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// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
// license. Its contents can be found at:
// http://creativecommons.org/publicdomain/zero/1.0/

package bindata

import (
	"fmt"
	"io"
)

// writeTOC writes the table of contents file.
func writeTOC(w io.Writer, toc []Asset) error {
	err := writeTOCHeader(w)
	if err != nil {
		return err
	}

	for i := range toc {
		err = writeTOCAsset(w, &toc[i])
		if err != nil {
			return err
		}
	}

	return writeTOCFooter(w)
}

// writeTOCHeader writes the table of contents file header.
func writeTOCHeader(w io.Writer) error {
	_, err := fmt.Fprintf(w, `
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
	if f, ok := _bindata[name]; ok {
		return f()
	}
	return nil, fmt.Errorf("Asset %%s not found", name)
}

// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string] func() ([]byte, error) {
`)
	return err
}

// writeTOCAsset write a TOC entry for the given asset.
func writeTOCAsset(w io.Writer, asset *Asset) error {
	_, err := fmt.Fprintf(w, "\t%q: %s,\n", asset.Name, asset.Func)
	return err
}

// writeTOCFooter writes the table of contents file footer.
func writeTOCFooter(w io.Writer) error {
	_, err := fmt.Fprintf(w, `
}
`)
	return err
}