/***************************************************************************
verticalbowl.cpp - description
-------------------
begin : Thu Dec 28 2000
copyright : (C) 2000 by Waldemar Baraldi
email : baraldi@lacasilla.com.ar
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "verticalbowl.h"
#include "pointerverticalbowl.h"
VerticalBowl::VerticalBowl():Vertical(){
delete p; /* Esto es asqueroso pero no encontré otra solución para
llamar solo a Pipe()*/
p=new PointerVerticalBowl();
bowl_level=0;
}
void VerticalBowl::incFullLevel(CardinalPoint input,unsigned int amount){
if ((input==North || input==South) && input!=ro)
if ((used_input==Void) || (used_input==input)){
if (bowl_level>=BowlCapacity)
full_level+=amount;
else
if (full_level>DefaultCapacity/2)
bowl_level+=amount;
else
full_level+=amount;
used_input=input;
}
}
void VerticalBowl::paint(VideoManager * vm){
Image * ima;
if (fixed)
ima=(vm->getImageManager())->getImage(new Str("bowl_vb.png"));
else
ima=(vm->getImageManager())->getImage(new Str("bowl_v.png"));
vm->blit(ima, x, y);
if (ro!=Void) paintRestriction(vm, ro);
paintFlow(vm);
if (bowl_level>BowlCapacity/2){
ima=(vm->getImageManager())->getImage(new Str("flow_big.png"));
vm->blit(ima, x, y);
}
if (bonus!=NormalBonus) paintBonus(vm, bonus);
}