package main
import (
"fmt"
"math/rand"
"sync"
"time"
"github.com/vbauerster/mpb"
"github.com/vbauerster/mpb/decor"
)
const (
maxBlockSize = 12
)
func main() {
p := mpb.New(mpb.WithWidth(64))
total := 100
numBars := 3
var wg sync.WaitGroup
wg.Add(numBars)
for i := 0; i < numBars; i++ {
var name string
if i != 1 {
name = fmt.Sprintf("Bar#%d:", i)
}
b := p.AddBar(int64(total), mpb.BarID(i),
mpb.PrependDecorators(
decor.Name(name, 0, decor.DwidthSync|decor.DidentRight),
decor.ETA(4, decor.DSyncSpace),
),
mpb.AppendDecorators(
decor.Percentage(5, 0),
),
)
go func() {
defer wg.Done()
blockSize := rand.Intn(maxBlockSize) + 1
for i := 0; i < total; i++ {
sleep(blockSize)
b.Incr(1)
blockSize = rand.Intn(maxBlockSize) + 1
if b.ID() == 1 && i >= 42 {
p.RemoveBar(b)
return
}
}
}()
}
wg.Wait()
p.Stop()
fmt.Println("stop")
}
func sleep(blockSize int) {
time.Sleep(time.Duration(blockSize) * (50*time.Millisecond + time.Duration(rand.Intn(5*int(time.Millisecond)))))
}