_COLUMNS, TR_CURRENT_ROW, TR_CURRENT_COLUMN, TR_CURRENT_TILE_WIDTH, TR_CURRENT_TILE_HEIGHT, TR_ROW_ORDER, TR_TOP_TO_BOTTOM, TR_BOTTOM_TO_TOP } TRenum; extern TRcontext *trNew(void); extern void trDelete(TRcontext *tr); extern void trTileSize(TRcontext *tr, GLint width, GLint height, GLint border); extern void trTileBuffer(TRcontext *tr, GLenum format, GLenum type, GLvoid *image); extern void trImageSize(TRcontext *tr, GLint width, GLint height); extern void trImageBuffer(TRcontext *tr, GLenum format, GLenum type, GLvoid *image); extern void trRowOrder(TRcontext *tr, TRenum order); extern GLint trGet(TRcontext *tr, TRenum param); extern void trOrtho(TRcontext *tr, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); extern void trFrustum(TRcontext *tr, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); extern void trPerspective(TRcontext *tr, GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ); extern void trBeginTile(TRcontext *tr); extern int trEndTile(TRcontext *tr); extern void trRasterPos3f(TRcontext *tr, GLfloat x, GLfloat y, GLfloat z); #ifdef __cplusplus } #endif #endif |