#define SDL_MAIN_HANDLED
#include "SDL.h"
#include "SDL_mixer.h"
#include <stdio.h>
int main(int argc, char *argv[]) {
SDL_SetMainReady();
if (SDL_Init(0) < 0) {
fprintf(stderr, "SDL_Init: could not initialize SDL: %s\n", SDL_GetError());
return 1;
}
if (Mix_Init(0) == 0) {
fprintf(stderr, "Mix_Init: no sound/music loaders supported (%s)\n", Mix_GetError());
}
Mix_Quit();
SDL_Quit();
return 0;
}