/* netToe Version 1.5.1
*
* Copyright 2013, 2014 Mats Erik Andersson <meand@users.sourceforge.net>
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _BOARD_H
# define _BOARD_H
#define GAME_IS_ALIVE 0
#define GAME_IS_X_WIN 1
#define GAME_IS_O_WIN 2
#define GAME_IS_DRAW 3
#define INVALID_MOVE 0
#define VALID_MOVE 1
struct endpoints {
int first, last;
};
# ifndef NO_EXTERNALS
extern char c11, c12, c13;
extern char c21, c22, c23;
extern char c31, c32, c33;
# ifdef BOARD_CALCULATIONS
extern char *C11, *C12, *C13;
extern char *C21, *C22, *C23;
extern char *C31, *C32, *C33;
extern char * board[9];
extern struct endpoints winning_line[8];
# endif /* BOARD_CALCULATIONS */
# endif /* !NO_EXTERNALS */
void init_matrix (void);
int game_check (void);
int attempt_move (const char *, char);
#endif /* _BOARD_H */