/*
* Dillo Widget
*
* Copyright 2005-2007 Sebastian Geerken <sgeerken@dillo.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include "../dw/core.hh"
#include "../dw/fltkcore.hh"
#include "../dw/fltkviewport.hh"
#include "../dw/table.hh"
#include "../dw/textblock.hh"
#include "../dw/ui.hh"
#include "form.hh"
using namespace lout::object;
using namespace lout::container::typed;
using namespace dw;
using namespace dw::core;
using namespace dw::core::style;
using namespace dw::core::ui;
using namespace dw::fltk;
int main(int argc, char **argv)
{
FltkPlatform *platform = new FltkPlatform ();
Layout *layout = new Layout (platform);
Fl_Window *window = new Fl_Window(400, 400, "Dw UI Test");
window->box(FL_NO_BOX);
window->begin();
FltkViewport *viewport = new FltkViewport (0, 0, 400, 400);
layout->attachView (viewport);
StyleAttrs styleAttrs;
styleAttrs.initValues ();
styleAttrs.margin.setVal (5);
styleAttrs.color = Color::create (layout, 0x000000);
styleAttrs.backgroundColor = Color::create (layout, 0xffffff);
FontAttrs fontAttrs;
fontAttrs.name = "Helvetica";
fontAttrs.size = 14;
fontAttrs.weight = 400;
fontAttrs.style = FONT_STYLE_NORMAL;
fontAttrs.letterSpacing = 0;
fontAttrs.fontVariant = FONT_VARIANT_NORMAL;
styleAttrs.font = dw::core::style::Font::create (layout, &fontAttrs);
Style *tableStyle = Style::create (&styleAttrs);
Table *table = new Table (false);
table->setStyle (tableStyle);
layout->setWidget (table);
tableStyle->unref();
styleAttrs.backgroundColor = NULL;
styleAttrs.margin.setVal (0);
Style *cellStyle = Style::create (&styleAttrs);
// First of all, the resources. Later, they are embedded into the
// widget tree.
EntryResource *entryres1 =
layout->getResourceFactory()->createEntryResource (10, false, NULL);
entryres1->setText ("Hi!");
EntryResource *entryres2 =
layout->getResourceFactory()->createEntryResource (10, true, NULL);
MultiLineTextResource *textres =
layout->getResourceFactory()->createMultiLineTextResource (15,3);
RadioButtonResource *radiores1 =
layout->getResourceFactory()->createRadioButtonResource (NULL, false);
RadioButtonResource *radiores2 =
layout->getResourceFactory()->createRadioButtonResource (radiores1,
false);
CheckButtonResource *checkres =
layout->getResourceFactory()->createCheckButtonResource (true);
SelectionResource *selres[2];
selres[0] = layout->getResourceFactory()->createOptionMenuResource ();
selres[1] = layout->getResourceFactory()->createListResource
(ListResource::SELECTION_AT_MOST_ONE, 4);
LabelButtonResource *buttonres =
layout->getResourceFactory()->createLabelButtonResource ("Run!");
// Note on complex buttons: before any operations on the widget, which
// need a layout, the complex button resource should be created, since
// then, a layout and a platform are instantiated.
Textblock *cbuttontext = new Textblock(false);
ComplexButtonResource *cbuttonres =
layout->getResourceFactory()->createComplexButtonResource (cbuttontext,
true);
cbuttontext->setStyle (cellStyle);
cbuttontext->addText ("Run (complex)!", cellStyle);
cbuttontext->flush ();
// The entry resources are put into a special handler, which is
// also a receiver for the button resources.
form::Form *form = new form::Form();
form->addTextResource ("val1", entryres1);
form->addTextResource ("val2", entryres2);
form->addTextResource ("text", textres);
const char *radiovalues[] = { "radio1", "radio2", NULL };
form->addRadioButtonResource ("val3", radiores1, radiovalues);
form->addCheckButtonResource ("check", checkres);
const char *selvalues[] = { "i1", "g1", "i11", "i12", "i13", "(pop)", "i2",
"g2", "i21", "i22", "i23", "(pop)", "i3", NULL};
form->addSelectionResource ("val4", selres[0], selvalues);
form->addSelectionResource ("val5", selres[1], selvalues);
form->addButtonResource ("button", buttonres, "Run!");
form->addButtonResource ("cbutton", cbuttonres, "cbuttonval");
// Create the widgets.
table->addRow (cellStyle);
Textblock *label1 = new Textblock(false);
label1->setStyle (cellStyle);
table->addCell (label1, 1, 1);
label1->addText ("val1 = ", cellStyle);
label1->flush ();
Embed *input1 = new Embed (entryres1);
input1->setStyle (cellStyle);
table->addCell (input1, 1, 1);
table->addRow (cellStyle);
Textblock *label2 = new Textblock(false);
label2->setStyle (cellStyle);
table->addCell (label2, 1, 1);
label2->addText ("val2 = ", cellStyle);
label2->flush ();
Embed *input2 = new Embed (entryres2);
input2->setStyle (cellStyle);
table->addCell (input2, 1, 1);
table->addRow (cellStyle);
Textblock *label = new Textblock(false);
label->setStyle (cellStyle);
table->addCell (label, 1, 1);
label->addText ("text = ", cellStyle);
label->flush ();
Embed *text = new Embed (textres);
textres->setText("Hi textarea");
text->setStyle (cellStyle);
table->addCell (text, 1, 1);
table->addRow (cellStyle);
Textblock *radiolabel1 = new Textblock(false);
radiolabel1->setStyle (cellStyle);
table->addCell (radiolabel1, 2, 1);
Embed *radio1 = new Embed (radiores1);
radiolabel1->addWidget (radio1, cellStyle);
radiolabel1->addText (" radio1", cellStyle);
radiolabel1->flush ();
table->addRow (cellStyle);
Textblock *radiolabel2 = new Textblock(false);
radiolabel2->setStyle (cellStyle);
table->addCell (radiolabel2, 2, 1);
Embed *radio2 = new Embed (radiores2);
radiolabel2->addWidget (radio2, cellStyle);
radiolabel2->addText (" radio2", cellStyle);
radiolabel2->flush ();
table->addRow (cellStyle);
Textblock *checklabel = new Textblock(false);
checklabel->setStyle (cellStyle);
table->addCell (checklabel, 2, 1);
Embed *check = new Embed (checkres);
checklabel->addWidget (check, cellStyle);
checklabel->addText (" check", cellStyle);
checklabel->flush ();
for(int i = 0; i < 2; i++) {
table->addRow (cellStyle);
Embed *sel = new Embed (selres[i]);
sel->setStyle (cellStyle);
table->addCell (sel, 2, 1);
selres[i]->addItem("item 1", true, false);
selres[i]->pushGroup("group 1", true);
selres[i]->addItem("item 1/1", true, false);
selres[i]->addItem("item 1/2", true, true);
selres[i]->addItem("item 1/3", false, false);
selres[i]->popGroup();
selres[i]->addItem("item 2", false, i == 1);
selres[i]->pushGroup("group 2", true);
selres[i]->addItem("item 2/1", true, false);
selres[i]->addItem("item 2/2", true, false);
selres[i]->addItem("item 2/3", false, false);
selres[i]->popGroup();
selres[i]->addItem("item 3", false, false);
}
table->addRow (cellStyle);
Embed *button = new Embed (buttonres);
button->setStyle (cellStyle);
table->addCell (button, 2, 1);
table->addRow (cellStyle);
Embed *cbutton = new Embed (cbuttonres);
cbutton->setStyle (cellStyle);
table->addCell (cbutton, 2, 1);
cellStyle->unref();
window->resizable(viewport);
window->show();
int errorCode = Fl::run();
delete form;
delete layout;
return errorCode;
}