#The level structure must begin with the word "pipenightdreams"
pipenightdreams{
speed=10 #defines the speed of the flow, must be >=1
level=1 #not used
start_delay=1000 # between 0..2000
graph_dir="pipes_toys" #first directory to search for graphics
graph_dir="flow_light"
graph_dir="arrows_yellow"
graph_dir="default"
restrict_coef=2 #defines the % of restricted connections
fixed_coef=3 #defines the % of fixed pipes
background=mosaic #defines the type of the background
required=18
entry{ #entry attributes block
row=7
column=0
side=north
}
exit{ #exit attributes block
row=0
column=8
side=west
}
pipe{
row=4
column=0
type=vertical
fixed=yes
restricted_output=north
bonus=ultra
}
pipe{
row=4
column=1
type=vertical
fixed=yes
restricted_output=south
}
pipe{
row=4
column=2
type=vertical
fixed=yes
restricted_output=north
bonus=ultra
}
pipe{
row=4
column=3
type=vertical
fixed=yes
restricted_output=south
}
pipe{
row=4
column=4
type=vertical
fixed=yes
restricted_output=north
bonus=ultra
}
pipe{
row=4
column=5
type=vertical
fixed=yes
restricted_output=south
}
pipe{
row=4
column=6
type=vertical
fixed=yes
restricted_output=north
bonus=ultra
}
pipe{
row=4
column=7
type=vertical
fixed=yes
restricted_output=south
}
pipe{
row=4
column=8
type=vertical
fixed=yes
restricted_output=north
bonus=ultra
}
}