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<center><b><big><big>A Fast Multi-Threading Memory Allocator</big></big></b></center>
<br/>
<b><big><a name="Syntax" id="Syntax">Syntax</a></big></b>

<code><font color="blue"><br/>
# include &lt;cppad/thread_alloc.hpp&gt;</font></code>

<br/>
<br/>
<b><big><a name="Purpose" id="Purpose">Purpose</a></big></b>
<br/>
The C++ <code><font color="blue">new</font></code> and <code><font color="blue">delete</font></code> operators are thread safe,
but this means that a thread may have to wait for a lock on these operations.
Once memory is obtained for a thread, the <code><font color="blue">thread_alloc</font></code> memory
allocator keeps that memory <a href="ta_available.xml" target="_top"><span style='white-space: nowrap'>available</span></a>
 for the thread so that
it can be re-used without waiting for a lock.
All the CppAD memory allocations use this utility.
The <a href="ta_free_available.xml" target="_top"><span style='white-space: nowrap'>free_available</span></a>
 function should be used to return memory
to the system (once it is no longer required by a thread).

<br/>
<br/>
<b><big><a name="Include" id="Include">Include</a></big></b>
<br/>
The routines in sections below are defined by <code><font color="blue">cppad/thread_alloc.hpp</font></code>.
This file is included by
<code><font color="blue">cppad/cppad.hpp</font></code>, but it can also be included separately with out
the rest of the <code><font color="blue">CppAD</font></code>.

<br/>
<br/>
<b><big><a name="Contents" id="Contents">Contents</a></big></b>
<br/>
<table>
<tr><td><a href="thread_alloc.cpp.xml" target="_top">thread_alloc.cpp</a></td><td>Fast&#xA0;Multi-Threading&#xA0;Memory&#xA0;Allocator:&#xA0;Example&#xA0;and&#xA0;Test</td></tr><tr><td><a href="ta_parallel_setup.xml" target="_top">ta_parallel_setup</a></td><td>Setup&#xA0;thread_alloc&#xA0;For&#xA0;Use&#xA0;in&#xA0;Multi-Threading&#xA0;Environment</td></tr><tr><td><a href="ta_num_threads.xml" target="_top">ta_num_threads</a></td><td>Get&#xA0;Number&#xA0;of&#xA0;Threads</td></tr><tr><td><a href="ta_in_parallel.xml" target="_top">ta_in_parallel</a></td><td>Is&#xA0;The&#xA0;Current&#xA0;Execution&#xA0;in&#xA0;Parallel&#xA0;Mode</td></tr><tr><td><a href="ta_thread_num.xml" target="_top">ta_thread_num</a></td><td>Get&#xA0;the&#xA0;Current&#xA0;Thread&#xA0;Number</td></tr><tr><td><a href="ta_get_memory.xml" target="_top">ta_get_memory</a></td><td>Get&#xA0;At&#xA0;Least&#xA0;A&#xA0;Specified&#xA0;Amount&#xA0;of&#xA0;Memory</td></tr><tr><td><a href="ta_return_memory.xml" target="_top">ta_return_memory</a></td><td>Return&#xA0;Memory&#xA0;to&#xA0;thread_alloc</td></tr><tr><td><a href="ta_free_available.xml" target="_top">ta_free_available</a></td><td>Free&#xA0;Memory&#xA0;Currently&#xA0;Available&#xA0;for&#xA0;Quick&#xA0;Use&#xA0;by&#xA0;a&#xA0;Thread</td></tr><tr><td><a href="ta_hold_memory.xml" target="_top">ta_hold_memory</a></td><td>Control&#xA0;When&#xA0;Thread&#xA0;Alloc&#xA0;Retains&#xA0;Memory&#xA0;For&#xA0;Future&#xA0;Use</td></tr><tr><td><a href="ta_inuse.xml" target="_top">ta_inuse</a></td><td>Amount&#xA0;of&#xA0;Memory&#xA0;a&#xA0;Thread&#xA0;is&#xA0;Currently&#xA0;Using</td></tr><tr><td><a href="ta_available.xml" target="_top">ta_available</a></td><td>Amount&#xA0;of&#xA0;Memory&#xA0;Available&#xA0;for&#xA0;Quick&#xA0;Use&#xA0;by&#xA0;a&#xA0;Thread</td></tr><tr><td><a href="ta_create_array.xml" target="_top">ta_create_array</a></td><td>Allocate&#xA0;An&#xA0;Array&#xA0;and&#xA0;Call&#xA0;Default&#xA0;Constructor&#xA0;for&#xA0;its&#xA0;Elements</td></tr><tr><td><a href="ta_delete_array.xml" target="_top">ta_delete_array</a></td><td>Deallocate&#xA0;An&#xA0;Array&#xA0;and&#xA0;Call&#xA0;Destructor&#xA0;for&#xA0;its&#xA0;Elements</td></tr><tr><td><a href="ta_free_all.xml" target="_top">ta_free_all</a></td><td>Free&#xA0;All&#xA0;Memory&#xA0;That&#xA0;Was&#xA0;Allocated&#xA0;for&#xA0;Use&#xA0;by&#xA0;thread_alloc</td></tr></table>
<hr/>Input File: omh/thread_alloc.omh

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