# BOXSHADE makefile with BC++ and Borland make
CC = bcc
CFLAGS = -ml
LDFLAGS= -ml
OBJ =.obj
EXE =.exe
HEADER = bx_types.h bx_read.h dv_all.h
CSRCbx = box.c bx_read.c bx_misc.c
CSRCdv = dv_ansi.c dv_ascii.c dv_crt.c dv_fig.c \
dv_hpgl.c dv_lj250.c dv_pict.c dv_ps.c\
dv_regis.c dv_rtf.c dv_html.c
OBJS = box$(OBJ) bx_read$(OBJ) bx_misc$(OBJ) \
dv_ansi$(OBJ) dv_ascii$(OBJ) dv_crt$(OBJ) dv_fig$(OBJ) \
dv_hpgl$(OBJ) dv_lj250$(OBJ) dv_pict$(OBJ) dv_ps$(OBJ)\
dv_regis$(OBJ) dv_rtf$(OBJ) dv_html$(OBJ)
boxshade$(EXE): $(OBJS)
$(CC) $(LDFLAGS) -e$@ @&&|
$(OBJS)
|
box$(OBJ): box.c bx_types.h bx_read.h dv_all.h version.h
bx_read$(OBJ): bx_read.c bx_types.h bx_read.h
bx_misc$(OBJ): bx_misc.c bx_types.h
dv_ansi$(OBJ): dv_ansi.c bx_types.h bx_read.h dv_all.h
dv_ascii$(OBJ): dv_ascii.c bx_types.h bx_read.h dv_all.h
dv_crt$(OBJ): dv_crt.c bx_types.h bx_read.h dv_all.h
dv_fig$(OBJ): dv_fig.c bx_types.h bx_read.h dv_all.h
dv_hpgl$(OBJ): dv_hpgl.c bx_types.h bx_read.h dv_all.h
dv_html$(OBJ): dv_html.c bx_types.h bx_read.h dv_all.h version.h
dv_lj250$(OBJ): dv_lj250.c bx_types.h bx_read.h dv_all.h
dv_pict$(OBJ): dv_pict.c bx_types.h bx_read.h dv_all.h
dv_ps$(OBJ): dv_ps.c bx_types.h bx_read.h dv_all.h version.h
dv_regis$(OBJ): dv_regis.c bx_types.h bx_read.h dv_all.h
dv_rtf$(OBJ): dv_rtf.c bx_types.h bx_read.h dv_all.h