Tree @run/05913755-cefa-45bd-942c-7971c8c385ea/main (Download .tar.gz)
- ..
- .vscode
- api
- Animation.cpp
- Animation.h
- AnimationManager.cpp
- AnimationManager.h
- AnimationMedia.cpp
- AnimationMedia.h
- AnimationSet.cpp
- AnimationSet.h
- AStarContainer.cpp
- AStarContainer.h
- AStarNode.cpp
- AStarNode.h
- Avatar.cpp
- Avatar.h
- Camera.cpp
- Camera.h
- CampaignManager.cpp
- CampaignManager.h
- CombatText.cpp
- CombatText.h
- CommonIncludes.h
- CursorManager.cpp
- CursorManager.h
- DeviceList.cpp
- DeviceList.h
- EffectManager.cpp
- EffectManager.h
- EnemyGroupManager.cpp
- EnemyGroupManager.h
- EngineSettings.cpp
- EngineSettings.h
- Entity.cpp
- Entity.h
- EntityBehavior.cpp
- EntityBehavior.h
- EntityManager.cpp
- EntityManager.h
- EventManager.cpp
- EventManager.h
- FileParser.cpp
- FileParser.h
- Flare.rc
- FogOfWar.cpp
- FogOfWar.h
- FontEngine.cpp
- FontEngine.h
- GameSlotPreview.cpp
- GameSlotPreview.h
- GameState.cpp
- GameState.h
- GameStateConfig.cpp
- GameStateConfig.h
- GameStateCutscene.cpp
- GameStateCutscene.h
- GameStateLoad.cpp
- GameStateLoad.h
- GameStateNew.cpp
- GameStateNew.h
- GameStatePlay.cpp
- GameStatePlay.h
- GameStateTitle.cpp
- GameStateTitle.h
- GameSwitcher.cpp
- GameSwitcher.h
- GetText.cpp
- GetText.h
- Hazard.cpp
- Hazard.h
- HazardManager.cpp
- HazardManager.h
- IconManager.cpp
- IconManager.h
- InputState.cpp
- InputState.h
- ItemManager.cpp
- ItemManager.h
- ItemStorage.cpp
- ItemStorage.h
- Loot.cpp
- Loot.h
- LootManager.cpp
- LootManager.h
- main.cpp
- Map.cpp
- Map.h
- MapCollision.cpp
- MapCollision.h
- MapParallax.cpp
- MapParallax.h
- MapRenderer.cpp
- MapRenderer.h
- Menu.cpp
- Menu.h
- MenuActionBar.cpp
- MenuActionBar.h
- MenuActiveEffects.cpp
- MenuActiveEffects.h
- MenuBook.cpp
- MenuBook.h
- MenuCharacter.cpp
- MenuCharacter.h
- MenuConfig.cpp
- MenuConfig.h
- MenuConfirm.cpp
- MenuConfirm.h
- MenuDevConsole.cpp
- MenuDevConsole.h
- MenuEnemy.cpp
- MenuEnemy.h
- MenuExit.cpp
- MenuExit.h
- MenuGameOver.cpp
- MenuGameOver.h
- MenuHUDLog.cpp
- MenuHUDLog.h
- MenuInventory.cpp
- MenuInventory.h
- MenuItemStorage.cpp
- MenuItemStorage.h
- MenuLog.cpp
- MenuLog.h
- MenuManager.cpp
- MenuManager.h
- MenuMiniMap.cpp
- MenuMiniMap.h
- MenuMovementType.cpp
- MenuMovementType.h
- MenuNumPicker.cpp
- MenuNumPicker.h
- MenuPowers.cpp
- MenuPowers.h
- MenuStash.cpp
- MenuStash.h
- MenuStatBar.cpp
- MenuStatBar.h
- MenuTalker.cpp
- MenuTalker.h
- MenuTouchControls.cpp
- MenuTouchControls.h
- MenuVendor.cpp
- MenuVendor.h
- MessageEngine.cpp
- MessageEngine.h
- ModManager.cpp
- ModManager.h
- NPC.cpp
- NPC.h
- NPCManager.cpp
- NPCManager.h
- Platform.h
- PlatformAndroid.cpp
- PlatformEmscripten.cpp
- PlatformGCW0.cpp
- PlatformIPhoneOS.cpp
- PlatformLinux.cpp
- PlatformWin32.cpp
- PowerManager.cpp
- PowerManager.h
- QuestLog.cpp
- QuestLog.h
- RenderDevice.cpp
- RenderDevice.h
- resource.h
- SaveLoad.cpp
- SaveLoad.h
- SDLFontEngine.cpp
- SDLFontEngine.h
- SDLHardwareRenderDevice.cpp
- SDLHardwareRenderDevice.h
- SDLInputState.cpp
- SDLInputState.h
- SDLSoftwareRenderDevice.cpp
- SDLSoftwareRenderDevice.h
- SDLSoundManager.cpp
- SDLSoundManager.h
- Settings.cpp
- Settings.h
- SharedGameResources.cpp
- SharedGameResources.h
- SharedResources.cpp
- SharedResources.h
- SoundManager.cpp
- SoundManager.h
- StatBlock.cpp
- StatBlock.h
- Stats.cpp
- Stats.h
- Subtitles.cpp
- Subtitles.h
- TileSet.cpp
- TileSet.h
- TooltipData.cpp
- TooltipData.h
- TooltipManager.cpp
- TooltipManager.h
- Utils.cpp
- Utils.h
- UtilsDebug.cpp
- UtilsDebug.h
- UtilsFileSystem.cpp
- UtilsFileSystem.h
- UtilsMath.h
- UtilsParsing.cpp
- UtilsParsing.h
- Version.cpp
- Version.h
- Widget.cpp
- Widget.h
- WidgetButton.cpp
- WidgetButton.h
- WidgetCheckBox.cpp
- WidgetCheckBox.h
- WidgetHorizontalList.cpp
- WidgetHorizontalList.h
- WidgetInput.cpp
- WidgetInput.h
- WidgetLabel.cpp
- WidgetLabel.h
- WidgetListBox.cpp
- WidgetListBox.h
- WidgetLog.cpp
- WidgetLog.h
- WidgetScrollBar.cpp
- WidgetScrollBar.h
- WidgetScrollBox.cpp
- WidgetScrollBox.h
- WidgetSlider.cpp
- WidgetSlider.h
- WidgetSlot.cpp
- WidgetSlot.h
- WidgetTabControl.cpp
- WidgetTabControl.h
- WidgetTooltip.cpp
- WidgetTooltip.h
MenuConfirm.cpp @run/05913755-cefa-45bd-942c-7971c8c385ea/main — raw · history · blame
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 | /* Copyright © 2011-2012 Clint Bellanger Copyright © 2012 Igor Paliychuk Copyright © 2013 Kurt Rinnert Copyright © 2014 Henrik Andersson Copyright © 2012-2015 Justin Jacobs This file is part of FLARE. FLARE is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FLARE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FLARE. If not, see http://www.gnu.org/licenses/ */ #include "FileParser.h" #include "FontEngine.h" #include "InputState.h" #include "MenuConfirm.h" #include "SharedResources.h" #include "UtilsParsing.h" #include "WidgetButton.h" #include "WidgetHorizontalList.h" #include <string> MenuConfirm::MenuConfirm() : Menu() , button_close(new WidgetButton("images/menus/buttons/button_x.png")) , action_list(new WidgetHorizontalList()) , clicked_confirm(false) , clicked_cancel(false) { label.setColor(font->getColor(FontEngine::COLOR_MENU_NORMAL)); action_list->has_action = true; action_list->refresh(); // Load config settings FileParser infile; // @CLASS MenuConfirm|Description of menus/confirm.txt if(infile.open("menus/confirm.txt", FileParser::MOD_FILE, FileParser::ERROR_NORMAL)) { while(infile.next()) { if (parseMenuKey(infile.key, infile.val)) { // default positions based on window_area if (infile.key == "pos") { int border_size = 6; button_close->setBasePos(window_area.w, 0, Utils::ALIGN_TOPLEFT); action_list->setBasePos(window_area.w/2 - action_list->pos.w/2, window_area.h - action_list->pos.h - border_size, Utils::ALIGN_TOPLEFT); LabelInfo label_info; label_info.x = window_area.w/2; label_info.y = border_size; label_info.justify = FontEngine::JUSTIFY_CENTER; label.setFromLabelInfo(label_info); } continue; } if (infile.key == "close") { // @ATTR close|point|Position of the close button. Point pos = Parse::toPoint(infile.val); button_close->setBasePos(pos.x, pos.y, Utils::ALIGN_TOPLEFT); } else if (infile.key == "label_title") { // @ATTR label_title|label|Position of the title text. label.setFromLabelInfo(Parse::popLabelInfo(infile.val)); } else if (infile.key == "action_list") { // @ATTR action_list|point|Position of the action selector widget. Point pos = Parse::toPoint(infile.val); action_list->setBasePos(pos.x, pos.y, Utils::ALIGN_TOPLEFT); } } infile.close(); } tablist.add(action_list); if (!background) setBackground("images/menus/confirm_bg.png"); align(); } void MenuConfirm::align() { Menu::align(); label.setText(title); action_list->setPos(window_area.x, window_area.y); action_list->refresh(); label.setPos(window_area.x, window_area.y); button_close->setPos(window_area.x, window_area.y); } void MenuConfirm::logic() { if (visible && action_list->enabled) { tablist.logic(); if (!inpt->usingMouse() && tablist.getCurrent() == -1) { tablist.getNext(!TabList::GET_INNER, TabList::WIDGET_SELECT_AUTO); } else if (inpt->usingMouse()) { tablist.defocus(); } clicked_confirm = false; if (action_list->checkClick() && action_list->checkAction()) { clicked_confirm = true; } else if (button_close->checkClick() || (inpt->pressing[Input::CANCEL] && !inpt->lock[Input::CANCEL])) { if (inpt->pressing[Input::CANCEL]) inpt->lock[Input::CANCEL] = true; visible = false; clicked_confirm = false; clicked_cancel = true; } } } void MenuConfirm::render() { if (!visible) return; // background Menu::render(); label.render(); action_list->render(); button_close->render(); } void MenuConfirm::setTitle(const std::string& s) { title = s; align(); } void MenuConfirm::show() { visible = true; clicked_confirm = false; clicked_cancel = false; action_list->select(0); action_list->enabled = true; align(); } MenuConfirm::~MenuConfirm() { delete action_list; delete button_close; } |