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#ifndef MOZC_SYNC_USER_DICTIONARY_ADAPTER_H_
#define MOZC_SYNC_USER_DICTIONARY_ADAPTER_H_
#include <string>
#include <vector>
#include "base/base.h"
#include "dictionary/user_dictionary_storage.h"
#include "sync/adapter_interface.h"
// for FRIEND_TEST()
#include "testing/base/public/gunit_prod.h"
namespace mozc {
namespace sync {
class UserDictionaryAdapter : public AdapterInterface {
public:
UserDictionaryAdapter();
virtual ~UserDictionaryAdapter();
virtual bool SetDownloadedItems(const ime_sync::SyncItems &items);
virtual bool GetItemsToUpload(ime_sync::SyncItems *items);
virtual bool MarkUploaded(
const ime_sync::SyncItem &item, bool uploaded);
virtual bool Clear();
virtual ime_sync::Component component_id() const;
private:
FRIEND_TEST(UserDictionaryAdapterTest, BucketSize);
FRIEND_TEST(UserDictionaryAdapterTest, BucketId);
FRIEND_TEST(UserDictionaryAdapterTest, UserDictionaryFileName);
FRIEND_TEST(UserDictionaryAdapterTest, SetDownloadedItems);
FRIEND_TEST(UserDictionaryAdapterTest, SetDownloadedItemsSnapshot);
FRIEND_TEST(UserDictionaryAdapterTest, SetDownloadedItemsConflicts);
FRIEND_TEST(UserDictionaryAdapterTest, TemporaryFileExceeds);
FRIEND_TEST(UserDictionaryAdapterTest, GetItemsToUpload);
FRIEND_TEST(UserDictionaryAdapterTest, GetItemsToUploadSnapShot);
FRIEND_TEST(UserDictionaryAdapterTest, RealScenarioTest);
// Return the size of buckets.
uint32 bucket_size() const;
// Return next bucket id.
uint32 GetNextBucketId() const;
// Save new bucket id.
bool SetBucketId(uint32 bucket_id);
// Set user dictionary file name.
// This is used for unittesting.
void SetUserDictionaryFileName(const string &filename);
string GetUserDictionaryFileName() const;
// Return last synced dictionary filename.
string GetLastSyncedUserDictionaryFileName() const;
string GetTempLastSyncedUserDictionaryFileName() const;
string user_dictionary_filename_;
};
} // namespace sync
} // namespace mozc
#endif // MOZC_SYNC_USER_DICTIONARY_ADAPTER_H_