Tree @e60753d3-ba7f-4dd1-b0dd-eab47168fb34/main (Download .tar.gz)
- ..
- .vscode
- api
- Animation.cpp
- Animation.h
- AnimationManager.cpp
- AnimationManager.h
- AnimationMedia.cpp
- AnimationMedia.h
- AnimationSet.cpp
- AnimationSet.h
- AStarContainer.cpp
- AStarContainer.h
- AStarNode.cpp
- AStarNode.h
- Avatar.cpp
- Avatar.h
- Camera.cpp
- Camera.h
- CampaignManager.cpp
- CampaignManager.h
- CombatText.cpp
- CombatText.h
- CommonIncludes.h
- CursorManager.cpp
- CursorManager.h
- DeviceList.cpp
- DeviceList.h
- EffectManager.cpp
- EffectManager.h
- EnemyGroupManager.cpp
- EnemyGroupManager.h
- EngineSettings.cpp
- EngineSettings.h
- Entity.cpp
- Entity.h
- EntityBehavior.cpp
- EntityBehavior.h
- EntityManager.cpp
- EntityManager.h
- EventManager.cpp
- EventManager.h
- FileParser.cpp
- FileParser.h
- Flare.rc
- FontEngine.cpp
- FontEngine.h
- GameSlotPreview.cpp
- GameSlotPreview.h
- GameState.cpp
- GameState.h
- GameStateConfig.cpp
- GameStateConfig.h
- GameStateCutscene.cpp
- GameStateCutscene.h
- GameStateLoad.cpp
- GameStateLoad.h
- GameStateNew.cpp
- GameStateNew.h
- GameStatePlay.cpp
- GameStatePlay.h
- GameStateTitle.cpp
- GameStateTitle.h
- GameSwitcher.cpp
- GameSwitcher.h
- GetText.cpp
- GetText.h
- Hazard.cpp
- Hazard.h
- HazardManager.cpp
- HazardManager.h
- IconManager.cpp
- IconManager.h
- InputState.cpp
- InputState.h
- ItemManager.cpp
- ItemManager.h
- ItemStorage.cpp
- ItemStorage.h
- Loot.cpp
- Loot.h
- LootManager.cpp
- LootManager.h
- main.cpp
- Map.cpp
- Map.h
- MapCollision.cpp
- MapCollision.h
- MapParallax.cpp
- MapParallax.h
- MapRenderer.cpp
- MapRenderer.h
- Menu.cpp
- Menu.h
- MenuActionBar.cpp
- MenuActionBar.h
- MenuActiveEffects.cpp
- MenuActiveEffects.h
- MenuBook.cpp
- MenuBook.h
- MenuCharacter.cpp
- MenuCharacter.h
- MenuConfig.cpp
- MenuConfig.h
- MenuConfirm.cpp
- MenuConfirm.h
- MenuDevConsole.cpp
- MenuDevConsole.h
- MenuEnemy.cpp
- MenuEnemy.h
- MenuExit.cpp
- MenuExit.h
- MenuGameOver.cpp
- MenuGameOver.h
- MenuHUDLog.cpp
- MenuHUDLog.h
- MenuInventory.cpp
- MenuInventory.h
- MenuItemStorage.cpp
- MenuItemStorage.h
- MenuLog.cpp
- MenuLog.h
- MenuManager.cpp
- MenuManager.h
- MenuMiniMap.cpp
- MenuMiniMap.h
- MenuMovementType.cpp
- MenuMovementType.h
- MenuNumPicker.cpp
- MenuNumPicker.h
- MenuPowers.cpp
- MenuPowers.h
- MenuStash.cpp
- MenuStash.h
- MenuStatBar.cpp
- MenuStatBar.h
- MenuTalker.cpp
- MenuTalker.h
- MenuTouchControls.cpp
- MenuTouchControls.h
- MenuVendor.cpp
- MenuVendor.h
- MessageEngine.cpp
- MessageEngine.h
- ModManager.cpp
- ModManager.h
- NPC.cpp
- NPC.h
- NPCManager.cpp
- NPCManager.h
- Platform.h
- PlatformAndroid.cpp
- PlatformEmscripten.cpp
- PlatformGCW0.cpp
- PlatformIPhoneOS.cpp
- PlatformLinux.cpp
- PlatformWin32.cpp
- PowerManager.cpp
- PowerManager.h
- QuestLog.cpp
- QuestLog.h
- RenderDevice.cpp
- RenderDevice.h
- resource.h
- SaveLoad.cpp
- SaveLoad.h
- SDLFontEngine.cpp
- SDLFontEngine.h
- SDLHardwareRenderDevice.cpp
- SDLHardwareRenderDevice.h
- SDLInputState.cpp
- SDLInputState.h
- SDLSoftwareRenderDevice.cpp
- SDLSoftwareRenderDevice.h
- SDLSoundManager.cpp
- SDLSoundManager.h
- Settings.cpp
- Settings.h
- SharedGameResources.cpp
- SharedGameResources.h
- SharedResources.cpp
- SharedResources.h
- SoundManager.cpp
- SoundManager.h
- StatBlock.cpp
- StatBlock.h
- Stats.cpp
- Stats.h
- Subtitles.cpp
- Subtitles.h
- TileSet.cpp
- TileSet.h
- TooltipData.cpp
- TooltipData.h
- TooltipManager.cpp
- TooltipManager.h
- Utils.cpp
- Utils.h
- UtilsDebug.cpp
- UtilsDebug.h
- UtilsFileSystem.cpp
- UtilsFileSystem.h
- UtilsMath.h
- UtilsParsing.cpp
- UtilsParsing.h
- Version.cpp
- Version.h
- Widget.cpp
- Widget.h
- WidgetButton.cpp
- WidgetButton.h
- WidgetCheckBox.cpp
- WidgetCheckBox.h
- WidgetHorizontalList.cpp
- WidgetHorizontalList.h
- WidgetInput.cpp
- WidgetInput.h
- WidgetLabel.cpp
- WidgetLabel.h
- WidgetListBox.cpp
- WidgetListBox.h
- WidgetLog.cpp
- WidgetLog.h
- WidgetScrollBar.cpp
- WidgetScrollBar.h
- WidgetScrollBox.cpp
- WidgetScrollBox.h
- WidgetSlider.cpp
- WidgetSlider.h
- WidgetSlot.cpp
- WidgetSlot.h
- WidgetTabControl.cpp
- WidgetTabControl.h
- WidgetTooltip.cpp
- WidgetTooltip.h
Version.cpp @e60753d3-ba7f-4dd1-b0dd-eab47168fb34/main — raw · history · blame
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 | /* Copyright © 2018 Justin Jacobs This file is part of FLARE. FLARE is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FLARE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FLARE. If not, see http://www.gnu.org/licenses/ */ /** * Version number */ #include "MessageEngine.h" #include "SharedResources.h" #include "UtilsParsing.h" #include "Version.h" #include <limits.h> #include <sstream> #include <iomanip> #include <SDL.h> Version VersionInfo::ENGINE(1, 12, 0); Version VersionInfo::MIN(0, 0, 0); Version VersionInfo::MAX(USHRT_MAX, USHRT_MAX, USHRT_MAX); Version::Version(unsigned short _x, unsigned short _y, unsigned short _z) : x(_x) , y(_y) , z(_z) { } Version::~Version() { } bool Version::operator==(const Version& v) { return x == v.x && y == v.y && z == v.z; } bool Version::operator!=(const Version& v) { return !(*this == v); } bool Version::operator>(const Version& v) { if (x > v.x) return true; else if (x == v.x && y > v.y) return true; else if (x == v.x && y == v.y && z > v.z) return true; else return false; } bool Version::operator>=(const Version& v) { return (*this == v || *this > v); } bool Version::operator<(const Version& v) { return !(*this >= v); } bool Version::operator<=(const Version& v) { return (*this == v || *this < v); } std::string Version::getString() { std::stringstream ss; // major ss << x << '.'; // minor if (y >= 100 || y == 0) { ss << y; } else { ss << std::setfill('0') << std::setw(2); ss << y; } // don't bother printing if there's no patch version if (z == 0) return ss.str(); ss << '.'; // patch if (z >= 100) { ss << z; } else { ss << std::setfill('0') << std::setw(2); ss << z; } return ss.str(); } void Version::setFromString(const std::string& s) { std::string val = s + '.'; x = static_cast<unsigned short>(Parse::popFirstInt(val, '.')); std::string str_y = Parse::popFirstString(val, '.'); y = static_cast<unsigned short>(Parse::toInt(str_y)); if (str_y.length() == 1) y = static_cast<unsigned short>(y * 10); std::string str_z = Parse::popFirstString(val, '.'); z = static_cast<unsigned short>(Parse::toInt(str_z)); if (str_z.length() == 1) z = static_cast<unsigned short>(z * 10); } std::string VersionInfo::createVersionReqString(Version& v1, Version& v2) { std::string min_version = (v1 == MIN) ? "" : v1.getString(); std::string max_version = (v2 == MAX) ? "" : v2.getString(); std::string ret; if (min_version != "" || max_version != "") { if (min_version == max_version) { ret += min_version; } else if (min_version != "" && max_version != "") { ret += min_version + " - " + max_version; } else if (min_version != "") { ret += min_version + ' ' + (msg ? msg->get("or newer") : "or newer"); } else if (max_version != "") { ret += max_version + ' ' + (msg ? msg->get("or older") : "or older"); } } return ret; } std::string VersionInfo::createVersionStringFull() { // example output: Flare 1.0 (Linux) return NAME + " " + ENGINE.getString() + " (" + std::string(SDL_GetPlatform()) + ")"; } |