package mpb
import (
"sync"
"testing"
)
const total = 1000
func BenchmarkNopStyleOneBar(b *testing.B) {
bench(b, NopStyle(), 1)
}
func BenchmarkNopStyleTwoBars(b *testing.B) {
bench(b, NopStyle(), 2)
}
func BenchmarkNopStyleThreeBars(b *testing.B) {
bench(b, NopStyle(), 3)
}
func BenchmarkBarStyleOneBar(b *testing.B) {
bench(b, BarStyle(), 1)
}
func BenchmarkBarStyleTwoBars(b *testing.B) {
bench(b, BarStyle(), 2)
}
func BenchmarkBarStyleThreeBars(b *testing.B) {
bench(b, BarStyle(), 3)
}
func bench(b *testing.B, builder BarFillerBuilder, n int) {
var wg sync.WaitGroup
p := New(WithOutput(nil), WithWidth(80))
b.ResetTimer()
for i := 0; i < b.N; i++ {
for j := 0; j < n; j++ {
bar := p.New(total, builder)
switch j {
case n - 1:
complete(b, bar)
default:
wg.Add(1)
go func() {
complete(b, bar)
wg.Done()
}()
}
}
wg.Wait()
}
p.Wait()
}
func complete(b *testing.B, bar *Bar) {
for i := 0; i < total; i++ {
bar.Increment()
}
if !bar.Completed() {
b.Fail()
}
bar.Wait()
}