/* SFont: a simple font-library that uses special .pngs as fonts
Copyright (C) 2003 Karl Bartel
License: GPL or LGPL (at your choice)
WWW: http://www.linux-games.com/sfont/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Karl Bartel
Cecilienstr. 14
12307 Berlin
GERMANY
karlb@gmx.net
*/
/************************************************************************
* SFONT - SDL Font Library by Karl Bartel <karlb@gmx.net> *
* *
* All functions are explained below. There are two versions of each *
* funtction. The first is the normal one, the function with the *
* 2 at the end can be used when you want to handle more than one font *
* in your program. *
* *
************************************************************************/
#ifndef SFONT_H
#define SFONT_H
#include <SDL.h>
#ifdef __cplusplus
extern "C" {
#endif
// Delcare one variable of this type for each font you are using.
// To load the fonts, load the font image into YourFont->Surface
// and call InitFont( YourFont );
typedef struct {
SDL_Surface *Surface;
int CharPos[512];
int h;
} SFont_FontInfo;
// Initializes the font
// Font: this contains the suface with the font.
// The font must be loaded before using this function.
void InitFont (SDL_Surface *Font);
void InitFont2(SFont_FontInfo *Font);
// Blits a string to a surface
// Destination: the suface you want to blit to
// text: a string containing the text you want to blit.
void PutString (SDL_Surface *Surface, int x, int y, char *text);
void PutString2(SDL_Surface *Surface, SFont_FontInfo *Font, int x, int y, char *text);
// Returns the width of "text" in pixels
int SFont_TextWidth(char *text);
int SFont_TextWidth2(SFont_FontInfo *Font, char *text);
// Blits a string to with centered x position
void XCenteredString (SDL_Surface *Surface, int y, char *text);
void XCenteredString2(SDL_Surface *Surface, SFont_FontInfo *Font, int y, char *text);
// Allows the user to enter text
// Width: What is the maximum width of the text (in pixels)
// text: This string contains the text which was entered by the user
void SFont_Input ( SDL_Surface *Destination, int x, int y, int Width, char *text);
void SFont_Input2( SDL_Surface *Destination, SFont_FontInfo *Font, int x, int y, int Width, char *text);
#ifdef __cplusplus
}
#endif
#endif /* SFONT_H */