package mpb
import (
"io"
"sync"
"time"
)
// Bar represents a progress Bar
type Bar struct {
width int
alpha float64
fill byte
empty byte
tip byte
leftEnd byte
rightEnd byte
lastFrame []byte
lastStatus int
incrCh chan int
redrawReqCh chan chan []byte
currentReqCh chan chan int
statusReqCh chan chan int
decoratorCh chan *decorator
flushedCh chan struct{}
stopCh chan struct{}
done chan struct{}
}
type Statistics struct {
Total, Current int
TimeElapsed, TimePerItemEstimate time.Duration
}
func (s *Statistics) eta() time.Duration {
return time.Duration(s.Total-s.Current) * s.TimePerItemEstimate
}
func newBar(total, width int, wg *sync.WaitGroup) *Bar {
b := &Bar{
fill: '=',
empty: '-',
tip: '>',
leftEnd: '[',
rightEnd: ']',
alpha: 0.25,
width: width,
incrCh: make(chan int),
redrawReqCh: make(chan chan []byte),
currentReqCh: make(chan chan int),
statusReqCh: make(chan chan int),
decoratorCh: make(chan *decorator),
flushedCh: make(chan struct{}),
stopCh: make(chan struct{}),
done: make(chan struct{}),
}
go b.server(wg, total)
return b
}
// SetWidth sets width of the bar
func (b *Bar) SetWidth(n int) *Bar {
if n <= 0 {
return b
}
b.width = n
return b
}
// SetFill sets character representing completed progress.
// Defaults to '='
func (b *Bar) SetFill(c byte) *Bar {
b.fill = c
return b
}
// SetTip sets character representing tip of progress.
// Defaults to '>'
func (b *Bar) SetTip(c byte) *Bar {
b.tip = c
return b
}
// SetEmpty sets character representing the empty progress
// Defaults to '-'
func (b *Bar) SetEmpty(c byte) *Bar {
b.empty = c
return b
}
// SetLeftEnd sets character representing the left most border
// Defaults to '['
func (b *Bar) SetLeftEnd(c byte) *Bar {
b.leftEnd = c
return b
}
// SetRightEnd sets character representing the right most border
// Defaults to ']'
func (b *Bar) SetRightEnd(c byte) *Bar {
b.rightEnd = c
return b
}
// SetEtaAlpha sets alfa for exponential-weighted-moving-average ETA estimator
// Defaults to 0.25
// Normally you shouldn't touch this
func (b *Bar) SetEtaAlpha(a float64) *Bar {
b.alpha = a
return b
}
func (b *Bar) ProxyReader(r io.Reader) *Reader {
return &Reader{r, b}
}
// Incr increments progress bar
func (b *Bar) Incr(n int) {
if !b.isDone() {
b.incrCh <- n
}
}
// Current returns the actual current.
// If bar was stopped by Stop(), subsequent calls to Current will return -1
func (b *Bar) Current() int {
if !b.isDone() {
respCh := make(chan int)
b.currentReqCh <- respCh
return <-respCh
}
return -1
}
// Stop stops rendering the bar
func (b *Bar) Stop() {
if !b.isDone() {
b.stopCh <- struct{}{}
}
}
// InProgress returns true, while progress is running
// Can be used as condition in for loop
func (b *Bar) InProgress() bool {
return !b.isDone()
}
// PrependFunc prepends DecoratorFunc
func (b *Bar) PrependFunc(f DecoratorFunc) *Bar {
b.decoratorCh <- &decorator{decoratorPrepend, f}
return b
}
// AppendFunc appends DecoratorFunc
func (b *Bar) AppendFunc(f DecoratorFunc) *Bar {
b.decoratorCh <- &decorator{decoratorAppend, f}
return b
}
// String returns the string representation of the bar
func (b *Bar) String() string {
if !b.isDone() {
respCh := make(chan []byte)
b.redrawReqCh <- respCh
return string(<-respCh)
}
return string(b.lastFrame)
}
func (b *Bar) server(wg *sync.WaitGroup, total int) {
timeStarted := time.Now()
blockStartTime := timeStarted
buf := make([]byte, b.width, b.width+24)
var tpie time.Duration
var timeElapsed time.Duration
var appendFuncs []DecoratorFunc
var prependFuncs []DecoratorFunc
var completed bool
var current int
for {
select {
case i := <-b.incrCh:
n := current + i
if n > total {
current = total
completed = true
break
}
timeElapsed = time.Since(timeStarted)
tpie = calcTimePerItemEstimate(tpie, blockStartTime, b.alpha, i)
blockStartTime = time.Now()
current = n
if current == total && !completed {
completed = true
}
case d := <-b.decoratorCh:
switch d.kind {
case decoratorAppend:
appendFuncs = append(appendFuncs, d.f)
case decoratorPrepend:
prependFuncs = append(prependFuncs, d.f)
}
case respCh := <-b.currentReqCh:
respCh <- current
case respCh := <-b.redrawReqCh:
stat := &Statistics{total, current, timeElapsed, tpie}
respCh <- b.draw(stat, buf, appendFuncs, prependFuncs)
case respCh := <-b.statusReqCh:
respCh <- percentage(total, current, 100)
case <-b.flushedCh:
if completed && !b.isDone() {
stat := &Statistics{total, current, timeElapsed, tpie}
b.lastFrame = b.draw(stat, buf, appendFuncs, prependFuncs)
b.lastStatus = percentage(total, current, 100)
close(b.done)
wg.Done()
return
}
case <-b.stopCh:
close(b.done)
if !completed {
wg.Done()
}
return
}
}
}
func (b *Bar) draw(stat *Statistics, buf []byte, appendFuncs, prependFuncs []DecoratorFunc) []byte {
completedWidth := percentage(stat.Total, stat.Current, b.width)
for i := 0; i < completedWidth; i++ {
buf[i] = b.fill
}
for i := completedWidth; i < b.width; i++ {
buf[i] = b.empty
}
// set tip bit
if completedWidth > 0 && completedWidth < b.width {
buf[completedWidth-1] = b.tip
}
// set left and right ends bits
buf[0], buf[len(buf)-1] = b.leftEnd, b.rightEnd
// render append functions to the right of the bar
for _, f := range appendFuncs {
buf = append(buf, ' ')
buf = append(buf, []byte(f(stat))...)
}
// render prepend functions to the left of the bar
for _, f := range prependFuncs {
args := []byte(f(stat))
args = append(args, ' ')
buf = append(args, buf...)
}
return buf
}
func (b *Bar) isDone() bool {
select {
case <-b.done:
return true
default:
return false
}
}
func (b *Bar) status() int {
if !b.isDone() {
respCh := make(chan int)
b.statusReqCh <- respCh
return <-respCh
}
return b.lastStatus
}
// SortableBarSlice satisfies sort interface
type SortableBarSlice []*Bar
func (p SortableBarSlice) Len() int { return len(p) }
func (p SortableBarSlice) Less(i, j int) bool { return p[i].status() < p[j].status() }
func (p SortableBarSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func calcTimePerItemEstimate(tpie time.Duration, blockStartTime time.Time, alpha float64, items int) time.Duration {
lastBlockTime := time.Since(blockStartTime)
lastItemEstimate := float64(lastBlockTime) / float64(items)
return time.Duration((alpha * lastItemEstimate) + (1-alpha)*float64(tpie))
}
func percentage(total, current, ratio int) int {
if total == 0 {
return 0
}
return int(float64(ratio) * float64(current) / float64(total))
}