Import Upstream version 1.5.2
Christian T. Steigies
5 years ago
1 | 1 | |
2 | 2 | Graphics and code by KARL BARTEL: |
3 | 3 | E-mail: karlb@gmx.net |
4 | Homepage: http://members.linuxstart.com/~karlb/ | |
4 | Homepage: http://www.linux-games.com | |
5 | 5 | |
6 | 6 | Particle code, ideas and other support by LION KIMBRO: |
7 | 7 | E-mail: SnowLion@sprynet.com |
15 | 15 | Second level set by MEHDI YOUSFI-MONOD |
16 | 16 | E-mail: tuxmym@gmail.com |
17 | 17 | |
18 | Backgounds grabbed from the "eterm-backgrounds_1.0-1.deb" the authors say about | |
19 | it: | |
20 | "NONE of these images are original work by either of the Eterm authors; they | |
21 | have all been collected from various sites on the web. As far as I know, they | |
22 | are all freely available for use. | |
23 | However, should any person who can provide proof of ownership of any of these | |
24 | pictures object to their inclusion, they will be IMMEDIATELY withdrawn. No | |
25 | copyright infringement is intended. Inclusion here should be taken as a | |
26 | compliment. :-)"⏎ | |
18 | Background image by TOZZIE: | |
19 | Homepage: http://www.tozzie-designs.com/ |
0 | Version 1.5.2 | |
1 | -new background picture (thanks tozzie!) | |
2 | -players collide in two player mode (thanks Christoph Sommer) | |
3 | -minor fixes and cleanups (thanks Martin Michlmayr, Christoph Sommer) | |
4 | -improved backspace handling in text input (fixes problem under Mac OS X) | |
5 | ||
0 | 6 | Version 1.5.1 |
1 | 7 | -updated autoconf files |
2 | 8 | -improved second level set and fixed a bug concerning alternate level |
4 | 10 | -removed more warnings |
5 | 11 | -fade in should behave identical on all systems now |
6 | 12 | -removed SDL_Image files from source and added SDL_Image as external dep |
7 | -slighly change configure.in | |
13 | -slighly changed configure.in | |
8 | 14 | |
9 | 15 | Version 1.5.0 |
10 | 16 | -replaced old fadeout by a new one, which should be fast enough on every |
29 | 29 | |
30 | 30 | --------------------------------< PARAMETER >----------------------------------- |
31 | 31 | |
32 | "--levelset 1" selects an alternative, hard level set | |
32 | 33 | "--nofullscreen" "-f" guess |
33 | 34 | "--nosound" "-s" guess again |
34 | 35 | "--notfinal" "-n" no title screen (nice for develolopers) |
1545 | 1545 | |
1546 | 1546 | PACKAGE=$NAME |
1547 | 1547 | |
1548 | VERSION=1.5.1 | |
1548 | VERSION=1.5.2 | |
1549 | 1549 | |
1550 | 1550 | if test "`cd $srcdir && pwd`" != "`pwd`" && test -f $srcdir/config.status; then |
1551 | 1551 | { { echo "$as_me:$LINENO: error: source directory already configured; run \"make distclean\" there first" >&5 |
7 | 7 | ######## Setup for automake |
8 | 8 | NAME="bumprace" |
9 | 9 | SDL_VERSION=1.1.5 |
10 | AM_INIT_AUTOMAKE($NAME, 1.5.1) | |
10 | AM_INIT_AUTOMAKE($NAME, 1.5.2) | |
11 | 11 | |
12 | 12 | ######## Check for tools |
13 | 13 | AC_PROG_CC |
Binary diff not shown
316 | 316 | <key>_historyCapacity</key> |
317 | 317 | <integer>0</integer> |
318 | 318 | <key>bookmark</key> |
319 | <string>CBB512ED088CFAB100A155B8</string> | |
319 | <string>CB2C264D0B31A39A00ACAC1F</string> | |
320 | 320 | <key>history</key> |
321 | 321 | <array> |
322 | 322 | <string>CBF14A630886CB82002B0459</string> |
323 | <string>CBF14A640886CB82002B0459</string> | |
324 | 323 | <string>CBF14A650886CB82002B0459</string> |
325 | 324 | <string>CBF14A670886CB82002B0459</string> |
326 | 325 | <string>CB94D1B80887D8BB0003B92F</string> |
327 | <string>CB94D1B90887D8BB0003B92F</string> | |
328 | 326 | <string>CB94D1BA0887D8BB0003B92F</string> |
329 | <string>CB94D1BB0887D8BB0003B92F</string> | |
330 | <string>CBB512E9088CFAB100A155B8</string> | |
331 | <string>CBB512EA088CFAB100A155B8</string> | |
327 | <string>CB2C26370B31A39A00ACAC1F</string> | |
328 | <string>CB2C26380B31A39A00ACAC1F</string> | |
329 | <string>CB2C26390B31A39A00ACAC1F</string> | |
330 | <string>CB2C263A0B31A39A00ACAC1F</string> | |
331 | <string>CB2C263B0B31A39A00ACAC1F</string> | |
332 | <string>CB2C263C0B31A39A00ACAC1F</string> | |
332 | 333 | </array> |
333 | 334 | <key>prevStack</key> |
334 | 335 | <array> |
341 | 342 | <string>CB94D1C00887D8BB0003B92F</string> |
342 | 343 | <string>CB94D3C80887E4570003B92F</string> |
343 | 344 | <string>CBB512EB088CFAB100A155B8</string> |
344 | <string>CBB512EC088CFAB100A155B8</string> | |
345 | <string>CB2C25F40B31942700ACAC1F</string> | |
346 | <string>CB2C25F50B31942700ACAC1F</string> | |
347 | <string>CB2C26010B31971E00ACAC1F</string> | |
348 | <string>CB2C26020B31971E00ACAC1F</string> | |
349 | <string>CB2C26030B31971E00ACAC1F</string> | |
350 | <string>CB2C263D0B31A39A00ACAC1F</string> | |
351 | <string>CB2C263E0B31A39A00ACAC1F</string> | |
352 | <string>CB2C263F0B31A39A00ACAC1F</string> | |
353 | <string>CB2C26400B31A39A00ACAC1F</string> | |
354 | <string>CB2C26410B31A39A00ACAC1F</string> | |
355 | <string>CB2C26420B31A39A00ACAC1F</string> | |
356 | <string>CB2C26430B31A39A00ACAC1F</string> | |
357 | <string>CB2C26440B31A39A00ACAC1F</string> | |
358 | <string>CB2C26450B31A39A00ACAC1F</string> | |
359 | <string>CB2C26460B31A39A00ACAC1F</string> | |
360 | <string>CB2C26470B31A39A00ACAC1F</string> | |
361 | <string>CB2C26480B31A39A00ACAC1F</string> | |
362 | <string>CB2C26490B31A39A00ACAC1F</string> | |
363 | <string>CB2C264A0B31A39A00ACAC1F</string> | |
364 | <string>CB2C264B0B31A39A00ACAC1F</string> | |
365 | <string>CB2C264C0B31A39A00ACAC1F</string> | |
345 | 366 | </array> |
346 | 367 | </dict> |
347 | 368 | <key>SplitCount</key> |
353 | 374 | <key>GeometryConfiguration</key> |
354 | 375 | <dict> |
355 | 376 | <key>Frame</key> |
356 | <string>{{0, 0}, {948, 681}}</string> | |
377 | <string>{{0, 0}, {948, 676}}</string> | |
357 | 378 | <key>RubberWindowFrame</key> |
358 | 379 | <string>66 155 1156 858 0 0 1680 1028 </string> |
359 | 380 | </dict> |
360 | 381 | <key>Module</key> |
361 | 382 | <string>PBXNavigatorGroup</string> |
362 | 383 | <key>Proportion</key> |
363 | <string>681pt</string> | |
384 | <string>676pt</string> | |
364 | 385 | </dict> |
365 | 386 | <dict> |
366 | 387 | <key>ContentConfiguration</key> |
373 | 394 | <key>GeometryConfiguration</key> |
374 | 395 | <dict> |
375 | 396 | <key>Frame</key> |
376 | <string>{{0, 686}, {948, 131}}</string> | |
397 | <string>{{0, 681}, {948, 136}}</string> | |
377 | 398 | <key>RubberWindowFrame</key> |
378 | 399 | <string>66 155 1156 858 0 0 1680 1028 </string> |
379 | 400 | </dict> |
380 | 401 | <key>Module</key> |
381 | 402 | <string>XCDetailModule</string> |
382 | 403 | <key>Proportion</key> |
383 | <string>131pt</string> | |
404 | <string>136pt</string> | |
384 | 405 | </dict> |
385 | 406 | </array> |
386 | 407 | <key>Proportion</key> |
399 | 420 | </array> |
400 | 421 | <key>TableOfContents</key> |
401 | 422 | <array> |
402 | <string>CBB512E3088CFA8B00A155B8</string> | |
423 | <string>CB2C25F70B31942700ACAC1F</string> | |
403 | 424 | <string>1CE0B1FE06471DED0097A5F4</string> |
404 | <string>CBB512E4088CFA8B00A155B8</string> | |
425 | <string>CB2C25F80B31942700ACAC1F</string> | |
405 | 426 | <string>1CE0B20306471E060097A5F4</string> |
406 | 427 | <string>1CE0B20506471E060097A5F4</string> |
407 | 428 | </array> |
535 | 556 | <integer>5</integer> |
536 | 557 | <key>WindowOrderList</key> |
537 | 558 | <array> |
559 | <string>CB06EA77086C166C001241D7</string> | |
560 | <string>1C0AD2B3069F1EA900FABCE6</string> | |
538 | 561 | <string>/Users/karl/code/mygames/bumprace/macosx/bumprace.xcodeproj</string> |
539 | 562 | </array> |
540 | 563 | <key>WindowString</key> |
581 | 604 | <key>ContentConfiguration</key> |
582 | 605 | <dict> |
583 | 606 | <key>PBXBuildLogShowsTranscriptDefaultKey</key> |
584 | <string>{{0, 106}, {874, 315}}</string> | |
607 | <string>{{0, 97}, {874, 324}}</string> | |
585 | 608 | <key>PBXProjectModuleGUID</key> |
586 | 609 | <string>XCMainBuildResultsModuleGUID</string> |
587 | 610 | <key>PBXProjectModuleLabel</key> |
619 | 642 | <key>TableOfContents</key> |
620 | 643 | <array> |
621 | 644 | <string>CB06EA77086C166C001241D7</string> |
622 | <string>CBF14A5F0886C86A002B0459</string> | |
645 | <string>CB2C260C0B319C9A00ACAC1F</string> | |
623 | 646 | <string>1CD0528F0623707200166675</string> |
624 | 647 | <string>XCMainBuildResultsModuleGUID</string> |
625 | 648 | </array> |
916 | 939 | <string>yes</string> |
917 | 940 | <key>sizes</key> |
918 | 941 | <array> |
919 | <string>{{0, 0}, {491, 168}}</string> | |
920 | <string>{{0, 173}, {491, 270}}</string> | |
942 | <string>{{0, 0}, {493, 168}}</string> | |
943 | <string>{{0, 173}, {493, 270}}</string> | |
921 | 944 | </array> |
922 | 945 | </dict> |
923 | 946 | <key>VerticalSplitView</key> |
943 | 966 | <key>Frame</key> |
944 | 967 | <string>{{0, 0}, {459, 159}}</string> |
945 | 968 | <key>RubberWindowFrame</key> |
946 | <string>139 756 459 200 0 0 1680 1028 </string> | |
969 | <string>81 58 459 200 0 0 1680 1028 </string> | |
947 | 970 | </dict> |
948 | 971 | <key>Module</key> |
949 | 972 | <string>PBXRunSessionModule</string> |
966 | 989 | <key>TableOfContents</key> |
967 | 990 | <array> |
968 | 991 | <string>1C0AD2B3069F1EA900FABCE6</string> |
969 | <string>CB94D1990887D4EF0003B92F</string> | |
992 | <string>CB2C25F90B31942700ACAC1F</string> | |
970 | 993 | <string>1CD0528B0623707200166675</string> |
971 | <string>CB94D19A0887D4EF0003B92F</string> | |
994 | <string>CB2C25FA0B31942700ACAC1F</string> | |
972 | 995 | </array> |
973 | 996 | <key>ToolbarConfiguration</key> |
974 | 997 | <string>xcode.toolbar.config.run</string> |
975 | 998 | <key>WindowString</key> |
976 | <string>139 756 459 200 0 0 1680 1028 </string> | |
999 | <string>81 58 459 200 0 0 1680 1028 </string> | |
977 | 1000 | <key>WindowToolGUID</key> |
978 | 1001 | <string>1C0AD2B3069F1EA900FABCE6</string> |
979 | 1002 | <key>WindowToolIsVisible</key> |
980 | <false/> | |
1003 | <true/> | |
981 | 1004 | </dict> |
982 | 1005 | <dict> |
983 | 1006 | <key>Identifier</key> |
0 | 0 | // !$*UTF8*$! |
1 | 1 | { |
2 | 2 | 29B97313FDCFA39411CA2CEA /* Project object */ = { |
3 | activeBuildConfigurationName = Development; | |
3 | activeBuildConfigurationName = Deployment; | |
4 | 4 | activeBuildStyle = 4A9504CCFFE6A4B311CA0CBA /* Development */; |
5 | 5 | activeExecutable = CBA4B177073141D4003EC668 /* BumpRace */; |
6 | 6 | activeTarget = 29B97326FDCFA39411CA2CEA /* BumpRace */; |
110 | 110 | PBXFileDataSource_Warnings_ColumnID, |
111 | 111 | ); |
112 | 112 | }; |
113 | PBXPerProjectTemplateStateSaveDate = 143456890; | |
113 | PBXPerProjectTemplateStateSaveDate = 187798388; | |
114 | 114 | PBXPrepackagedSmartGroups_v2 = ( |
115 | 115 | { |
116 | 116 | PBXTransientLocationAtTop = bottom; |
650 | 650 | PBXModuleWindowStatusBarHidden = YES; |
651 | 651 | RubberWindowFrame = "110 272 745 464 0 0 1024 746 "; |
652 | 652 | }; |
653 | PBXWorkspaceStateSaveDate = 143456890; | |
653 | PBXWorkspaceStateSaveDate = 187798388; | |
654 | 654 | }; |
655 | 655 | perUserProjectItems = { |
656 | 656 | CB06E93C086BFC96001241D7 = CB06E93C086BFC96001241D7 /* PBXTextBookmark */; |
657 | 657 | CB06EA6D086C1628001241D7 = CB06EA6D086C1628001241D7 /* PBXTextBookmark */; |
658 | CB2C25480B3192FF00ACAC1F = CB2C25480B3192FF00ACAC1F /* PBXTextBookmark */; | |
659 | CB2C25F20B31942700ACAC1F /* PBXTextBookmark */ = CB2C25F20B31942700ACAC1F /* PBXTextBookmark */; | |
660 | CB2C25F30B31942700ACAC1F /* PBXTextBookmark */ = CB2C25F30B31942700ACAC1F /* PBXTextBookmark */; | |
661 | CB2C25F40B31942700ACAC1F /* PBXTextBookmark */ = CB2C25F40B31942700ACAC1F /* PBXTextBookmark */; | |
662 | CB2C25F50B31942700ACAC1F /* PBXTextBookmark */ = CB2C25F50B31942700ACAC1F /* PBXTextBookmark */; | |
663 | CB2C25F60B31942700ACAC1F /* PBXTextBookmark */ = CB2C25F60B31942700ACAC1F /* PBXTextBookmark */; | |
664 | CB2C25FF0B31971E00ACAC1F /* PBXTextBookmark */ = CB2C25FF0B31971E00ACAC1F /* PBXTextBookmark */; | |
665 | CB2C26000B31971E00ACAC1F /* PBXTextBookmark */ = CB2C26000B31971E00ACAC1F /* PBXTextBookmark */; | |
666 | CB2C26010B31971E00ACAC1F /* PBXTextBookmark */ = CB2C26010B31971E00ACAC1F /* PBXTextBookmark */; | |
667 | CB2C26020B31971E00ACAC1F /* PBXTextBookmark */ = CB2C26020B31971E00ACAC1F /* PBXTextBookmark */; | |
668 | CB2C26030B31971E00ACAC1F /* PBXTextBookmark */ = CB2C26030B31971E00ACAC1F /* PBXTextBookmark */; | |
669 | CB2C26040B31971E00ACAC1F /* PBXTextBookmark */ = CB2C26040B31971E00ACAC1F /* PBXTextBookmark */; | |
670 | CB2C26370B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26370B31A39A00ACAC1F /* PBXTextBookmark */; | |
671 | CB2C26380B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26380B31A39A00ACAC1F /* PBXTextBookmark */; | |
672 | CB2C26390B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26390B31A39A00ACAC1F /* PBXTextBookmark */; | |
673 | CB2C263A0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C263A0B31A39A00ACAC1F /* PBXTextBookmark */; | |
674 | CB2C263B0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C263B0B31A39A00ACAC1F /* PBXTextBookmark */; | |
675 | CB2C263C0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C263C0B31A39A00ACAC1F /* PBXTextBookmark */; | |
676 | CB2C263D0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C263D0B31A39A00ACAC1F /* PBXTextBookmark */; | |
677 | CB2C263E0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C263E0B31A39A00ACAC1F /* PBXTextBookmark */; | |
678 | CB2C263F0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C263F0B31A39A00ACAC1F /* PBXTextBookmark */; | |
679 | CB2C26400B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26400B31A39A00ACAC1F /* PBXTextBookmark */; | |
680 | CB2C26410B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26410B31A39A00ACAC1F /* PBXTextBookmark */; | |
681 | CB2C26420B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26420B31A39A00ACAC1F /* PBXTextBookmark */; | |
682 | CB2C26430B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26430B31A39A00ACAC1F /* PBXTextBookmark */; | |
683 | CB2C26440B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26440B31A39A00ACAC1F /* PBXTextBookmark */; | |
684 | CB2C26450B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26450B31A39A00ACAC1F /* PBXTextBookmark */; | |
685 | CB2C26460B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26460B31A39A00ACAC1F /* PBXTextBookmark */; | |
686 | CB2C26470B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26470B31A39A00ACAC1F /* PBXTextBookmark */; | |
687 | CB2C26480B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26480B31A39A00ACAC1F /* PBXTextBookmark */; | |
688 | CB2C26490B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C26490B31A39A00ACAC1F /* PBXTextBookmark */; | |
689 | CB2C264A0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C264A0B31A39A00ACAC1F /* PBXTextBookmark */; | |
690 | CB2C264B0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C264B0B31A39A00ACAC1F /* PBXTextBookmark */; | |
691 | CB2C264C0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C264C0B31A39A00ACAC1F /* PBXTextBookmark */; | |
692 | CB2C264D0B31A39A00ACAC1F /* PBXTextBookmark */ = CB2C264D0B31A39A00ACAC1F /* PBXTextBookmark */; | |
658 | 693 | CB94D1B80887D8BB0003B92F = CB94D1B80887D8BB0003B92F /* PBXTextBookmark */; |
659 | 694 | CB94D1B90887D8BB0003B92F = CB94D1B90887D8BB0003B92F /* PBXTextBookmark */; |
660 | 695 | CB94D1BA0887D8BB0003B92F = CB94D1BA0887D8BB0003B92F /* PBXTextBookmark */; |
661 | 696 | CB94D1BB0887D8BB0003B92F = CB94D1BB0887D8BB0003B92F /* PBXTextBookmark */; |
662 | CB94D1BC0887D8BB0003B92F = CB94D1BC0887D8BB0003B92F /* PBXTextBookmark */; | |
663 | 697 | CB94D1BE0887D8BB0003B92F = CB94D1BE0887D8BB0003B92F /* PBXTextBookmark */; |
664 | 698 | CB94D1C00887D8BB0003B92F = CB94D1C00887D8BB0003B92F /* PBXTextBookmark */; |
665 | CB94D3C70887E4570003B92F = CB94D3C70887E4570003B92F /* PBXTextBookmark */; | |
666 | 699 | CB94D3C80887E4570003B92F = CB94D3C80887E4570003B92F /* PBXTextBookmark */; |
667 | CB94D3DE08883D7E0003B92F = CB94D3DE08883D7E0003B92F /* PBXTextBookmark */; | |
668 | CBB512E2088CFA8B00A155B8 /* PBXTextBookmark */ = CBB512E2088CFA8B00A155B8 /* PBXTextBookmark */; | |
669 | CBB512E9088CFAB100A155B8 /* PBXTextBookmark */ = CBB512E9088CFAB100A155B8 /* PBXTextBookmark */; | |
670 | CBB512EA088CFAB100A155B8 /* PBXTextBookmark */ = CBB512EA088CFAB100A155B8 /* PBXTextBookmark */; | |
671 | CBB512EB088CFAB100A155B8 /* PBXTextBookmark */ = CBB512EB088CFAB100A155B8 /* PBXTextBookmark */; | |
672 | CBB512EC088CFAB100A155B8 /* PBXTextBookmark */ = CBB512EC088CFAB100A155B8 /* PBXTextBookmark */; | |
673 | CBB512ED088CFAB100A155B8 /* PBXTextBookmark */ = CBB512ED088CFAB100A155B8 /* PBXTextBookmark */; | |
700 | CBB512E9088CFAB100A155B8 = CBB512E9088CFAB100A155B8 /* PBXTextBookmark */; | |
701 | CBB512EB088CFAB100A155B8 = CBB512EB088CFAB100A155B8 /* PBXTextBookmark */; | |
702 | CBD1B8910AA20BB400C0A9B6 = CBD1B8910AA20BB400C0A9B6 /* PBXTextBookmark */; | |
674 | 703 | CBF14A4E0886C78C002B0459 = CBF14A4E0886C78C002B0459 /* PBXTextBookmark */; |
675 | 704 | CBF14A630886CB82002B0459 = CBF14A630886CB82002B0459 /* PBXTextBookmark */; |
676 | 705 | CBF14A640886CB82002B0459 = CBF14A640886CB82002B0459 /* PBXTextBookmark */; |
716 | 745 | vrLen = 2674; |
717 | 746 | vrLoc = 0; |
718 | 747 | }; |
748 | CB2C25480B3192FF00ACAC1F /* PBXTextBookmark */ = { | |
749 | isa = PBXTextBookmark; | |
750 | fRef = CBA4B1FA0731431B003EC668 /* bumprace.c */; | |
751 | name = "bumprace.c: 25"; | |
752 | rLen = 0; | |
753 | rLoc = 1568; | |
754 | rType = 0; | |
755 | vrLen = 1995; | |
756 | vrLoc = 0; | |
757 | }; | |
758 | CB2C25F20B31942700ACAC1F /* PBXTextBookmark */ = { | |
759 | isa = PBXTextBookmark; | |
760 | fRef = CBA4B1FB0731431B003EC668 /* bumprace.h */; | |
761 | name = "bumprace.h: BlitMenu"; | |
762 | rLen = 0; | |
763 | rLoc = 1528; | |
764 | rType = 0; | |
765 | vrLen = 1403; | |
766 | vrLoc = 189; | |
767 | }; | |
768 | CB2C25F30B31942700ACAC1F /* PBXTextBookmark */ = { | |
769 | isa = PBXTextBookmark; | |
770 | fRef = CBA4B1FA0731431B003EC668 /* bumprace.c */; | |
771 | name = "bumprace.c: 1225"; | |
772 | rLen = 0; | |
773 | rLoc = 39022; | |
774 | rType = 0; | |
775 | vrLen = 1995; | |
776 | vrLoc = 0; | |
777 | }; | |
778 | CB2C25F40B31942700ACAC1F /* PBXTextBookmark */ = { | |
779 | isa = PBXTextBookmark; | |
780 | fRef = CBA4B1FA0731431B003EC668 /* bumprace.c */; | |
781 | name = "bumprace.c: 1225"; | |
782 | rLen = 0; | |
783 | rLoc = 39022; | |
784 | rType = 0; | |
785 | vrLen = 1995; | |
786 | vrLoc = 0; | |
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992 | CBB512EC088CFAB100A155B8 /* PBXTextBookmark */ = { | |
993 | isa = PBXTextBookmark; | |
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1003 | isa = PBXTextBookmark; | |
1004 | fRef = CBA4B1FA0731431B003EC668 /* bumprace.c */; | |
1005 | name = "bumprace.c: VERSION"; | |
1006 | rLen = 0; | |
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1324 | name = "bumprace.c: 28"; | |
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202 | 202 | || cp -p $$d/$$file $(distdir)/$$file || :; \ |
203 | 203 | fi; \ |
204 | 204 | done |
205 | ||
206 | 205 | info-am: |
207 | 206 | info: info-am |
208 | 207 | dvi-am: |
0 | 0 | /* BumpRace: an easy-to-learn arcade game for up to two players |
1 | Copyright (C) 2000 Karl Bartel | |
1 | Copyright (C) 2006 Karl Bartel | |
2 | 2 | |
3 | 3 | This program is free software; you can redistribute it and/or modify |
4 | 4 | it under the terms of the GNU General Public License as published by |
41 | 41 | #include "options.h" |
42 | 42 | |
43 | 43 | #ifndef VERSION |
44 | #define VERSION "1.5.1" | |
44 | #define VERSION "1.5.2" | |
45 | 45 | #endif |
46 | 46 | #define MAX_PLAYER_NUM 2 |
47 | 47 | #define FOREGROUND_TILE_NUM 8 |
141 | 141 | } |
142 | 142 | } |
143 | 143 | |
144 | /** | |
145 | * If players p1 and p2 collide, moves them out of the collision and makes them bounce. | |
146 | */ | |
147 | void player_collision(int p1, int p2) { | |
148 | const float radius = 12; /**< assumed radius of ships */ | |
149 | ||
150 | // calculate distance between ships | |
151 | float dist_x = user[p1].realx - user[p2].realx; | |
152 | float dist_y = user[p1].realy - user[p2].realy; | |
153 | float dist = sqrt((dist_x * dist_x) + (dist_y * dist_y)); | |
154 | ||
155 | // abort if ships do not touch/intersect | |
156 | if (dist > (radius + radius)) return; | |
157 | ||
158 | // calculate penetration depth | |
159 | float depth = (radius + radius) - dist; | |
160 | ||
161 | // calculate unity vector of hit direction | |
162 | float hit_x = dist_x / sqrt((dist_x * dist_x) + (dist_y * dist_y)); | |
163 | float hit_y = dist_y / sqrt((dist_x * dist_x) + (dist_y * dist_y)); | |
164 | ||
165 | // calculate fraction of speeds in direction of hit vector | |
166 | float scalar1 = (user[p1].xspeed * hit_x) + (user[p1].yspeed * hit_y); | |
167 | float scalar2 = (user[p2].xspeed * hit_x) + (user[p2].yspeed * hit_y); | |
168 | ||
169 | // abort if nobody seems to have caused the collision | |
170 | if (fabsf(scalar1) + fabsf(scalar2) == 0) return; | |
171 | ||
172 | // calculate "contribution" of each ship to the collision as a fraction of 1, judging by its speed | |
173 | // TODO: this penalizes a ship moving *out* of the collision, too | |
174 | float contrib1 = fabsf(scalar1) / (fabsf(scalar1) + fabsf(scalar2)); | |
175 | float contrib2 = 1-contrib1; | |
176 | ||
177 | // move ships just out of collision with total distance based on "contribution" figure | |
178 | user[p1].realx += hit_x * (depth * contrib1); | |
179 | user[p1].realy += hit_y * (depth * contrib1); | |
180 | user[p2].realx -= hit_x * (depth * contrib2); | |
181 | user[p2].realy -= hit_y * (depth * contrib2); | |
182 | ||
183 | // calculate changes in speed | |
184 | float delta1_x = scalar1 * hit_x; | |
185 | float delta1_y = scalar1 * hit_y; | |
186 | float delta2_x = scalar2 * hit_x; | |
187 | float delta2_y = scalar2 * hit_y; | |
188 | ||
189 | // modify speeds | |
190 | user[p1].xspeed -= delta1_x; | |
191 | user[p1].yspeed -= delta1_y; | |
192 | user[p1].xspeed += delta2_x; | |
193 | user[p1].yspeed += delta2_y; | |
194 | user[p2].xspeed += delta1_x; | |
195 | user[p2].yspeed += delta1_y; | |
196 | user[p2].xspeed -= delta2_x; | |
197 | user[p2].yspeed -= delta2_y; | |
198 | } | |
199 | ||
144 | 200 | void kollision() //calcualtes all collisions |
145 | 201 | { |
146 | 202 | Uint8 x,y,x2,y2,sticky; |
147 | 203 | SDL_Rect reblit_back; |
148 | 204 | if (( keys[user[pl].extra] == SDL_PRESSED )&&(user[pl].sticky_possible)) sticky=1; else sticky=0; |
205 | ||
206 | // handle collisions with other players | |
207 | // TODO: does this belong here? | |
208 | int pl2; | |
209 | for (pl2 = pl+1; pl2 < playernum; pl2++) { | |
210 | player_collision(pl, pl2); | |
211 | } | |
212 | ||
149 | 213 | if (already) {already=0;} else |
150 | 214 | for (y=0;y<=14;y++) { |
151 | 215 | for (x=0;x<=19;x++) { |
238 | 302 | } |
239 | 303 | } |
240 | 304 | |
241 | void thrust() | |
242 | { | |
243 | float deltaspeedx, deltaspeedy; | |
244 | ||
245 | deltaspeedy = -cos(user[pl].turn*0.01745)*(game_speed/precision); // 0.01745=(2*PI)/360 thats RAD to DEG | |
246 | deltaspeedx = sin(user[pl].turn*0.01745)*(game_speed/precision); | |
247 | user[pl].yspeed+=deltaspeedy; | |
248 | user[pl].xspeed+=deltaspeedx; | |
249 | NextParticle-=game_speed; | |
250 | while (NextParticle<0) { | |
251 | NewParticles(user[pl].turn, user[pl].realx, user[pl].realy); | |
252 | NextParticle+=350; | |
253 | } | |
254 | } | |
305 | /** | |
306 | * Add forward thrust to active player's ship. | |
307 | * Set turbo_factor to 1 for normal acceleration | |
308 | */ | |
309 | void thrust(float turbo_factor) | |
310 | { | |
311 | float deltaspeedx, deltaspeedy; | |
312 | ||
313 | deltaspeedy = -cos(user[pl].turn*0.01745)*turbo_factor*(game_speed/precision); // 0.01745=(2*PI)/360 thats RAD to DEG | |
314 | deltaspeedx = sin(user[pl].turn*0.01745)*turbo_factor*(game_speed/precision); | |
315 | user[pl].yspeed+=deltaspeedy; | |
316 | user[pl].xspeed+=deltaspeedx; | |
317 | NextParticle-=game_speed; | |
318 | ||
319 | float spread_percent; | |
320 | switch( user[pl].racernum ) { | |
321 | case 0: // SlowPoke | |
322 | spread_percent = 100; | |
323 | break; | |
324 | case 1: // Normal | |
325 | spread_percent = 50; | |
326 | break; | |
327 | case 2: // Speedy | |
328 | spread_percent = 10; | |
329 | break; | |
330 | case 3: // Spinny | |
331 | spread_percent = 120; | |
332 | break; | |
333 | default: // OOPS! | |
334 | spread_percent = 0; | |
335 | } | |
336 | if (turbo_factor > 1) spread_percent = 100; | |
337 | ||
338 | while (NextParticle<0) { | |
339 | NewParticles(user[pl].turn, user[pl].realx, user[pl].realy, spread_percent); | |
340 | NextParticle+=350; | |
341 | } | |
342 | } | |
343 | ||
344 | //void thrust() | |
345 | //{ | |
346 | // float deltaspeedx, deltaspeedy; | |
347 | // | |
348 | // deltaspeedy = -cos(user[pl].turn*0.01745)*(game_speed/precision); // 0.01745=(2*PI)/360 thats RAD to DEG | |
349 | // deltaspeedx = sin(user[pl].turn*0.01745)*(game_speed/precision); | |
350 | // user[pl].yspeed+=deltaspeedy; | |
351 | // user[pl].xspeed+=deltaspeedx; | |
352 | // NextParticle-=game_speed; | |
353 | // while (NextParticle<0) { | |
354 | // NewParticles(user[pl].turn, user[pl].realx, user[pl].realy); | |
355 | // NextParticle+=350; | |
356 | // } | |
357 | //} | |
255 | 358 | |
256 | 359 | void HandleRacer() //reads keys and sets new coordinates |
257 | 360 | { |
264 | 367 | SDL_PollEvent(&event); |
265 | 368 | keys = SDL_GetKeyState(NULL); |
266 | 369 | if ( keys[user[pl].up] == SDL_PRESSED ) { |
267 | thrust(); | |
370 | thrust(1); | |
268 | 371 | } |
269 | 372 | if ( keys[user[pl].right] == SDL_PRESSED ) { |
270 | 373 | user[pl].turn+=turn_speed; |
273 | 376 | user[pl].turn-=turn_speed; |
274 | 377 | } |
275 | 378 | if (( keys[user[pl].extra] == SDL_PRESSED )&&(user[pl].turbo_possible)) { |
276 | user[pl].yspeed-=cos(user[pl].turn*0.01745)*turbo*(game_speed/precision); | |
277 | user[pl].xspeed+=sin(user[pl].turn*0.01745)*turbo*(game_speed/precision); | |
379 | thrust(turbo); | |
278 | 380 | } |
279 | 381 | user[pl].realx=user[pl].realx+user[pl].xspeed/accel_speed; |
280 | 382 | user[pl].realy=user[pl].realy+user[pl].yspeed/accel_speed; |
944 | 1046 | // printf(" successfully **\n"); |
945 | 1047 | } |
946 | 1048 | |
947 | void StartText() //bl means brightness loss | |
1049 | void StartText() | |
948 | 1050 | { |
949 | 1051 | SDL_Rect rect; |
950 | 1052 | |
951 | sprintf(text,"BumpRace Version %s (C) 2000 Karl Bartel", VERSION); | |
1053 | sprintf(text,"BumpRace Version %s (C) 2006 Karl Bartel", VERSION); | |
952 | 1054 | PutString(Screen,170, 380, text); |
953 | 1055 | PutString(Screen,170, 402, "BumpRace comes with ABSOLUTELY NO WARRANTY"); |
954 | 1056 | PutString(Screen,170, 424, "This is free software, and you are welcome to"); |
6 | 6 | |
7 | 7 | void BlitMenu(); |
8 | 8 | |
9 | #define SDL_SetAlpha($1,$2,$3) SDL_SetAlpha($1,0,0);SDL_SetAlpha($1,$2,$3) | |
9 | #define SDL_SetAlpha(A,B,C) SDL_SetAlpha(A,0,0);SDL_SetAlpha(A,B,C) | |
10 | 10 | |
11 | 11 | typedef struct{ |
12 | 12 | float slowdown,turbo_possible,sticky_possible,extra_time; |
179 | 179 | long blinktimer=0; |
180 | 180 | SDL_Surface *Back; |
181 | 181 | SDL_Rect rect; |
182 | SDLKey sym; | |
182 | 183 | int previous; |
183 | 184 | // int ofs=(text[0]-33)*2+1; |
184 | 185 | // int leftshift=(Font->CharPos[ofs]-Font->CharPos[ofs-1])/2; |
202 | 203 | previous=SDL_EnableUNICODE(1); |
203 | 204 | blinktimer=SDL_GetTicks(); |
204 | 205 | while (ch!=SDLK_RETURN) { |
205 | if (event.type==SDL_KEYDOWN) { | |
206 | ch=event.key.keysym.unicode; | |
207 | if (((ch>31)||(ch=='\b')) && (ch<128)) { | |
208 | if ((ch=='\b')&&(strlen(text)>0)) | |
209 | text[strlen(text)-1]='\0'; | |
210 | else if (ch!='\b') | |
211 | sprintf(text,"%s%c",text,ch); | |
212 | if (SFont_TextWidth2(Font,text)>PixelWidth) text[strlen(text)-1]='\0'; | |
213 | SDL_BlitSurface( Back, NULL, Dest, &rect); | |
214 | PutString2(Dest, Font, x, y, text); | |
215 | SDL_UpdateRects(Dest, 1, &rect); | |
216 | // printf("%s ## %d\n",text,strlen(text)); | |
217 | SDL_WaitEvent(&event); | |
218 | } | |
219 | } | |
220 | if (SDL_GetTicks()>blinktimer) { | |
221 | blink=1-blink; | |
222 | blinktimer=SDL_GetTicks()+500; | |
223 | if (blink) { | |
224 | PutString2(Dest, Font, x+SFont_TextWidth2(Font,text), y, "|"); | |
225 | SDL_UpdateRects(Dest, 1, &rect); | |
226 | // SDL_UpdateRect(Dest, x+SFont_TextWidth2(Font,text), y, SFont_TextWidth2(Font,"|"), Font->Surface->h); | |
227 | } else { | |
228 | SDL_BlitSurface( Back, NULL, Dest, &rect); | |
229 | PutString2(Dest, Font, x, y, text); | |
230 | SDL_UpdateRects(Dest, 1, &rect); | |
231 | // SDL_UpdateRect(Dest, x-(Font->CharPos[ofs]-Font->CharPos[ofs-1])/2, y, PixelWidth, Font->Surface->h); | |
232 | } | |
233 | } | |
234 | SDL_Delay(1); | |
235 | SDL_PollEvent(&event); | |
206 | printf("%d\n", ch); | |
207 | printf("%s\n", text); | |
208 | if (event.type == SDL_KEYDOWN) { | |
209 | ch = event.key.keysym.unicode; | |
210 | sym = event.key.keysym.sym; | |
211 | if (((ch>31)||(sym==SDLK_BACKSPACE)) && (ch<128)) { | |
212 | if ((sym==SDLK_BACKSPACE)&&(strlen(text)>0)) | |
213 | text[strlen(text)-1]='\0'; | |
214 | else if (sym!=SDLK_BACKSPACE) | |
215 | sprintf(text,"%s%c",text,ch); | |
216 | if (SFont_TextWidth2(Font,text)>PixelWidth) text[strlen(text)-1]='\0'; | |
217 | SDL_BlitSurface( Back, NULL, Dest, &rect); | |
218 | PutString2(Dest, Font, x, y, text); | |
219 | SDL_UpdateRects(Dest, 1, &rect); | |
220 | // printf("%s ## %d\n",text,strlen(text)); | |
221 | SDL_WaitEvent(&event); | |
222 | } | |
223 | } | |
224 | if (SDL_GetTicks()>blinktimer) { | |
225 | blink=1-blink; | |
226 | blinktimer=SDL_GetTicks()+500; | |
227 | if (blink) { | |
228 | PutString2(Dest, Font, x+SFont_TextWidth2(Font,text), y, "|"); | |
229 | SDL_UpdateRects(Dest, 1, &rect); | |
230 | // SDL_UpdateRect(Dest, x+SFont_TextWidth2(Font,text), y, SFont_TextWidth2(Font,"|"), Font->Surface->h); | |
231 | } else { | |
232 | SDL_BlitSurface( Back, NULL, Dest, &rect); | |
233 | PutString2(Dest, Font, x, y, text); | |
234 | SDL_UpdateRects(Dest, 1, &rect); | |
235 | // SDL_UpdateRect(Dest, x-(Font->CharPos[ofs]-Font->CharPos[ofs-1])/2, y, PixelWidth, Font->Surface->h); | |
236 | } | |
237 | } | |
238 | SDL_Delay(1); | |
239 | SDL_PollEvent(&event); | |
236 | 240 | } |
237 | 241 | text[strlen(text)]='\0'; |
238 | 242 | SDL_FreeSurface(Back); |
46 | 46 | PutString(Screen, 350, 195, "Lion Kimbro (particles) <SnowLion@sprynet.com>"); |
47 | 47 | PutString(Screen, 350, 220, "Graphics:"); |
48 | 48 | PutString(Screen, 350, 235, "Karl Bartel"); |
49 | PutString(Screen, 500, 220, "Backgrounds:"); | |
50 | PutString(Screen, 500, 235, "Unknown (see AUTHORS)"); | |
49 | PutString(Screen, 500, 220, "Background:"); | |
50 | PutString(Screen, 500, 235, "tozzie (www.tozzie-designs.com)"); | |
51 | 51 | |
52 | 52 | PutString(Screen, 350, 265, "Packaging:"); |
53 | 53 | PutString(Screen, 350, 280, "Christian T. Steigies (debian)"), |
65 | 65 | void FinalScore() |
66 | 66 | { |
67 | 67 | char Name[200]="",text[200]; |
68 | int ch=SDLK_a,a; | |
69 | SDL_Rect rect; | |
68 | int a; | |
70 | 69 | FILE *file; |
71 | 70 | |
72 | 71 | if (Score>Hiscore[9]) { |
76 | 75 | XCenteredString(Screen, 250, text); |
77 | 76 | XCenteredString(Screen, 300, "Enter Your Name:"); |
78 | 77 | Update(); |
79 | rect.x=0; | |
80 | rect.y=350; | |
81 | rect.w=800; | |
82 | rect.h=100; | |
83 | SDL_EventState(SDL_KEYDOWN, SDL_ENABLE); | |
84 | while ((ch!=SDLK_RETURN)&&(SDL_WaitEvent(&event))) { | |
85 | SDL_PollEvent(&event); | |
86 | if (event.type==SDL_KEYDOWN) { | |
87 | ch=event.key.keysym.unicode; | |
88 | sprintf(Name,"%s%c",Name,ch); | |
89 | if (ch=='\b') Name[strlen(Name)-2]='\0'; | |
90 | //printf("%s - %c\n",Name,ch); | |
91 | SDL_BlitSurface( back, &rect, Screen, &rect); | |
92 | PutString(Screen,400-SFont_TextWidth(Name)/2,350,Name); | |
93 | AddThisRect(rect); | |
94 | Update(); | |
95 | } | |
96 | SDL_Delay(10); | |
97 | } | |
98 | Name[strlen(Name)-1]='\0'; | |
78 | SFont_Input(Screen, 350, 350, 200, Name); | |
99 | 79 | if (strcmp(Name,"")==0) strcpy(Name,"Anonymous Coward"); |
100 | 80 | for (i=0;i<10;i++) { |
101 | 81 | if (Score>Hiscore[i]) { |
111 | 111 | unlock(); |
112 | 112 | } |
113 | 113 | |
114 | void NewParticles(float turn, int X, int Y) | |
114 | void NewParticles(float turn, int X, int Y, float spread_percent) | |
115 | 115 | { |
116 | 116 | if(( NullParticle < PARTICLES_OF_EXHAUST )&&(particle)) |
117 | 117 | { |
128 | 128 | ThisParticle->G = ParticleColorsG[ ColorIndex ]; |
129 | 129 | ThisParticle->B = ParticleColorsB[ ColorIndex ]; |
130 | 130 | // Introduce Orthogonal (y, -x) Component |
131 | switch( user[pl].racernum ) { | |
132 | case 0: // SlowPoke | |
133 | Percent = abrand( -50, 50 ); | |
134 | break; | |
135 | case 1: // Normal | |
136 | Percent = abrand( -25, 25 ); | |
137 | break; | |
138 | case 2: // Speedy | |
139 | Percent = abrand( -5, 5 ); | |
140 | break; | |
141 | case 3: // Spinny | |
142 | Percent = abrand( -60, 60 ); | |
143 | break; | |
144 | default: // OOPS! | |
145 | Percent = 0; | |
146 | } | |
131 | Percent = abrand( -spread_percent/2, spread_percent/2 ); | |
147 | 132 | turn+=190; |
148 | 133 | turn+=Percent; |
149 | 134 | if (turn>360) turn-=360; |