package main
import (
"fmt"
"math/rand"
"sync"
"time"
"github.com/vbauerster/mpb"
"github.com/vbauerster/mpb/decor"
)
func init() {
rand.Seed(time.Now().UnixNano())
}
func main() {
var wg sync.WaitGroup
p := mpb.New(mpb.WithWaitGroup(&wg))
total := 100
numBars := 3
wg.Add(numBars)
for i := 0; i < numBars; i++ {
var name string
if i != 1 {
name = fmt.Sprintf("Bar#%d:", i)
}
startBlock := make(chan time.Time)
b := p.AddBar(int64(total),
mpb.PrependDecorators(
decor.Name(name, decor.WCSyncWidth),
decor.CountersNoUnit("%d / %d", decor.WCSyncSpace),
),
mpb.AppendDecorators(
decor.ETA(decor.ET_STYLE_GO, 0, startBlock, decor.WC{W: 3}),
),
)
go func() {
defer wg.Done()
max := 100 * time.Millisecond
for i := 0; i < total; i++ {
startBlock <- time.Now()
time.Sleep(time.Duration(rand.Intn(10)+1) * max / 10)
if i&1 == 1 {
priority := total - int(b.Current())
p.UpdateBarPriority(b, priority)
}
b.Increment()
}
}()
}
p.Wait()
}