/***************************************************************************/
/*
* Portions Copyright (c) 1999 GMRS Software GmbH
* Carl-von-Linde-Str. 38, D-85716 Unterschleissheim, http://www.gmrs.de
* All rights reserved.
*
* Author: Arno Unkrig <arno@unkrig.de>
*/
/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file COPYING for more details.
*/
/***************************************************************************/
/*
* Changes to version 1.2.2 were made by Martin Bayer <mbayer@zedat.fu-berlin.de>
* Dates and reasons of modifications:
* Fre Jun 8 17:29:50 CEST 2001
* Thu Oct 4 22:38:59 CEST 2001: ported to g++ 3.0
* Wed Jul 2 22:03:29 CEST 2003: ported to g++ 3.3
*/
/***************************************************************************/
#ifndef __Properties_h_INCLUDED__ /* { */
#define __Properties_h_INCLUDED__
/* ------------------------------------------------------------------------- */
#ifdef BOOL_DEFINITION
BOOL_DEFINITION
#undef BOOL_DEFINITION
#endif
#include <string>
#include <map>
#include <istream>
using std::string;
using std::map;
using std::istream;
/* ------------------------------------------------------------------------- */
class Properties {
public:
const char *getProperty(const char *key, const char *dflt) const;
const char *getProperty(const char *key) const;
void setProperty(const string &key, const string &value)
{ property_map[key] = value; }
void setProperty(const char *key, const string &value)
{ property_map[key] = value; }
void setProperty(const string &key, const char *value)
{ property_map[key] = value; }
void setProperty(const char *key, const char *value)
{ property_map[key] = value; }
// Read from file.
void load(istream &);
private:
static bool readProperty(
istream &is,
string *key_return,
string *value_return
);
map<string, string> property_map;
};
/* ------------------------------------------------------------------------- */
#endif /* } */
/* ------------------------------------------------------------------------- */