Tree @c6b08c14-5b01-4f76-a235-2e0547457aaa/main (Download .tar.gz)
- ..
- images
- About_the_SLUDGE_Compiler.html
- About_the_SLUDGE_Floor_Maker.html
- About_the_SLUDGE_Project_Manager.html
- About_the_SLUDGE_Sprite_Bank_Editor.html
- About_the_SLUDGE_Translation_Editor.html
- About_the_SLUDGE_Z-Buffer_Maker.html
- addCharacter.html
- addOverlay.html
- addScreenRegion.html
- addStatus.html
- aimCamera.html
- alignStatus.html
- Alphabetical_List_of_Built-in_Functions.html
- anim.html
- animate.html
- blankArea.html
- blankScreen.html
- bodgeFilenames.html
- Built-in_Constants.html
- cacheSound.html
- callEvent.html
- cancelSub.html
- captureAllKeys.html
- clearStatus.html
- completeTimers.html
- Copyright.html
- copyStack.html
- costume.html
- darkBackground.html
- deleteFile.html
- deleteFromStack_and_deleteAllFromStack.html
- dequeue.html
- Download_Free_SLUDGE_Examples.html
- enqueue.html
- fetchEvent.html
- File_Formats_Used_by_SLUDGE.html
- File_Handling.html
- fileExists.html
- floatCharacter.html
- forceCharacter.html
- freeSound.html
- freeze.html
- Functions_(subs).html
- getCharacterDirection.html
- getCharacterScale.html
- getFramesPerSecond.html
- getLanguageID.html
- getMatchingFiles.html
- getMouseScreenX_and_getMouseScreenY.html
- getMouseX_and_getMouseY.html
- getObjectX_and_getObjectY.html
- getOverObject.html
- getPixelColour_(getPixelColor).html
- getSoundCache.html
- getStatusText.html
- hardScroll.html
- hasFlag.html
- hideCharacter.html
- howFrozen.html
- HtmlMenu.html
- index.html
- inFont.html
- ini.html
- Introduction_to_SLUDGE_Concepts.html
- isCharacter.html
- isMoving.html
- isScreenRegion.html
- jumpCharacter.html
- launch_and_launchWith.html
- lightStatus.html
- loadCustomData_and_saveCustomData.html
- loadGame.html
- Loops_and_Conditionals.html
- loopSound.html
- Member_Variables_and_Member_Functions.html
- mixOverlay.html
- moveCharacter.html
- movieAbort.html
- moviePlaying.html
- movieStart.html
- Multiple_Languages_in_a_Single_Game.html
- newStack.html
- normalCharacter.html
- Object_Types_and_Events.html
- Object_Types_as_Characters.html
- Object_Types_as_Screen_Regions.html
- onFocusChange.html
- onKeyboard.html
- onLeftMouse.html
- onLeftMouseUp.html
- onMoveMouse.html
- onRightMouse.html
- onRightMouseUp.html
- Overview__Creating_a_Game.html
- parallaxAdd.html
- parallaxClear.html
- Passing_Functions_as_Variables.html
- pasteCharacter.html
- pasteImage.html
- pasteString_and_burnString.html
- pause.html
- pauseMovie.html
- pickOne.html
- playMovie.html
- playSound.html
- popFromStack.html
- positionStatus.html
- Problems_with_compound_operators_in_SLUDGE.html
- Project_Manager__Menus.html
- Project_Manager__Preferences_Dialog.html
- Project_Manager__Project_Settings_Dialog.html
- pushToStack.html
- quitGame.html
- quitWithFatalError.html
- random.html
- registryGetString.html
- release_the_game.html
- removeAllCharacters.html
- removeAllScreenRegions.html
- removeCharacter.html
- removeLastStatus.html
- removeScreenRegion.html
- rename.html
- renameFile.html
- Reusing_Code_for_or_from_Events.html
- saveGame.html
- say_and_think.html
- Scaling_Characters.html
- Scrolling_Scenes.html
- setBackgroundEffect.html
- setBlankColour_(setBlankColor).html
- setBurnColour_(setBurnColor).html
- setCharacterAngleOffset.html
- setCharacterAntiAliasing.html
- setCharacterColourise.html
- setCharacterDrawMode.html
- setCharacterExtra.html
- setCharacterSpinSpeed.html
- setCharacterTransparency.html
- setCharacterWalkSpeed.html
- setCostume.html
- setCursor.html
- setCustomEncoding.html
- setDefaultMusicVolume.html
- setDefaultSoundVolume.html
- setFloor.html
- setFont.html
- setFontSpacing.html
- setLightMap.html
- setLitStatusColour_(setLitStatusColor).html
- setMaximumAntiAliasing.html
- setMusicVolume.html
- setPasteColour_(setPasteColor).html
- setScale.html
- setSceneDimensions.html
- setSoundLoopPoints.html
- setSoundVolume.html
- setSpeechMode.html
- setSpeechSpeed.html
- setStatusColour_(setStatusColor).html
- setThumbnailSize.html
- Setting_Default_Events.html
- setZBuffer.html
- showBoxes.html
- showCharacter.html
- showFloor.html
- showThumbnail.html
- skipSpeech.html
- Sludge.png
- SLUDGE_Language_Reference_Manual.html
- snapshotClear.html
- snapshotGrab.html
- somethingSpeaking.html
- spawnSub.html
- Spellchecking_the_Strings_in_your_Game.html
- stackSize.html
- startMusic.html
- statusText.html
- stopCharacter.html
- stopMovie.html
- stopMusic.html
- stopSound.html
- stringLength.html
- stringWidth.html
- style.css
- substring.html
- The_Background_Image.html
- The_Multi-Purpose_Stack___Array___Queue_Type.html
- The_Programs.html
- The_Worlds_Easiest_Load_Save_Mechanism.html
- transitionMode_and_transitionLevel.html
- Treating_Variables_as_Booleans.html
- Treating_Variables_as_Strings.html
- turnCharacter_and_spinCharacter.html
- Unfreezable_Functions.html
- unfreeze.html
- updateDisplay.html
- Using_Audio_in_SLUDGE.html
- Using_Constants_in_SLUDGE.html
- Variable_Operations.html
- Variables.html
- wait.html
- zoomCamera.html