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#ifndef MOZC_STORAGE_TINY_STORAGE_H_
#define MOZC_STORAGE_TINY_STORAGE_H_
#include <map>
#include <string>
#include "base/base.h"
namespace mozc {
namespace storage {
class StorageInterface {
public:
// Open storage
virtual bool Open(const string &filename) = 0;
// Syncing into the disk
virtual bool Sync() = 0;
// Lookup key and return the value.
// if key is not found, return false.
// It is not guranteed that the data is synced to the disk.
virtual bool Lookup(const string &key, string *value) const = 0;
// Insert key and value
// It is not guranteed that the data is synced to the disk.
virtual bool Insert(const string &key, const string &value) = 0;
// Erase key
// It is not guranteed that the data is synced to the disk
virtual bool Erase(const string &key) = 0;
// clear internal keys and values
// Sync() is automatically called.
virtual bool Clear() = 0;
// return the size of keys
virtual size_t Size() const = 0;
StorageInterface() {}
virtual ~StorageInterface() {}
};
// Very simple and tiny key/value storage.
// Use it just for saving small data which
// are not updated frequently, like timestamp, auth_token, etc.
// We will replace it with faster and more robust implementation.
class TinyStorage: public StorageInterface {
public:
TinyStorage();
virtual ~TinyStorage();
bool Open(const string &filename);
bool Sync();
bool Lookup(const string &key, string *value) const;
bool Insert(const string &key, const string &value);
bool Erase(const string &key);
bool Clear();
size_t Size() const {
return dic_.size();
}
// return TinyStorage instance
static TinyStorage *Create(const char *filename);
private:
string filename_;
bool should_sync_;
map<string, string> dic_;
};
} // storage
} // mozc
#endif // MOZC_STORAGE_TINY_STORAGE_H_