SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2016 Sam Lantinga <email@example.com>
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including commercial applications, and to alter it and redistribute it
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/* $Id: music_mod.h 4211 2008-12-08 00:27:32Z slouken $ */
/* This file supports MOD tracker music streams */
/* Initialize the Ogg Vorbis player, with the given mixer settings
This function returns 0, or -1 if there was an error.
extern int MOD_init(SDL_AudioSpec *mixer);
/* Uninitialize the music players */
extern void MOD_exit(void);
/* Set the volume for a MOD stream */
extern void MOD_setvolume(struct MODULE *music, int volume);
/* Load a MOD stream from an SDL_RWops object */
extern struct MODULE *MOD_new_RW(SDL_RWops *rw, int freerw);
/* Start playback of a given MOD stream */
extern void MOD_play(struct MODULE *music);
/* Return non-zero if a stream is currently playing */
extern int MOD_playing(struct MODULE *music);
/* Play some of a stream previously started with MOD_play() */
extern int MOD_playAudio(struct MODULE *music, Uint8 *stream, int len);
/* Stop playback of a stream previously started with MOD_play() */
extern void MOD_stop(struct MODULE *music);
/* Close the given MOD stream */
extern void MOD_delete(struct MODULE *music);
/* Jump (seek) to a given position (time is in seconds) */
extern void MOD_jump_to_time(struct MODULE *music, double time);
#endif /* MOD_MUSIC */