# Project: cytadela
# Makefile created by Dev-C++ 4.9.9.2
CPP = g++.exe
CC = gcc.exe
WINDRES = windres.exe
RES = cytadela_private.res
OBJ = src/cmf/CMFile.o src/cmf/File3Dg.o src/cmf/GameObjectsManager.o src/cmf/I3Dg.o src/cmf/Enemy.o src/CCytadelaConfig.o src/CCytadelaGame.o src/CCytadelaMain.o src/CCytadelaMenu.o src/CytadelaSaveFile.o src/CInfoText.o src/COGLClass.o src/CSDLClass.o src/farread.o src/GameControl.o src/Localization.o src/main.o src/UsableItem.o src/cmf/fileio.o src/videoplayer.o $(RES)
LINKOBJ = src/cmf/CMFile.o src/cmf/File3Dg.o src/cmf/GameObjectsManager.o src/cmf/I3Dg.o src/cmf/Enemy.o src/CCytadelaConfig.o src/CCytadelaGame.o src/CCytadelaMain.o src/CCytadelaMenu.o src/CytadelaSaveFile.o src/CInfoText.o src/COGLClass.o src/CSDLClass.o src/farread.o src/GameControl.o src/Localization.o src/main.o src/UsableItem.o src/cmf/fileio.o src/videoplayer.o $(RES)
LIBS = -L"C:/Dev-Cpp/lib" -mwindows -lmingw32 -lSDLmain -lSDL -lSDL_mixer -lopengl32 -lglu32 -lvlc
INCS = -I"C:/Dev-Cpp/include" -I"src"
CXXINCS = -I"C:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include" -I"C:/Dev-Cpp/include/c++/3.4.2/backward" -I"C:/Dev-Cpp/include/c++/3.4.2/mingw32" -I"C:/Dev-Cpp/include/c++/3.4.2" -I"C:/Dev-Cpp/include" -I"src"
BIN = data/cytadela.exe
CXXFLAGS = $(CXXINCS) -fexpensive-optimizations -O3
CFLAGS = $(INCS) -Dmain=SDL_main -fexpensive-optimizations -O3
RM = rm -f
.PHONY: all all-before all-after clean clean-custom
all: all-before data/cytadela.exe all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "data\cytadela.exe" $(LIBS)
src/cmf/CMFile.o: src/cmf/CMFile.cpp
$(CPP) -c src/cmf/CMFile.cpp -o src/cmf/CMFile.o $(CXXFLAGS)
src/cmf/File3Dg.o: src/cmf/File3Dg.cpp
$(CPP) -c src/cmf/File3Dg.cpp -o src/cmf/File3Dg.o $(CXXFLAGS)
src/cmf/GameObjectsManager.o: src/cmf/GameObjectsManager.cpp
$(CPP) -c src/cmf/GameObjectsManager.cpp -o src/cmf/GameObjectsManager.o $(CXXFLAGS)
src/cmf/I3Dg.o: src/cmf/I3Dg.cpp
$(CPP) -c src/cmf/I3Dg.cpp -o src/cmf/I3Dg.o $(CXXFLAGS)
src/cmf/Enemy.o: src/cmf/Enemy.cpp
$(CPP) -c src/cmf/Enemy.cpp -o src/cmf/Enemy.o $(CXXFLAGS)
src/CCytadelaConfig.o: src/CCytadelaConfig.cpp
$(CPP) -c src/CCytadelaConfig.cpp -o src/CCytadelaConfig.o $(CXXFLAGS)
src/CCytadelaGame.o: src/CCytadelaGame.cpp
$(CPP) -c src/CCytadelaGame.cpp -o src/CCytadelaGame.o $(CXXFLAGS)
src/CCytadelaMain.o: src/CCytadelaMain.cpp
$(CPP) -c src/CCytadelaMain.cpp -o src/CCytadelaMain.o $(CXXFLAGS)
src/CCytadelaMenu.o: src/CCytadelaMenu.cpp
$(CPP) -c src/CCytadelaMenu.cpp -o src/CCytadelaMenu.o $(CXXFLAGS)
src/CytadelaSaveFile.o: src/CytadelaSaveFile.cpp
$(CPP) -c src/CytadelaSaveFile.cpp -o src/CytadelaSaveFile.o $(CXXFLAGS)
src/CInfoText.o: src/CInfoText.cpp
$(CPP) -c src/CInfoText.cpp -o src/CInfoText.o $(CXXFLAGS)
src/COGLClass.o: src/COGLClass.cpp
$(CPP) -c src/COGLClass.cpp -o src/COGLClass.o $(CXXFLAGS)
src/CSDLClass.o: src/CSDLClass.cpp
$(CPP) -c src/CSDLClass.cpp -o src/CSDLClass.o $(CXXFLAGS)
src/farread.o: src/farread.cpp
$(CPP) -c src/farread.cpp -o src/farread.o $(CXXFLAGS)
src/GameControl.o: src/GameControl.cpp
$(CPP) -c src/GameControl.cpp -o src/GameControl.o $(CXXFLAGS)
src/Localization.o: src/Localization.cpp
$(CPP) -c src/Localization.cpp -o src/Localization.o $(CXXFLAGS)
src/main.o: src/main.cpp
$(CPP) -c src/main.cpp -o src/main.o $(CXXFLAGS)
src/UsableItem.o: src/UsableItem.cpp
$(CPP) -c src/UsableItem.cpp -o src/UsableItem.o $(CXXFLAGS)
src/cmf/fileio.o: src/cmf/fileio.cpp
$(CPP) -c src/cmf/fileio.cpp -o src/cmf/fileio.o $(CXXFLAGS)
src/videoplayer.o: src/videoplayer.cpp
$(CPP) -c src/videoplayer.cpp -o src/videoplayer.o $(CXXFLAGS)
cytadela_private.res: cytadela_private.rc
$(WINDRES) -i cytadela_private.rc --input-format=rc -o cytadela_private.res -O coff