#include "sound.h"
#include "io.h"
void sound_freq (uint32 freq)
{
uint16 z = (uint16) ( ((uint32)(1193180)) / freq );
outb(182,0x43);
outb(z&255, 0x42);
outb(z>>8, 0x42);
outb(inb(0x61) | 3, 0x61);
};
void sound_nosound ()
{
outb(inb(0x61) & ~3, 0x61);
};