/* $Id: RemoteServer.h,v 1.2 2010/05/26 03:13:01 sarrazip Exp $
RemoteServer.h - UDP server
burgerspace - A hamburger-smashing video game.
Copyright (C) 2010 Pierre Sarrazin <http://sarrazip.com/>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#ifndef _H_RemoteServer
#define _H_RemoteServer
#include "BurgerSpaceServer.h"
#include "util.h"
class BurgerSpaceClient;
class RemoteServer : public BurgerSpaceServerInterface
{
public:
RemoteServer(BurgerSpaceClient &_client,
unsigned char _serverIPAddr[4],
unsigned short _udpPort,
Role _role);
virtual ~RemoteServer();
/** Describe this client to the server.
*/
void describeClient();
void requestLevelDescription();
virtual void startNewGame();
virtual bool isPaused() const;
virtual void pauseGame();
virtual void resumeGame();
virtual void setChefRequest(const bool desiredDirections[4], bool shootPepper);
virtual void setEnemyRequest(const bool desiredDirections[4]);
virtual bool update();
virtual void disconnect();
virtual bool saveGame(std::ostream &out);
virtual int loadGame(std::istream &in);
private:
void processReceivedBytes(const char *s, ssize_t len);
ssize_t sendToServer(const void *s, size_t len);
BurgerSpaceClient &client;
Role role;
int sock;
unsigned char serverIPAddr[4];
unsigned short serverUDPPort;
char *buffer; // array that receives data from socket
std::string acc; // accumulates packet bytes until a complete command has been received
std::string lastPlayerCommandSent;
// Forbidden operations:
RemoteServer(const RemoteServer &);
RemoteServer &operator = (const RemoteServer &);
};
#endif /* _H_RemoteServer */