/*
TiMidity -- Experimental MIDI to WAVE converter
Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the Perl Artistic License, available in COPYING.
*/
#if HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#include "timidity.h"
#include "options.h"
#include "common.h"
#include "instrum.h"
#include "playmidi.h"
#include "readmidi.h"
#include "output.h"
#include "tables.h"
ToneBank *master_tonebank[MAXBANK], *master_drumset[MAXBANK];
static char def_instr_name[256] = "";
#define MAXWORDS 10
/* Quick-and-dirty fgets() replacement. */
static char *RWgets(SDL_RWops *rw, char *s, int size)
{
int num_read = 0;
char *p = s;
--size;/* so that we nul terminate properly */
for (; num_read < size; ++p)
{
if (SDL_RWread(rw, p, 1, 1) != 1)
break;
num_read++;
/* Unlike fgets(), don't store newline. Under Windows/DOS we'll
* probably get an extra blank line for every line that's being
* read, but that should be ok.
*/
if (*p == '\n' || *p == '\r')
{
*p = '\0';
return s;
}
}
*p = '\0';
return (num_read != 0) ? s : NULL;
}
static int read_config_file(const char *name)
{
SDL_RWops *rw;
char tmp[1024], *w[MAXWORDS], *cp;
ToneBank *bank=0;
int i, j, k, line=0, words;
static int rcf_count=0;
if (rcf_count>50)
{
SNDDBG(("Probable source loop in configuration files\n"));
return (-1);
}
if (!(rw=open_file(name)))
return -1;
while (RWgets(rw, tmp, sizeof(tmp)))
{
line++;
words=0;
w[0]=strtok(tmp, " \t\240");
if (!w[0]) continue;
/* Originally the TiMidity++ extensions were prefixed like this */
if (strcmp(w[0], "#extension") == 0)
{
w[0]=strtok(0, " \t\240");
if (!w[0]) continue;
}
if (*w[0] == '#')
continue;
while (w[words] && *w[words] != '#' && (words < (MAXWORDS-1)))
w[++words]=strtok(0," \t\240");
/*
* TiMidity++ adds a number of extensions to the config file format.
* Many of them are completely irrelevant to SDL_sound, but at least
* we shouldn't choke on them.
*
* Unfortunately the documentation for these extensions is often quite
* vague, gramatically strange or completely absent.
*/
if (
!strcmp(w[0], "comm") /* "comm" program second */
|| !strcmp(w[0], "HTTPproxy") /* "HTTPproxy" hostname:port */
|| !strcmp(w[0], "FTPproxy") /* "FTPproxy" hostname:port */
|| !strcmp(w[0], "mailaddr") /* "mailaddr" your-mail-address */
|| !strcmp(w[0], "opt") /* "opt" timidity-options */
)
{
/*
* + "comm" sets some kind of comment -- the documentation is too
* vague for me to understand at this time.
* + "HTTPproxy", "FTPproxy" and "mailaddr" are for reading data
* over a network, rather than from the file system.
* + "opt" specifies default options for TiMidity++.
*
* These are all quite useless for our version of TiMidity, so
* they can safely remain no-ops.
*/
} else if (!strcmp(w[0], "timeout")) /* "timeout" program second */
{
/*
* Specifies a timeout value of the program. A number of seconds
* before TiMidity kills the note. This may be useful to implement
* later, but I don't see any urgent need for it.
*/
SNDDBG(("FIXME: Implement \"timeout\" in TiMidity config.\n"));
} else if (!strcmp(w[0], "copydrumset") /* "copydrumset" drumset */
|| !strcmp(w[0], "copybank")) /* "copybank" bank */
{
/*
* Copies all the settings of the specified drumset or bank to
* the current drumset or bank. May be useful later, but not a
* high priority.
*/
SNDDBG(("FIXME: Implement \"%s\" in TiMidity config.\n", w[0]));
} else if (!strcmp(w[0], "undef")) /* "undef" progno */
{
/*
* Undefines the tone "progno" of the current tone bank (or
* drum set?). Not a high priority.
*/
SNDDBG(("FIXME: Implement \"undef\" in TiMidity config.\n"));
} else if (!strcmp(w[0], "altassign")) /* "altassign" prog1 prog2 ... */
{
/*
* Sets the alternate assign for drum set. Whatever that's
* supposed to mean.
*/
SNDDBG(("FIXME: Implement \"altassign\" in TiMidity config.\n"));
} else if (!strcmp(w[0], "soundfont")
|| !strcmp(w[0], "font"))
{
/*
* I can't find any documentation for these, but I guess they're
* an alternative way of loading/unloading instruments.
*
* "soundfont" sf_file "remove"
* "soundfont" sf_file ["order=" order] ["cutoff=" cutoff]
* ["reso=" reso] ["amp=" amp]
* "font" "exclude" bank preset keynote
* "font" "order" order bank preset keynote
*/
SNDDBG(("FIXME: Implmement \"%s\" in TiMidity config.\n", w[0]));
} else if (!strcmp(w[0], "progbase"))
{
/*
* The documentation for this makes absolutely no sense to me, but
* apparently it sets some sort of base offset for tone numbers.
* Why anyone would want to do this is beyond me.
*/
SNDDBG(("FIXME: Implement \"progbase\" in TiMidity config.\n"));
} else if (!strcmp(w[0], "map")) /* "map" name set1 elem1 set2 elem2 */
{
/*
* This extension is the one we will need to implement, as it is
* used by the "eawpats". Unfortunately I cannot find any
* documentation whatsoever for it, but it looks like it's used
* for remapping one instrument to another somehow.
*/
SNDDBG(("FIXME: Implement \"map\" in TiMidity config.\n"));
}
/* Standard TiMidity config */
else if (!strcmp(w[0], "dir"))
{
if (words < 2)
{
SNDDBG(("%s: line %d: No directory given\n", name, line));
goto fail;
}
for (i=1; i<words; i++)
add_to_pathlist(w[i]);
}
else if (!strcmp(w[0], "source"))
{
if (words < 2)
{
SNDDBG(("%s: line %d: No file name given\n", name, line));
goto fail;
}
for (i=1; i<words; i++)
{
int status;
rcf_count++;
status = read_config_file(w[i]);
rcf_count--;
if (status != 0) {
SDL_RWclose(rw);
return status;
}
}
}
else if (!strcmp(w[0], "default"))
{
if (words != 2)
{
SNDDBG(("%s: line %d: Must specify exactly one patch name\n",
name, line));
goto fail;
}
strncpy(def_instr_name, w[1], 255);
def_instr_name[255]='\0';
}
else if (!strcmp(w[0], "drumset"))
{
if (words < 2)
{
SNDDBG(("%s: line %d: No drum set number given\n", name, line));
goto fail;
}
i=atoi(w[1]);
if (i<0 || i>(MAXBANK-1))
{
SNDDBG(("%s: line %d: Drum set must be between 0 and %d\n",
name, line, MAXBANK-1));
goto fail;
}
if (!master_drumset[i])
{
master_drumset[i] = safe_malloc(sizeof(ToneBank));
memset(master_drumset[i], 0, sizeof(ToneBank));
master_drumset[i]->tone = safe_malloc(128 * sizeof(ToneBankElement));
memset(master_drumset[i]->tone, 0, 128 * sizeof(ToneBankElement));
}
bank=master_drumset[i];
}
else if (!strcmp(w[0], "bank"))
{
if (words < 2)
{
SNDDBG(("%s: line %d: No bank number given\n", name, line));
goto fail;
}
i=atoi(w[1]);
if (i<0 || i>(MAXBANK-1))
{
SNDDBG(("%s: line %d: Tone bank must be between 0 and %d\n",
name, line, MAXBANK-1));
goto fail;
}
if (!master_tonebank[i])
{
master_tonebank[i] = safe_malloc(sizeof(ToneBank));
memset(master_tonebank[i], 0, sizeof(ToneBank));
master_tonebank[i]->tone = safe_malloc(128 * sizeof(ToneBankElement));
memset(master_tonebank[i]->tone, 0, 128 * sizeof(ToneBankElement));
}
bank=master_tonebank[i];
}
else
{
if ((words < 2) || (*w[0] < '0' || *w[0] > '9'))
{
SNDDBG(("%s: line %d: syntax error\n", name, line));
continue;
}
i=atoi(w[0]);
if (i<0 || i>127)
{
SNDDBG(("%s: line %d: Program must be between 0 and 127\n",
name, line));
goto fail;
}
if (!bank)
{
SNDDBG(("%s: line %d: Must specify tone bank or drum set before assignment\n",
name, line));
goto fail;
}
if (bank->tone[i].name)
free(bank->tone[i].name);
strcpy((bank->tone[i].name=safe_malloc(strlen(w[1])+1)),w[1]);
bank->tone[i].note=bank->tone[i].amp=bank->tone[i].pan=
bank->tone[i].strip_loop=bank->tone[i].strip_envelope=
bank->tone[i].strip_tail=-1;
for (j=2; j<words; j++)
{
if (!(cp=strchr(w[j], '=')))
{
SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j]));
goto fail;
}
*cp++=0;
if (!strcmp(w[j], "amp"))
{
k=atoi(cp);
if ((k<0 || k>MAX_AMPLIFICATION) || (*cp < '0' || *cp > '9'))
{
SNDDBG(("%s: line %d: amplification must be between 0 and %d\n",
name, line, MAX_AMPLIFICATION));
goto fail;
}
bank->tone[i].amp=k;
}
else if (!strcmp(w[j], "note"))
{
k=atoi(cp);
if ((k<0 || k>127) || (*cp < '0' || *cp > '9'))
{
SNDDBG(("%s: line %d: note must be between 0 and 127\n",
name, line));
goto fail;
}
bank->tone[i].note=k;
}
else if (!strcmp(w[j], "pan"))
{
if (!strcmp(cp, "center"))
k=64;
else if (!strcmp(cp, "left"))
k=0;
else if (!strcmp(cp, "right"))
k=127;
else
k=((atoi(cp)+100) * 100) / 157;
if ((k<0 || k>127) || (k==0 && *cp!='-' && (*cp < '0' || *cp > '9')))
{
SNDDBG(("%s: line %d: panning must be left, right, center, or between -100 and 100\n",
name, line));
goto fail;
}
bank->tone[i].pan=k;
}
else if (!strcmp(w[j], "keep"))
{
if (!strcmp(cp, "env"))
bank->tone[i].strip_envelope=0;
else if (!strcmp(cp, "loop"))
bank->tone[i].strip_loop=0;
else
{
SNDDBG(("%s: line %d: keep must be env or loop\n", name, line));
goto fail;
}
}
else if (!strcmp(w[j], "strip"))
{
if (!strcmp(cp, "env"))
bank->tone[i].strip_envelope=1;
else if (!strcmp(cp, "loop"))
bank->tone[i].strip_loop=1;
else if (!strcmp(cp, "tail"))
bank->tone[i].strip_tail=1;
else
{
SNDDBG(("%s: line %d: strip must be env, loop, or tail\n",
name, line));
goto fail;
}
}
else
{
SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j]));
goto fail;
}
}
}
}
SDL_RWclose(rw);
return 0;
fail:
SDL_RWclose(rw);
return -2;
}
int Timidity_Init_NoConfig()
{
/* Allocate memory for the standard tonebank and drumset */
master_tonebank[0] = safe_malloc(sizeof(ToneBank));
memset(master_tonebank[0], 0, sizeof(ToneBank));
master_tonebank[0]->tone = safe_malloc(128 * sizeof(ToneBankElement));
memset(master_tonebank[0]->tone, 0, 128 * sizeof(ToneBankElement));
master_drumset[0] = safe_malloc(sizeof(ToneBank));
memset(master_drumset[0], 0, sizeof(ToneBank));
master_drumset[0]->tone = safe_malloc(128 * sizeof(ToneBankElement));
memset(master_drumset[0]->tone, 0, 128 * sizeof(ToneBankElement));
return 0;
}
int Timidity_Init()
{
const char *env = SDL_getenv("TIMIDITY_CFG");
/* !!! FIXME: This may be ugly, but slightly less so than requiring the
* default search path to have only one element. I think.
*
* We only need to include the likely locations for the config
* file itself since that file should contain any other directory
* that needs to be added to the search path.
*/
#ifdef DEFAULT_PATH
add_to_pathlist(DEFAULT_PATH);
#endif
#ifdef DEFAULT_PATH1
add_to_pathlist(DEFAULT_PATH1);
#endif
#ifdef DEFAULT_PATH2
add_to_pathlist(DEFAULT_PATH2);
#endif
#ifdef DEFAULT_PATH3
add_to_pathlist(DEFAULT_PATH3);
#endif
Timidity_Init_NoConfig();
if (!env || read_config_file(env)<0) {
if (read_config_file(CONFIG_FILE)<0) {
if (read_config_file(CONFIG_FILE_ETC)<0) {
if (read_config_file(CONFIG_FILE_ETC_TIMIDITY_FREEPATS)<0) {
return(-1);
}
}
}
}
return 0;
}
MidiSong *Timidity_LoadSong(SDL_RWops *rw, SDL_AudioSpec *audio)
{
MidiSong *song;
int i;
if (rw == NULL)
return NULL;
/* Allocate memory for the song */
song = (MidiSong *)safe_malloc(sizeof(*song));
if (song == NULL)
return NULL;
memset(song, 0, sizeof(*song));
for (i = 0; i < MAXBANK; i++)
{
if (master_tonebank[i])
{
song->tonebank[i] = safe_malloc(sizeof(ToneBank));
memset(song->tonebank[i], 0, sizeof(ToneBank));
song->tonebank[i]->tone = master_tonebank[i]->tone;
}
if (master_drumset[i])
{
song->drumset[i] = safe_malloc(sizeof(ToneBank));
memset(song->drumset[i], 0, sizeof(ToneBank));
song->drumset[i]->tone = master_drumset[i]->tone;
}
}
song->amplification = DEFAULT_AMPLIFICATION;
song->voices = DEFAULT_VOICES;
song->drumchannels = DEFAULT_DRUMCHANNELS;
song->rw = rw;
song->rate = audio->freq;
song->encoding = 0;
if ((audio->format & 0xFF) == 16)
song->encoding |= PE_16BIT;
else if ((audio->format & 0xFF) == 32)
song->encoding |= PE_32BIT;
if (audio->format & 0x8000)
song->encoding |= PE_SIGNED;
if (audio->channels == 1)
song->encoding |= PE_MONO;
else if (audio->channels > 2) {
SDL_SetError("Surround sound not supported");
free(song);
return NULL;
}
switch (audio->format) {
case AUDIO_S8:
song->write = s32tos8;
break;
case AUDIO_U8:
song->write = s32tou8;
break;
case AUDIO_S16LSB:
song->write = s32tos16l;
break;
case AUDIO_S16MSB:
song->write = s32tos16b;
break;
case AUDIO_U16LSB:
song->write = s32tou16l;
break;
case AUDIO_U16MSB:
song->write = s32tou16b;
break;
case AUDIO_S32LSB:
song->write = s32tos32l;
break;
case AUDIO_S32MSB:
song->write = s32tos32b;
break;
case AUDIO_F32SYS:
song->write = s32tof32;
break;
default:
SDL_SetError("Unsupported audio format");
free(song);
return NULL;
}
song->buffer_size = audio->samples;
song->resample_buffer = safe_malloc(audio->samples * sizeof(sample_t));
song->common_buffer = safe_malloc(audio->samples * 2 * sizeof(Sint32));
song->control_ratio = audio->freq / CONTROLS_PER_SECOND;
if (song->control_ratio < 1)
song->control_ratio = 1;
else if (song->control_ratio > MAX_CONTROL_RATIO)
song->control_ratio = MAX_CONTROL_RATIO;
song->lost_notes = 0;
song->cut_notes = 0;
song->events = read_midi_file(song, &(song->groomed_event_count),
&song->samples);
/* The RWops can safely be closed at this point, but let's make that the
* responsibility of the caller.
*/
/* Make sure everything is okay */
if (!song->events) {
free(song);
return(NULL);
}
song->default_instrument = 0;
song->default_program = DEFAULT_PROGRAM;
if (*def_instr_name)
set_default_instrument(song, def_instr_name);
load_missing_instruments(song);
return(song);
}
void Timidity_FreeSong(MidiSong *song)
{
int i;
free_instruments(song);
for (i = 0; i < 128; i++)
{
if (song->tonebank[i])
free(song->tonebank[i]);
if (song->drumset[i])
free(song->drumset[i]);
}
free(song->common_buffer);
free(song->resample_buffer);
free(song->events);
free(song);
}
void Timidity_Exit(void)
{
int i, j;
for (i = 0; i < MAXBANK; i++)
{
if (master_tonebank[i])
{
ToneBankElement *e = master_tonebank[i]->tone;
if (e != NULL)
{
for (j = 0; j < 128; j++)
{
if (e[j].name != NULL)
free(e[j].name);
}
free(e);
}
free(master_tonebank[i]);
master_tonebank[i] = NULL;
}
if (master_drumset[i])
{
ToneBankElement *e = master_drumset[i]->tone;
if (e != NULL)
{
for (j = 0; j < 128; j++)
{
if (e[j].name != NULL)
free(e[j].name);
}
free(e);
}
free(master_drumset[i]);
master_drumset[i] = NULL;
}
}
free_pathlist();
}