/*
* $Id: view3d.cxx,v 4.1 2005/03/03 14:45:35 hut66au Exp $
*
* Imview, the portable image analysis application
* http://www.cmis.csiro.au/Hugues.Talbot/imview
* ----------------------------------------------------------
*
* Imview is an attempt to provide an image display application
* suitable for professional image analysis. It was started in
* 1997 and is mostly the result of the efforts of Hugues Talbot,
* Image Analysis Project, CSIRO Mathematical and Information
* Sciences, with help from others (see the CREDITS files for
* more information)
*
* Imview is Copyrighted (C) 1997-2005 by the Australian Commonwealth
* Science and Industry Research Organisation (CSIRO). Please see the
* COPYRIGHT file for full details. Imview also includes the
* contributions of many others. Please see the CREDITS file for full
* details.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
* */
/*------------------------------------------------------------------------
*
* 3D view widget. Allows 3 views of a 3d object (or time series, or
* hyperspectral image) at the same time. This is fairly standard in
* medical imaging. The innovation here might be the zoom.
*
* Hugues Talbot 2 Mar 2005
*
*-----------------------------------------------------------------------*/
#include "imnmspc.hxx"
#include "imview.hxx"
#include "view3d.hxx"
view3D::view3D()
{
dbgprintf("3D view panel constructed\n");
view3dWindow = 0; // fluid depends on that
return;
}
void view3D::setDefaults()
{
return;
}
// pass the message along
void view3D::show()
{
view3dWindow->show();
return;
}
void view3D::hide()
{
view3dWindow->hide();
return;
}